The strange thing of the 3DS is that some of it's most impressive games where at the beginning of the console life, like MGS3 3D, Resident Evil or Luigi Mansion 2, but somehow most games looked like crap by the end of the console life, it doesn't make much sense.
I think a lot of things contributed, including Iwata's death and the industry's changing standards. We're REALLY in an era of remakes and ports now, and that was starting to show before the new Nintendo president canceled all remaining 3DS projects (my Okami port ).
One of the reasons I love these 3D codes so much. I feel like this is what the vision for some of these games really was, or could have been. The 3DS left a lot of potential on the table for sure, but what we got was still SO good!
One of the reasons I love these 3D codes so much. I feel like this is what the vision for some of these games really was, or could have been. The 3DS left a lot of potential on the table for sure, but what we got was still SO good!
Exactly, these codes show games as they were meant to be, the games now look so good sometimes my brain gets fooled, like when i tested the WWF game, it felt for a second that there's a huge ring behind the console lol, it sounds stupid but that's the magic of 3D.
I see the new codes, i'll give them a look, i sure am putting my 512gb sd card to good use XD
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Fossil Fighters Frontier - Works great, only checked a bit of the intro, great 3d.
Skylanders: Trap Team - Codes work, same portal issue, i'll have to check the saves at some point.
THE DENPA MEN 2 and 3: Both work, it asks you to move the console around, very strange, so i didn't test any further.
Checked the codes, both worked,, Shin Megami Tensei: Devil Summoner - Soul Hackers clearly worked in the main screen and in the dialogue windows of the beginning, and in Rusty's Real Deal Basebal worked fine and it showed on the Mii house at the beginning.
Checked the codes, both worked,, Shin Megami Tensei: Devil Summoner - Soul Hackers clearly worked in the main screen and in the dialogue windows of the beginning, and in Rusty's Real Deal Basebal worked fine and it showed on the Mii house at the beginning.
*There's v2 codes for both games of Mario & Luigi, but there's a catch: they work just like the DQVII v1 codes. You need to reload the area to see the change. So, for now, i will not post it unless they are needed.
Yess can't wait to check Mario and Luigi games, thanks for these codes!
EDIT : I think the ID of Mario & Luigi: Dream Team is of the DLC;, not the main game.
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I'm having a strange issue, my 512gb sd card can be read normally by the 3DS, but it no longer works with the computer, i've tested 2 different readers and 2 different computers, in all cases the card shows up in the computer but cannot be accessed, any help?
PD: Anyway, i had a backup from two days ago for the whole card so i formatted it and i'm copying everything all over again, i'll have to install everything from the last two days but not a big loss, but it's going to take a while.
Yess can't wait to check Mario and Luigi games, thanks for these codes!
EDIT : I think the ID of Mario & Luigi: Dream Team is of the DLC;, not the main game.
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I'm having a strange issue, my 512gb sd card can be read normally by the 3DS, but it no longer works with the computer, i've tested 2 different readers and 2 different computers, in all cases the card shows up in the computer but cannot be accessed, any help?
Yess can't wait to check Mario and Luigi games, thanks for these codes!
EDIT : I think the ID of Mario & Luigi: Dream Team is of the DLC;, not the main game.
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I'm having a strange issue, my 512gb sd card can be read normally by the 3DS, but it no longer works with the computer, i've tested 2 different readers and 2 different computers, in all cases the card shows up in the computer but cannot be accessed, any help?
PD: Anyway, i had a backup from two days ago for the whole card so i formatted it and i'm copying everything all over again, i'll have to install everything from the last two days but not a big loss, but it's going to take a while.
Yeah it was the thing most surprising, the 3DS read it fine and i even booted Mario and Luigi Dream Team, i hadn't yet copied the cheats so i couldn't test them, but it worked fine, however the PC was unable to read it.
Yeah it was the thing most surprising, the 3DS read it fine and i even booted Mario and Luigi Dream Team, i hadn't yet copied the cheats so i couldn't test them, but it worked fine, however the PC was unable to read it.
Never tried it, i may have to give it a look, opening the 3DS several times daily and extracting/inserting the SD may not be too good for the 3DS / SD Card.
*I do not recommend use anything beyond "Enhanced 3D". If you do, you will see the black bars anyware except battle. Also, "Enhanced 3D" ++ its to much, if you want more depth use "Enhanced 3D +" instead
Fire Emblem Fates: Special Edition - 0004000000179800
[Parallax Barrier without Depth v2 (No 3D)]
D3000000 00000000
007668C0 473851EC
D2000000 00000000
Rhythm Heaven Megamix : Strange, this code only worked with CTRPF, not luma, i will have to re-check maybe i copied it wrong.
Dream Trigger 3D : Enhanced looks amazing, had to lower the slider a bit but fantastic depth.
Mario and Luigi games: Played the first few minutes in both of them, absolutely spectacular, i had to lower a bit the slider in both too using depth +++, so i don't think v2 is needed at all.
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wow tons of great games added, on my way!
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what i've checked:
Fire Emblem EoV : New code works great with CTRPF! With Luma it resets the game and never gets applied though.
Fire Emblem Awakening: Using luma, Depth ++ v2 restarts the game and doesn't work but Depth + v2 works fine. No issues with CTRPF, both work fine.
Fire Emblem Fates: Seems a common trend with other FE games, luma is very unstable, using codes frequently resets the game, but Depth ++ v2 works without issues using CTRPF and looks fantastic.
Tekken 3D : Crashes on my 3DS even with CTRPF plugin off, seems my EUR 3DS doesn't like this version/region like other games before ( Rodea, Majora Mask etc. )
Super Street Fighter IV: I was an addict to this game back in the day and the code works great! the 3d in this game was already good but being able to push it even further is amazing, I've played for a bit in arcade, it's still so good, but i'm rusty and can barely remember any combos lol.
Denpaningen no RPG: FREE! : I haven't installed the translation so only managed to check the main screen, codes worked and clearly pushed the background away.
Funky Barn 3D: Codes worked, checked a bit of gameplay, very nice 3d.
Rhythm Heaven Megamix : Re-checked the codes, again they didn't work using luma but worked fine with CTRPF and depth ++ looks great.
Fire Emblem EoV : New code works great with CTRPF! With Luma it resets the game and never gets applied though.
Fire Emblem Awakening: Using luma, Depth ++ v2 restarts the game and doesn't work but Depth + v2 works fine. No issues with CTRPF, both work fine.
Fire Emblem Fates: Seems a common trend with other FE games, luma is very unstable, using codes frequently resets the game, but Depth ++ v2 works without issues using CTRPF and looks fantastic.
Hey there, I'm also testing these codes. What new code for EoV do you mean? I don't see that one. Weirdly though, the other FE codes are working fine for me in Luma because I can't get CTRPF to work without crashing.
This was working wonky for me and then it crashed. Did you test multiple games? Do me a favor and test Air Rally. That one had very glitchy visuals on my end.
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