Alright, this is purely about aesthetics, and if you're not interested in stuff like that, you can stop reading now. All others, continue reading... Since one of the more recent versions, SKY3DS diskwriter shows actual game names instead of image names in its list(s). However, the naming schemes used is inconsistent and there are even some names missing. Examples (yup, all of them are possible names in SKY3DS): Code: 0981 - One Piece - Unlimited World Red (EU) 1201 - Super Smash Bros. for Nintendo 3DS US 1202 - Kiniro_no_Corda_3_Full_Voice_Special_JPN_3DS-HR_temp 1150 - Ultimate NES Remix_USA 1123 - Pokemon Alpha Sapphire (USA) (En,Ja,Fr,De,Es,It,Ko) Finding_Nemo_Escape_to_the_Big_Blue_Special_Edition_EUR_MULTi4_3DS-ABSTRAKT personaq_kor Monster Hunter 4_kor Super Smash Bros. for Nintendo 3DS (AUS) Ugly, isn't it? I noticed the renaming rules are included in the Setting.ini, which reads like this: Code: [Setting] CTR-P-AGRPCF23 =0001 - Tom Clancy's Ghost Recon - Shadow Wars (EU) CTR-P-ASMPCFDD =0002 - Super Monkey Ball 3D (EU) CTR-P-ALGP8523 =0003 - LEGO Star Wars III - The Clone Wars (EU) CTR-P-AQEP20CD =0004 - Legend of Zelda - Ocarina of Time 3D, The (EU) CTR-P-AREPCD13 =0005 - Super Mario 3D Land (EU) ... So, I figured, using the XML 3DS release list, I could build something better. However, there is one small puzzle piece missing: CTR-P-AGRPCF23 =0001 - Tom Clancy's Ghost Recon - Shadow Wars (EU) The part before the bold part is the standard image name. Easy, and also included in the release list, the part afterwards is just the game name. So, does anyone know where the bold part comes from? It's obviously a hexadecimal number, and it has 4-digits most of the time, but sometimes only three. Any ideas?