Bayonetta 2 Freezes on splash screen after TCPGeko

Discussion in 'Wii U - Hacking & Backup Loaders' started by trigao, Mar 29, 2017.

  1. trigao
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    trigao GBAtemp Tiger

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    hi guys, i'm trying get to work with tcpgecko
    loaded the latest version, and every time freezes and dont pass the splash screen
    seems like bayonetta dont like to play with tcpgecko


    i just want add some halos in my game =/

    have anyone tryed/experiencied this?
     
  2. jbuck1975

    jbuck1975 GBAtemp Advanced Fan

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    Boot game. After it is fully booted connect with jgeckou
     
  3. trigao
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    trigao GBAtemp Tiger

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    That is the problem, i cant boot game after load tcpgecko

    Without loading tcpgecko, you cannot use any memory hack

    I must load tcpgecko on homebrew before load the game to get jgecko connect
     
  4. Felek666

    Felek666 retarded memekid which no one likes

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    Did you use TCPGecko with Cosmo's Handler?
    If that crashes for you, try plain TCPGecko.
     
  5. trigao
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    trigao GBAtemp Tiger

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    tested both of them, no sucess
     
  6. Felek666

    Felek666 retarded memekid which no one likes

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    Don't try to connect instantly before loading Bayonetta or being in Wii U menu.
    You're sure you didn't do that?
     
  7. BullyWiiPlaza

    BullyWiiPlaza Nintendo Hacking <3

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    Nevermind
     
    Last edited by BullyWiiPlaza, Mar 30, 2017
  8. Felek666

    Felek666 retarded memekid which no one likes

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    You're running first Bayonetta, lol.
     
  9. trigao
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    trigao GBAtemp Tiger

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    turn on my wiiu, open homebrew launcher
    select tcp gecko (normal codehandler or the other with a giant name)
    back to wiiu menu
    load up bayonetta 2
    high pinch sound and freezes on splash screen


    otherwise, game runs normally, i finished it some days a go in fact
     
    Last edited by trigao, Mar 31, 2017