Hi everyone. I've configured a build infrastructure for 3DS Tools and CFWs, using Jenkins. For every code change on these projects, they're automatically built and ready to be used. Download server : https://jenkins.hakujou.fr/ PLEASE BE CAREFUL : THE BUILDS CAN BE DANGEROUS IF THERE'S A MISTAKE ON CODE ONLY USE THIS IF YOU KNOW THE RISKS Supported projects : Luma3DS (also w/ Legacy) FBI Decrypt9 GodMode9 (+ SafeMode9) Hourglass9 sysDowngrader SafeA9LHInstaller TWLoader ReiNAND SafeB9SInstaller PKSM MultiUpdater Anemone3DS Supported exploits : arm9loaderhax boot9strap ntrboot-flasher SoundHax FastHax SafeHax WaitHax Removed : ReiNAND+ (Deprecated) Luma3DS-Kecleon (Deprecated) Themely (Closed-source, controversial) FAQ : "Why ? We already have nightly builds for those" While that's true, this is a bit different. Existing websites with nightlies are using bash scripts to perform the builds and add them to websites. There's nothing wrong with that, but when there's enterprise-grade tools to do precisely this kind of tasks (named CI : Continuous Integration), I don't really see the point of using a script which may break against a real CI tool. So I use Jenkins, a very popular open-source CI tool used even in enterprises. "I'd like <SomeHomebrew> to be added. Is it possible ?" Sure ! Just asks me, with Git link of the project. Please note I can't add Windows-only software (such as PKHeX) as they're using C# with Windows proprietary libs and therefore can't be built on Linux servers.