Ash: Archaic Sealed Heat

Discussion in 'NDS - Console and Game Discussions' started by ambitous21, Jul 13, 2007.

  1. ambitous21

    ambitous21 GBAtemp Advanced Fan

    Dec 3, 2006
    United States
    wow this game is hotness!!

    first look at these 2 magazine pages


    - The game is supposed to be more realistic and serious, hence the requirement for pre-rendered movies, sprites, and voice.

    - The game's theme and tone are very different from Blue Dragon.

    - It's a mix of RPG commands and Simulation RPG strategy maps. You form teams of up to 3 characters with a leader, and it's represented as a single unit on the map. You can have up to 5 teams at the same time later.

    - When you engage enemies on the battlefield, instead of a one-to-one attack like in a normal strategy game, it switches to a team battle encounter like a RPG, menu driven.

    - As it is a strategy RPG, everything is governed by Action Points. AP is shared between an entire team, not individual characters.

    - There are two types of characters - main characters and ash warriors. Only main characters who are actual living beings and story characters can be team leaders.

    - Ash warriors are considered as troops in your army which can level up and gain skills. When you're satisfied with their development you can then absorb them into a main character to transfer the powers. Absorbed ash warriors are lost forever.

    - First 2 Gigabit DS rom. They really need the space.

    - Like any other strategy RPG, there will be field skills that you can use on the battlefield itself, as well as support magic that allows one team to boost the stats of another team, etc.

    - Mistwalker seems to actually be developing the entire game themselves this time. Release date is definitely within 2007 in Japan.

    Looks very interesting. Screenshots look beautiful, battle reminds me of FFVIII. Girl is hot.
  2. Scorpin200

    Scorpin200 Iceman

    Jan 14, 2006
    United States
    Best visuals for a handheld hands down [​IMG]
  3. Yugge

    Yugge GBAtemp Regular

    Jul 8, 2007
    WAIT a second, you said Mistwalker? WHERE DO I PREORDER? [​IMG]
  4. SkH

    SkH GBAtemp Maniac

    Apr 5, 2006
    Hmm, just like FINAL FANTASY III for DS.
  5. T!b0

    T!b0 Advanced Member

    Nov 28, 2005
    True fact from FFXII and ASH:
    NDS RPG + Female protagonists = Half clothes off.

    Come on, you can't travel the world and battle monsters with that kind of outfit [​IMG]

    Well more seriously, this game does look awesome: great graphincs and a good mix of strategy / rpg

    that's cool!!!! But I hope the battles won't last too long... In Fire Emblem battle encounters last less than 5 sec and it already took hours on some stages! )
  6. Seraph

    Seraph GBAtemp Advanced Fan

    Jan 6, 2007
    United States
    The game and the artwork looks incredible! The gameplay seems interesting, too. The mix of the Strategy RPG/turn-based RPG remind me of the SD Gundam X series' mix of Strategy RPG/side-scrolling shooter on the SNES.

    Hopefully, there will be a English release soon after also...
  7. silentreapr

    silentreapr GBAtemp Regular

    May 7, 2007
    New Zealand
    Behind you
    2007 in Japan, but I wonder how long it will take for it to be released elsewhere.

    2GBIT? So that's like a 256mb ROM file?
  8. Infinitus

    Infinitus GBAtemp Regular

    Mar 20, 2007
    United States
    If you want to talk bytes, yes.

    Most ROMS are 128 MB or less.
  9. Gilrad

    Gilrad Newbie

    Sounds alot like Ogre Battle (real time strategy over map, turn-based encounters).

    I just hope it doesn't suffer from the same issues the Ogre Battle games had, where you could concentrate on only two teams, and they would become powerful enough to be able to wipe the board by themselves.
  10. ambitous21

    ambitous21 GBAtemp Advanced Fan

    Dec 3, 2006
    United States
    It's interesting, at first when I saw the screens I thought it was like an regular turn-based RPG [​IMG] ..
    then I saw another screen of the grid based field and learned that it's a strategy and i'm like aww [​IMG]
    and then I read about it to find out it's a mix of both! [​IMG]

    I've never played this style of game before, it'll be interesting.
  11. ambitous21

    ambitous21 GBAtemp Advanced Fan

    Dec 3, 2006
    United States
    bit mor info..

    Information coming from Famitsu…

    - CG movies, sprites and voice work all to help make the experience more epic

    - Traditional and simulation type RPG elements.

    - Up to three people in the group, one character as a lead. Five groups allowed.

    - Battlefield fights take place on a traditional RPG setting

    - Strategy RPG portions include action points that are for groups, not single characters

    - Main characters and ASH warriors. Only living humans can be group leaders. ASH warriors can be group members, and can be leveled up as well. Living humans can absorb ASH warriors to gain their attributes.

    - 2 Gigabit DS cart, first one ever

    - Field skills and support magic included
  12. SlyGuy

    SlyGuy GBAtemp Fan

    Aug 4, 2006
    Hmmmmmmmm... I have mixed feelings on this. On the one hand I really like that the DS will be getting better visuals.... on the other hand I really don't want to be forced to replace my G6 Lite 4Gb. 2Gb games really are pushing the envelope!
  13. Evilkoko

    Evilkoko GBAtemp Regular

    May 6, 2007
    United States
    Looks great, hope it plays great too. Guess i'll have to buy a 2gb kingston jpn for my r4 soon [​IMG]
  14. freed_y

    freed_y Advanced Member

    Jun 22, 2007
    why do you need to buy 2GB...??

    i think 1 Gb or 512 Mb is enough to play this game (when the ROM leaked out)

    because it's 2Gbit (256MB) games....
  15. ZAFDeltaForce

    ZAFDeltaForce Specialist

    Sep 9, 2006
    True, but you'll need a 2GB card to have a bunch of these 256MB games around, especially when you travel and can't transfer files in and out in the case of a small capacity card. But seriously though, 1GB should be enough for anything.

    On topic, the game looks good, but it would really rock even more if it didn't use the menu system for battles and had a more real-time-battle system. Its just me though.
  16. OSW

    OSW Wii King

    Former Staff
    Oct 30, 2006
    better have wifi though lol!
  17. NiGHtS

    NiGHtS GBAtemp Advanced Fan

    Jul 9, 2007
    Those are DS visuals?! O.o

    Shocking...let's hope it's a good game [​IMG]
  18. leetdude_007

    leetdude_007 Official GBAtemp Assassin That Has Never Killed An

    Nov 25, 2006
    United States
  19. Hadrian

    Hadrian Everybofy knows badgers like MASH POTATOES!

    Former Staff
    Oct 12, 2004
    United States
    So basically the entire game is made up of cut scenes and Donkey Kong Country/Rise of the Robots style in game sprites? Doesn't sound that amazing to me but from the sound of things it will be good and unlike Dragons Lair and other games using this sort of technique.

    Correct me if I'm wrong [​IMG]

    Kinda wondered why something like this (if this is cut scenes) hasn't been done before in this kind of game, would work brilliantly for Fire Emblem too.
  20. Glacius0

    Glacius0 GBAtemp Advanced Fan

    Nov 27, 2005
    The Netherlands
    Did you play Rise of the Robots recently? It looks like crap nowadays (not to mention how it plays). Anyway, the game is going for interactive FMV style graphics. Unless you hate 2d, this is about as pretty as it can get.