Aria of Sorrow

Discussion in 'GBA - Console and Game Discussions, Help and Tips' started by Jaejae, Dec 1, 2007.

Dec 1, 2007

Aria of Sorrow by Jaejae at 12:15 PM (1,079 Views / 0 Likes) 7 replies

  1. Jaejae
    OP

    Member Jaejae Superfly Don't Used

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    When I got my DS (September), I tried PoR, simply because everyone says it lags on some MicroSD cards using an R4.
    It worked fine on my 2GB Jap Kingston card, so I kept playing. I didn't really like it so I got rid of it.

    Anyway I just "acquired" Aria of Sorrow, and I am really liking it, after I finish it, maybe I'll try DoS.
     
  2. Nero

    Member Nero GBAtemp RPG Maniac

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    Yes.. Play DoS, it's a very good game.

    PoR was alright.. Was it the setting that bothered you?

    ~Nero
     
  3. SilentJi

    Newcomer SilentJi Member

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    Personally, Dawn of Sorrow feels like a direct sequel to Aria of Sorrow. The magic's still there and it merely feels like a continuation of the same game (ergo, with a few new features added to the mix). Anyhow, the point is that Dawn of Sorrow gets my seal of approval, especially if you enjoyed Aria~ >_>
     
  4. Jaejae
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    Member Jaejae Superfly Don't Used

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    I really don't know, the first time I tried Metroid Zero Mission, I was bored within minutes. I got Fusion, and it is pretty sweet, and everyone says Zero Mission is better.
    Maybe I am just starting to apreciate the MetroidVania genre.
    If only Contra 4 had save points.... although that would ruin the Contra experience.
     
  5. TanookiSuit

    Member TanookiSuit Game Reviewer/Writer -- formerly Vampire Hunter D

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    I hated PoR too, sold the piece of junk.

    It wasn't so much the 'theme' but the halfassed feel of the entire game in how a bunch of areas we so shoddily cobbled together into a game. It felt like a bunch of stupidly cut and pasted areas and just really didn't inspire me to give a shit. The wannabe platform tron lightcycles wannabe toggle fest was the final blow which had me sink it towards a game worth keeping. Sickens me really, it's the first CV game outside of the unfinished yet sold CV64 I happily ditched at a loss.
     
  6. Nero

    Member Nero GBAtemp RPG Maniac

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    How.. That would totally take away the difficulty of Contra.

    ~Nero
     
  7. Jaejae
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    Member Jaejae Superfly Don't Used

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    Exactly, the difficulty is 90% of the Contra experience.
     
  8. Kenshin2k

    Member Kenshin2k GBAtemp Regular

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    noone would play an easy shooter..it would be a playtime of 15 minutes...^^
     

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