Aonuma - Legend of Zelda: Skyward Sword art style

Discussion in 'User Submitted News' started by soulx, Jan 9, 2012.

Jan 9, 2012
  1. soulx
    OP

    Member soulx GBAtemp Legend

    Joined:
    Apr 4, 2009
    Messages:
    10,130
    Country:
    Canada

    “With Wind Waker, the graphics were suited to handheld gaming. Also the game ended with Link embarking on a journey, so it left open the possibility of what comes after the game. With Skyward Sword, positioning it as the first Zelda game means everything else connects to it and comes after it. It becomes a little bit difficult to do something else within that world and certainly much more difficult to do something that comes before it.” - Eiji Aonuma


    [​IMG] Source

    I like the Skyward Sword art style but if the next Zelda looks like the Wii U demo, I'm fine with that.
    [​IMG]
    A cell-shaded Zelda in HD would be nice, though.
     


  2. TehSkull

    Member TehSkull Living the life

    Joined:
    Nov 29, 2009
    Messages:
    2,700
    Location:
    Louisiana
    Country:
    United States
    I couldn't hardly appreciate Skyward Sword when I played it for the first time yesterday with some friends. We were too busy laughing at how dumb some of the characters looked. (See: Link's enormous lips) (See: Headmaster Gaepora) (See: Groose) The only laughable characters I remember from TP were Renaldo and...the baby whose name I cannot remember.

    Please Nintendo, pick a different art director.
     
  3. prowler

    Member prowler Sony

    Joined:
    Jul 14, 2009
    Messages:
    9,473
    Location:
    Ragol
    Country:
    United Kingdom
    Skyward Sword Link is the hotter Link.
     
  4. Langin

    Member Langin GBAtemp's kpop addict

    Joined:
    Jul 29, 2008
    Messages:
    4,637
    Location:
    The Hague
    Country:
    Netherlands
    Meh to be honest I didn't like SS that much. I played till the 2nd dungeon. Then I stopped. The music suits perfectly as usual. But still I did not like to swing around with my Wii Remote that much. I liked to play Twilight Princess on my Wii but that's it.

    My interest in gaming goes down every moment. I'd spend way to much time on it last few weeks. And I feel bored of it.

    The Zelda Wiiu demo between looks AWESOME.
     
  5. RupeeClock

    Member RupeeClock Colors 3D Snivy!

    Joined:
    May 15, 2008
    Messages:
    6,307
    Country:
    United Kingdom
    Cel-shaded in HD can look phenomal, simply emulate Wind Waker on Dolphin and it's astonishingly beautiful in action.

    But I feel doing cel-shading would be a missed opportunity with the graphical capabilities of the Wii U, Cel-shading worked great for the Gamecube because of its limited graphical capabilities still.
     
  6. KingVamp

    Member KingVamp Great... AETHER!

    Joined:
    Sep 13, 2009
    Messages:
    9,609
    Country:
    United States
    I like Zelda SS with motion controls and all, from the small section I played.

    Anyway, anything will do, all the art styles look good to me.

    I think if it not the demo art style, it will be a different art style all together.

    A cel-shaded 3d Zelda built from the ground up on the 3ds would be awesome tho.
     
  7. Gahars

    Member Gahars Bakayaro Banzai

    Joined:
    Aug 5, 2011
    Messages:
    10,254
    Location:
    New Jersey
    Country:
    United States
    I don't care for the art style (something is just not right with those eyes...) so this is welcome news for me.
     
  8. Ron

    Member Ron somehow a weeb now.

    Joined:
    Dec 10, 2009
    Messages:
    2,837
    Location:
    here
    Country:
    Canada
    Zelda HD's art style looks like a perfect blend of Twilight Princess' and Skyward Sword's to me
     
  9. celcodioc

    Member celcodioc Major A$$hole

    Joined:
    Nov 13, 2011
    Messages:
    278
    Country:
    Sweden
    Zelda HD's graphics are too realistic for a Zelda game. Reminds me of Skyrim ;)
    But hey, I might get used to it if a realistic Zelda game comes out...
     
  10. Bladexdsl

    Member Bladexdsl ZOMG my posts...it's over 9000!!!

    Joined:
    Nov 17, 2008
    Messages:
    14,358
    Location:
    Queensland
    Country:
    Australia
    i dont care what it looks like as long as it's nothing like SS's gimmicks and useless motion controls where NOT needed
     
  11. The Milkman

    Member The Milkman GBATemp's Official Asshat Milkman

    Joined:
    Jan 12, 2011
    Messages:
    3,471
    Location:
    Throwing milk at the bitches!
    Country:
    United States
    So... actually USING the wiimote for a game is a gimmick?

    Anyway, From screenies I think the style is good (wat lips?) its got the maturish look of link from TP but it also uses WW cell shading giving it a nice balence.
     
  12. prowler

    Member prowler Sony

    Joined:
    Jul 14, 2009
    Messages:
    9,473
    Location:
    Ragol
    Country:
    United Kingdom
    is it not enough KAWAII for you?
     
  13. Crimson Phantom

    Member Crimson Phantom GBAtemp Regular

    Joined:
    Jul 30, 2010
    Messages:
    228
    Country:
    United Kingdom
    lol @ all of these uneducated fools that are blinded by their love for Ocarina of Time
     
  14. Zerosuit connor

    Member Zerosuit connor Baby I'm Back ♥

    Joined:
    Sep 17, 2010
    Messages:
    1,847
    Location:
    Eorzea
    Country:
    Australia
    The art style and graphics of Twilight Princess & Zelda HD are more serious and I can appreciate the detail that goes into the game. Windwaker type graphics are more suited for 3Ds.
     
  15. Bladexdsl

    Member Bladexdsl ZOMG my posts...it's over 9000!!!

    Joined:
    Nov 17, 2008
    Messages:
    14,358
    Location:
    Queensland
    Country:
    Australia
    no but using it for flying and swimming is when the analog stick works just fine.
     
  16. Forstride

    Member Forstride The rudder moves when I turn the wheel

    Joined:
    May 6, 2008
    Messages:
    2,763
    Location:
    Pittsburgh, PA
    Country:
    United States
    I honestly didn't like Skyward Sword's art style at all. It just seemed really weird to me.

    I did like WW and TP's art styles though, but the combination of both (Which is sort of what SS was like) just doesn't work out that well IMO.

    The Zelda HD demo looked fantastic though, as sort of an upgrade from Twilight Princess, and of course, with gorgeous HD visuals. A serious Zelda game (Well, for the most part) like Twilight Princess with the graphics of Zelda HD would be amazing IMO. Just because Nintendo is used to making somewhat less serious games, doesn't mean they have to stick to that.
     
  17. The Milkman

    Member The Milkman GBATemp's Official Asshat Milkman

    Joined:
    Jan 12, 2011
    Messages:
    3,471
    Location:
    Throwing milk at the bitches!
    Country:
    United States
    You sir, Have bested me in the art of debate.

    CONGRATULATIONS
     
  18. KingVamp

    Member KingVamp Great... AETHER!

    Joined:
    Sep 13, 2009
    Messages:
    9,609
    Country:
    United States
    Except it controls well and it is a lot of fun doing so.
     
  19. gokujr1000

    Member gokujr1000 GBAtemp Advanced Maniac

    Joined:
    Oct 10, 2008
    Messages:
    1,715
    Location:
    Gallifrey
    Country:
    Australia
    I'm glad the Skyward Sword art style most likely won't coming back. I really don't like it at all.
     
  20. Range-TE

    Member Range-TE GBAtemp Advanced Fan

    Joined:
    Jul 9, 2008
    Messages:
    546
    Country:
    Indonesia
    i just loved the Wii U Zelda HD demo, it was really impressive! even more so considering that it's generated real-time by the Wii U, and i would love to play a new Zelda with that style.
    WW, SS, TP, and OOT had awesome styles, all of them were different but they were still 'Zelda'



    To this day, the only Zelda graphics style that i hate were the CD-i ones (which is actually the result of the 4th split timeline in the series, the one where link becomes a fag and starts having dinner with the king)
     

Share This Page