Ao no Kiseki PPSSPP HD Texture Pack

Discussion in 'PSP - Hacking & Homebrew' started by NautilusGaming, Sep 22, 2017.

  1. Miguel27

    Miguel27 Advanced Member

    Newcomer
    3
    Dec 27, 2016
    United States
    Think I fixed everything.
     

    Attached Files:

  2. OrangeFlavored

    OrangeFlavored Advanced Member

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    3
    May 22, 2010
    United States
    Great, updated my post
     
  3. Klose_Rinz

    Klose_Rinz Newbie

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    1
    Mar 25, 2019
    China
    Can you send original py scripts (after matching and fixing, but before adding voice commands) to Zhenjian Yang, and make them to be maintained on Github?
     
  4. ArcEnCiel

    ArcEnCiel Newbie

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    1
    Sep 14, 2019
    Laos
    Sorry for bumping an inactive thread, but PSP version of Ao Texture pack had a bug where some indoor areas would display White Areas which are not supposed to be there. NPJH50473_00006. . After doing some testing I found a way to fix it.
    All you have to do is comment out/delete this line in textures.ini file
    "0000000000000000da869eec = locations/c052sr00.png"
     
    NautilusGaming, RedL and riesyukira like this.
  5. NautilusGaming
    OP

    NautilusGaming Member

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    Aug 2, 2017
    United States
    @AzureNautilus
    Thanks for lettin' me knew. Updated the pack.
     
  6. masagrator

    masagrator File digger

    Member
    10
    Oct 14, 2018
    Poland
    I didn't have this issue on PPSSPP on Switch...
     
  7. ArcEnCiel

    ArcEnCiel Newbie

    Newcomer
    1
    Sep 14, 2019
    Laos
    Have replaced some of the menu textures. Among them some additional master quartz icons, item icons, Enigma covers(should be all of them) and character portraits.

    To Apply add "menu" folder to \memstick\PSP\TEXTURES\NPJH50473 insert pngs from menu.rar file into folder and replace textures.ini file with one included in the .rar
     

    Attached Files:

  8. ArcEnCiel

    ArcEnCiel Newbie

    Newcomer
    1
    Sep 14, 2019
    Laos
    So while trying to figure out why one of texture replacements in Ao PSP wasn't working despite being present in folder and hashed I ran into this situation.
    Clipboard01.
    I think some of the file names might be in different encodings, and it results in them not being recognized by "textures.ini" file. How to check them all and fix them automatically I do not know.

    EDIT: by typing letter "c" into search bar it seems differently encoded files will show like this.

    Clipboard02.
    Fully retyping file names of these affected files should fix these textures not displaying in PPSSPP.
     
    Last edited by ArcEnCiel, Sep 29, 2019
  9. NautilusGaming
    OP

    NautilusGaming Member

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    Aug 2, 2017
    United States
    @AzureNautilus
    is it just those 13 files affected?
     
  10. ArcEnCiel

    ArcEnCiel Newbie

    Newcomer
    1
    Sep 14, 2019
    Laos
    I am not sure.

    EDIT: I check 2.4.0 vanilla and in locations folder it does seem to be only those files.
     
    Last edited by ArcEnCiel, Oct 1, 2019
    NautilusGaming likes this.
  11. NautilusGaming
    OP

    NautilusGaming Member

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    2
    Aug 2, 2017
    United States
    @AzureNautilus
    alright. ill rename those files and work on adding your menu.rar to the pack tomorrow.
    *Finished and uploaded, Thanks.
     
    Last edited by NautilusGaming, Oct 2, 2019
    ArcEnCiel likes this.
  12. ArcEnCiel

    ArcEnCiel Newbie

    Newcomer
    1
    Sep 14, 2019
    Laos
    Added remaining textures to cooking menu. To add put "cooking" folder into "NPJH50473" folder and then copy text in hashes.txt file into textures.ini file

    EDIT:
    In addition I have went through location textures and replaced more of those: http://www.mediafire.com/file/flj9fy6xhl1mbe6/loc2.rar/file

    To apply put location2 folder in NPJH50473 folder. Then delete "#Location Textures" column section in textures.ini file and replace it with text provided in location2.txt file.
     

    Attached Files:

    Last edited by ArcEnCiel, Oct 4, 2019
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