anyone know why the 3d is messed up on emunand?

Discussion in '3DS - Homebrew Development and Emulators' started by DarkRioru, Jan 8, 2016.

  1. DarkRioru
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    DarkRioru Akage Chan's Servent

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    I tried using the 3d on my n3ds to play xenoblade and it looks like its more like its separating the layers on the screen than making them pop... does anyone know why 3d doesn't work in emunand?
     
  2. 730

    730 Professional Shitposter

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    Close the 3DS and open it again and it should work.
     
  3. DarkRioru
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    DarkRioru Akage Chan's Servent

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    thanks
     
  4. pizzaman2893

    pizzaman2893 GBAtemp Regular

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    Would this apply to the O3ds? Because its not working for mine..
     
  5. Memoir

    Memoir A Hero to Zero

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    If it's messed up on the o3ds, it is a different issue.
     
  6. pizzaman2893

    pizzaman2893 GBAtemp Regular

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    Man that sucks, would you happen to know any common causes or fixes?
     
  7. Benja81

    Benja81 GBAtemp Fan

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    I'm using a N3DS and the fix is as mentioned previously in this post, open and close 3DS. This has grown on me actually, because it signals that I am successfully in emunand.
     
  8. koyuki38

    koyuki38 GBAtemp Fan

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    Do NOT use and trust a bug as confirmation that you are in emunand, or do not come to cry here the day you update your sysnand
     
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  9. Benja81

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    I'm actually wondering if its really a bug or if it was done on purpose with that reasoning in mind. As far as I have noticed the only other way I can tell is to go into system settings and look for "Rei" etc. next to firmware version, but that restarts the system afterwards so not very practical.
     
  10. LoganK93

    LoganK93 GBAtemp Advanced Fan

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    I just set the brightness all the way down in sysnand, and have a different colored theme. Dim screen and white menu is sysnand. Bright with blue is emu.
     
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