another thing you may not have noticed in botw

Discussion in 'Switch - Games & Content' started by Noctosphere, Jan 25, 2017.

  1. Noctosphere
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    Noctosphere Moon furries | Official follower of Skiddon't-ism

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    i played every 3d zelda games except WW and theres something i noticed in botw
    its the first 3d zelda game that uses color-based ennemies.
    noticed the moblin?(i think they are moblin) there are red one and blue ones
    blues are more powerful than red.
    so far ive only seen those as color based ennemies.
    maybe there are more...

    have you liked the system of color based ennemies?
    i think ive seen three color so far, red blue and gold
    many ennemies used them(moblin, araknon, octorok, and more)
     
  2. WiiUBricker

    WiiUBricker Insert Custom Title

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    It's more noticable in the old 2D Zeldas. In new ones it's harder to notice because the difficulty is reduced and it's fun to kill mobs with an explosion at the end.
     
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  3. Joe88

    Joe88 [λ]

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    ah the classic palette swapping (ie: were too lazy to design a new enemy so here is the same exact enemy in a different color and more hp)

    [​IMG] [​IMG]
     
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  4. xile6

    xile6 GBAtemp Maniac

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    lol, been like this since nes days with Zelda link to the past.
    There was some green ones and blueish purple ones that where harder.

    I think most zelda games have this it might not be there full color but something else on them
     
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  5. MarcusRaven

    MarcusRaven HBC Theme Maker

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    Not the first 3D Zelda to do it. Ocarina of Time. Wolfos and White Wolfos. Deku Scrub and Mad Scrub. Various Bubbles.
     
  6. Noctosphere
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    Noctosphere Moon furries | Official follower of Skiddon't-ism

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    i was talking about 3d games, i know most 2d games does it

    really? I though they were all the same difficulties
     
  7. XavyrrVaati

    XavyrrVaati Hobbyist programmer?

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    Back in the day that was usually not the case since games were very limited in terms of size and processing.
    Now it is, but it seems to me more of a throwback to the original Zelda, where blue enemies were stronger than their red variants.
     
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  8. Maximilious

    Maximilious GBAtemp Addict

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    Reminds me of Grandma's Boy where JP steals the idea to change the sprite colors. Can't find a video reference, but it's a great movie!
     
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  9. Elrinth

    Elrinth :Master beyond your imagination:

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    The first Zelda ever released had color swaps for enemies...
    Bubbles, Darknut, Goriya (the boomerang throwers), Keese, Lanmola, Leever, Lynel, Molblin, Octoroc, Tektike, Wizzrobe. And probably more

    Hasn't this been the case for like every zelda ever since then?
    Ocarina of time has Ice Keese and Fire Keese. Red and blue Tektike. Red, blue, green, white bubble. etc.

    It seems you didn't
     
  10. Noctosphere
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    Noctosphere Moon furries | Official follower of Skiddon't-ism

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    omg READ what i said in the OP
    I was talking about 3d games
    those in OoT, iirc, even if they were different in color, they were the same strengh
    I know that 2d games are using this system
     
  11. MarcusCarter

    MarcusCarter Goodra the Great

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    The Bokoblins in Twilight Princess come in blue and red, with the blue ones having more health.
     
  12. Noctosphere
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    Noctosphere Moon furries | Official follower of Skiddon't-ism

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    there are bokoblin in tp?
     
  13. Maximilious

    Maximilious GBAtemp Addict

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    They ride the hogs around in the great field, shoot arrows at you in the canyon, they are all over in TTP
     
  14. Noctosphere
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    Noctosphere Moon furries | Official follower of Skiddon't-ism

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  15. MarcusCarter

    MarcusCarter Goodra the Great

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  16. TotalInsanity4

    TotalInsanity4 GBAtemp Supreme Overlord

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    The blue tektites in OoT were stronger
     
  17. Maximilious

    Maximilious GBAtemp Addict

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    Ah, Should have been switched, they look more like Bokoblin's to me that the model they really are!
     
  18. SirAileron

    SirAileron Seeker of Truths

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    No, they were different strengths. The thing is, the difference in strength was not as much with OoT as it was with Wind Waker, Twilight Princess, or Skyward Sword. Based on sword damage numbers, the Master Sword is stronger than the Kokiri sword, so enemies HAD to be stronger to even be the same difficulty, and if you fought the same enemy as Child Link, you were in for a longer fight.

    Not the first, not the last. Every 3D Zelda has done this massively. If you didn't notice the difficulty, it's because you're used to beating them up and aren't noticing it.
     
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  19. VinLark

    VinLark This machine kills bourgeois sentimentality.

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    What game is that?
     
  20. Elrinth

    Elrinth :Master beyond your imagination:

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    3D Dot Game Heroes. A Zelda clone for PS3.