Animal Pattern Max v1.0 by Marc R.
-----------------------
This program will let you import patterns on Animal
Crossing: Wild World.
There are other programs that already do this.
But my program will even add patterns to unused
residents. What does this mean?
Well... With this tool you can make huge cool carpets
for your town thanks to the eight patterns that every
player has. So if you are the only player on your
AC:WW cartridge, you will have 24 free patterns for
you!
And remember that if you add patterns to unused players,
you will have to use AnimalMap in order to put the edited
patterns on the ground. Download it here:
http://www.aibohack.com/nds/ac_mapedit.htm
I have attached an example with my Gohan and Gotrunks
carpets of my town
They are both 3x3, so I have still
room for 6 more patterns (and my own 8 pattern set).
* It only opens clean SAV (256k) files for now
* Patterns must have the same format as Thulinma's
Pattern Tool (http://www.xs4all.nl/~aviator/acww/)
* When you save, it will create a file with the same
name but ended with "_NEW". This is the new file you
are going to use on your game.
* You will need .NET Framework installed.
A lot of thanks to Thulinma, that helped me with the
CRC checksum fixes
Download!
-----------------------
This program will let you import patterns on Animal
Crossing: Wild World.
There are other programs that already do this.
But my program will even add patterns to unused
residents. What does this mean?
Well... With this tool you can make huge cool carpets
for your town thanks to the eight patterns that every
player has. So if you are the only player on your
AC:WW cartridge, you will have 24 free patterns for
you!
And remember that if you add patterns to unused players,
you will have to use AnimalMap in order to put the edited
patterns on the ground. Download it here:
http://www.aibohack.com/nds/ac_mapedit.htm
I have attached an example with my Gohan and Gotrunks
carpets of my town

room for 6 more patterns (and my own 8 pattern set).
* It only opens clean SAV (256k) files for now
* Patterns must have the same format as Thulinma's
Pattern Tool (http://www.xs4all.nl/~aviator/acww/)
* When you save, it will create a file with the same
name but ended with "_NEW". This is the new file you
are going to use on your game.
* You will need .NET Framework installed.
A lot of thanks to Thulinma, that helped me with the
CRC checksum fixes


Download!