I'm talking about this: From a design/practicality perspective it could be better, in my opinion. There is no reason why the title of the game should be hidden for even a split second. Especially if you're just scrolling through games trying to find that one you want to play. Also, there seem to be only 4-5 games onscreen at a time. Ideally a GUI should have a large number of choices onscreen at a time, and make it easy to identify the game you want. IMO Coverflow or boxart thumbnails is the most practical option. Plenty of games onscreen at a time, plenty of screentime for each game when you're scrolling quickly, and each game is easily identifiable as it scrolls by. I'm bringing this up because there seem to be a lot of people thinking that Nintendo's GUI is the "be all and end all" of GUIs just because it was made by Nintendo, without stopping to consider the fact that there may be something that's both simpler and better for our uses. (I realize it's fine for the hospitals and stuff where Nintendo puts it.) Anyone else have any opinions on this? Not trying to whine, I just want to make sure other options are considered.