AKAIO 1.3 Final

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AKAIO 1.3 Final
Update
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After many weeks of listening to the public the final build of AKAIO v1.3 is ready for release. Norm and Smiths have tackled many important issues. This update includes game fixes, WIFI resume, code optimizations, and other features. Please read below for additional information.

Game Fixes:
#0434, #0442, #0479, #0879 mini-game issue fixed.
#0645, #0777 issue fixed.
#0661, #0716, #0877, #1640 issue fixed.
#2230, #2252 intro freezing fixed.
#2745 issue fixed.
#2761 save corruption fixed.
#2949, #3055 issue fixed.
#3062 issue fixed.
#3268 issue fixed.



Important Updates:
DMA Soft-Reset/Sound corruption issue fixed.
Optional DMA mode on AK2
-Hold 'A' when loading for non-DMA mode (Red text = DMA / Blue text = non-DMA).
WIFI resume now supported.
WIFI loader updates supported.
-Set file to download to "Show on Load" and then follow the on-screen prompts




+ AK2i support (options that could potentially harm AK2i are disabled)
+ Loaders are now external and can be updated separately to the GUI.
- Updated Wirelessly! (choose Loader Update in Wifi Update option of Start Menu)
- Small changelog, download, update all possible
- Loaders only updated for card being used (e.g. - AK2 users only download ak2loader)
- Resume supported
- Many loaders are beta, know this and shut up
- Manual download page @ http://akaio.gbatemp.net/loaders/
+ Wifi Cheat Update has resume support!
- Prompts after confirming you wish to "Try Again"
+ Files are now sorted alphabetically (Forced at the moment, sorry).
+ Added Some of Gelu's patches:
- Faster Directory Listing.
- New List mode - Internal nds names.
- Lots of Soft Reset Fixes for the AKRPG.
- new DMA mode and BBDX save fix for the AKRPG.
- font system (fully supports unicode now ).
- New FIFO IPC System (Behind the scenes stuff).
- Massive amount of soft reset fixes mainly for the AKRPG.
- Game fixes (Brain Age 2 (K), Chrono Trigger (U/J),...).
NOTE: because of new font system, language files now need to be utf8. Some have been converted such as English and Japanese but others will need to be saved as utf8 to work properly.
+ Japanese games now show Japanese characters in rom info window when language isnt set to Japanese
+ Added a few game related fixes (Yoshi's Island, Think Kids, Tropix, Star Trek, NSMB, Bleach 2).
+ Files are now sorted alphabetically (Forced at the moment, sorry).
+ Pokemon Diamond/Pearl/Platinum can now read saves for R/S/E/FR/LG from ewin and 3in1 (AK2 Only for now).
+ Cheat engine fixes. (AK2 and AKRPG only for now).
+ Optimizations all round (Shouldn't have any lag in GUI anymore, also shouldn't experience any lag while saving).
+ Italian language added, language updates for English
+ New 3in1 options window.
+ Show GBA internal name in Internal view mode.
+ 3in1 internal GBA rom header stuff and work on Save/Load prompts in 3in1 options window.
- Enable/Disable saving 3in1 SRAM on startup (Enabled by default)
- Enable/Disable prompting before saving/loading SAVSRAM (recommended!)
- Enable/Disable the Universal Sleep Hack for GBA games
- Blank NOR button added for quick erase
- Dump SRAM button will manually dump the SRAM to a timestamped .sav file in the root
- 3in1+ support (untested, but routines and discovery are in, Opera and Rumble sources not available yet)
- Thanks to all donators!
+ Fixed some issues with the cheat window.
- Folders that only allow one cheat selected now function properly
- Separate icon for skinners for single-select folders (see included skins)
+ Animal Crossing cheats on AK2. (Use the v1.1 rom as v1.0 will not work anymore).
+ Unicode font loads on a per-ROM basis
- Default font is "kochi-mincho-subst.pcf" in /__aio/fonts directory, old unicode font removed (was 2x the size)
- Skinners may add their own custom font to their ui's directory
- New line in uisettings.ini "customUnicodeFont = xxxxxx.pcf" will load that font instead of default
+ Ability to hide extensions by manually adding "hideExtension = 1" to globalsettings.ini
+ DMA mode on AK2 (Hold A while loading a game to use non-DMA mode: Red text = DMA / Blue text = non-DMA).
+ New Super Mario Brothers Minigames on AK2: If they don't work, set Download Play to "Disabled" and boot in non-DMA mode (hold down A while loading)
+ Misc bug fixes (Too many to list).

Please follow the discussion link below to post comments about this update.

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Download (updated)
*If you already grabbed the Final please update to this version.
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Discuss
 

Maikel Steneker

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These external loaders rock! Thanks for this great release! I didn't expect anything new for the final version... I was very wrong!
 

monkeymachine

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Sweet release, thanks! About the fonts...
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Where can we find suitable unicode PCF fonts? Kochi gothic rather than mincho would be more legible (kana and kanji) at those sizes. I've tried taking fonts out of X11 distributions but couldn't find one with the right size. Thanks
 
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