he asked me in a dm. he got the debug settings to appear via modifying the app.db, but I think he's wanting the menu where it shows space free, ip, cex/dex, etc. to appear at all times. I personally think it's in a self file, not easily doable.@developer58 you should ask your question here again so the right people can help you with that
same herehe asked me in a dm. he got the debug settings to appear via modifying the app.db, but I think he's wanting the menu where it shows space free, ip, cex/dex, etc. to appear at all times. I personally think it's in a self file, not easily doable.
I told him to post on the boards, but he said he did, and the post was ignored or something. I saw his post earlier today, and dinohscene closed it upon developer's request, so maybe he found what he was looking for? I think he likes modding the home screen, just like I liked that on the ps3. I haven't done much modding on ps4 considering some mods, like some of the ones for the app.db, cause problems for some reason.same here
i didnt know you could do something like that its a littlebit over my head so i pointed him to this thread
i thought he was trying to do somekind of coldboot "hack" but that would be impossible even if he could manage to do a shortcut to the debugsettings
last time i modded menus where the good old psp days since then i never looked into that topic againI told him to post on the boards, but he said he did, and the post was ignored or something. I saw his post earlier today, and dinohscene closed it upon developer's request, so maybe he found what he was looking for? I think he likes modding the home screen, just like I liked that on the ps3. I haven't done much modding on ps4 considering some mods, like some of the ones for the app.db, cause problems for some reason.
I regret getting involved in that. in hindsight, it feels like wasted time.last time i modded menus where the good old psp days since then i never looked into that topic again
to the person I was speaking with about compiling super mario 64 for the ps4, someone on discord told me that you could install a lower version of llvm than the clang version, but there are issues the other way around. I've asked on a site how it was compiled, but no one has responded to the thread since 2020.
I already tried that. though, I've been trying through cmd prompt, which may not work. however, I did try through msys2. it had the same error. I didn't really bother in debian.I have an idea I want to test, to look at the wiki and see in which year wich version of clang and llvm were released and then look at the sm64 github date and use the versions that were available when he used orbis 5.0
okay, it's a different error in debian, but I think it's the same error you get:
View attachment 316746
I'm using my arch linux distro for this one. I've downgraded both clang and llvm. the problem is that it has to be version 10 to get past that error, but then this happens:I swear, it just doesn't want to work, if you solve an error, another one appears. Never had this one on linux on ps4
7.55 needs to be forgotten aboutit seems that sistr0 goes to forget the fw 7.55 ?
If anyone’s still on 7.5X you NEED to update to 9.00 as a recommendation^^ well it is the worst FW hacking of all, but all made is just there...
I'm using my arch linux distro for this one. I've downgraded both clang and llvm. the problem is that it has to be version 10 to get past that error, but then this happens:
[[email protected] sm64-port]$ make TARGET_PS4=1 pkg
clang++ -cc1 -x c -triple x86_64-scei-ps4-elf -munwind-tables -std=c11 -ffreestanding -nostdinc++ -nobuiltininc -fno-builtin -nostdsysteminc -stack-protector 0 -Werror-implicit-function-declaration -Wfatal-errors -Ips4/memory -I/include -I/include/orbis/_types -Ideps/include -DTARGET_PS4 -DORBIS -D_BSD_SOURCE -DNDEBUG -pthread -fuse-init-array -emit-obj -O2 -I include -I build/us_ps4 -I build/us_ps4/include -I src -I . -DVERSION_US -DF3DEX_GBI_2E -DNO_SEGMENTED_MEMORY -O2 -I include -I build/us_ps4 -I build/us_ps4/include -I src -I . -D_LANGUAGE_C -DVERSION_US -DNON_MATCHING -DAVOID_UB -DENABLE_OPENGL -DWIDESCREEN -DF3DEX_GBI_2E -o build/us_ps4/src/engine/behavior_script.o src/engine/behavior_script.c
In file included from src/engine/behavior_script.c:1:
include/ultra64.h:4:10: fatal error: 'math.h' file not found
#include <math.h>
^~~~~~~~
1 error generated.
make: *** [Makefile:848: build/us_ps4/src/engine/behavior_script.o] Error 1
[[email protected] sm64-port]$