I was the one who couldn't compile it. In the ports github he says he used orbis 5.0 but even with that it doesn't compile. As you say, llvm+clang version is the unknown variable that might make it compile if we knew the version. I read somewhere that they chenged something in later clang version, something about fuse_array if I rememberto whomever I was talking with about compiling super mario 64 on the ps4, I think the problem is the llvm+clang version. it's hard to say what version could've been used with no real information. I think open orbis 0.5 was used.
I think the problem might actually be with the gcc version. the error doesn't seem to change with different llvm versions. and, I discovered that one out of scope error is part of gcc. I think it's gcc 6.5.0, but it's a major pita to get installed.I was the one who couldn't compile it. In the ports github he says he used orbis 5.0 but even with that it doesn't compile. As you say, llvm+clang version is the unknown variable that might make it compile if we knew the version. I read somewhere that they chenged something in later clang version, something about fuse_array if I remember
In theory it should be possible if you use clang 10 or below and llvm13, since that is the version clang asks forI think the problem might actually be with the gcc version. the error doesn't seem to change with different llvm versions. and, I discovered that one out of scope error is part of gcc. I think it's gcc 6.5.0, but it's a major pita to get installed.
It can be backported, but to my knowledge pretty much everytthing there is bound to being online, the game is mostly unplayable offline.Will Gran Turismo 7 (although with online save, i know) also be available soon? Or is its FW requirement too high (I think it is 9.04)?
GT7 is 9.03 and has been dumped in private, there's an archive unpack tool for it released by Flatz.Will Gran Turismo 7 (although with online save, i know) also be available soon? Or is its FW requirement too high (I think it is 9.04)?
Already downloadingStranger of Paradise coming soon?
I had to inject avplayer to fix the cutscenes not playing just skipping so im not sure if this injection works on 6.72+ as i dont have one to test.
Never heard of it, but it looks good: https://store.steampowered.com/app/1372280/MELTY_BLOOD_TYPE_LUMINA/Melty Blood Type Lumina dumped and shared by Zeco for 9.00: CUSA19279
This is the only video that matters:so what is the best how to jailbreak a ps4 after updating to 9.00
watched about 3 different vids on youtub
thanks for quick reply will watch this later today !This is the only video that matters:
The most important part of that is the DNS change and have a USB with 8MB or less of free space.thanks for quick reply will watch this later today !
I know how it's done, but it's complicated and I'm not an expert on it. You essentially use a disassembler. Unfortunately, that's one thing I hate about the scenes, mostly the Playstation ones. Some information just isn't shared. I don't believe any knowledge should be hidden or restricted, but that's just me.so back4blood 1.08 a 9.60 patch as now been released. Wish that we could know how its done so we could do our own patches etc.
You cannot decrypt encrypted binaries with a disassembler. Someone out there is passing decrypted content to these teams. No doubt in my mind.I know how it's done, but it's complicated and I'm not an expert on it. You essentially use a disassembler. Unfortunately, that's one thing I hate about the scenes, mostly the Playstation ones. Some information just isn't shared. I don't believe any knowledge should be hidden or restricted, but that's just me.