Advance Wars could be used to make an excellent rom hack

Discussion in 'NDS - ROM Hacking and Translations' started by Gunfreak11, May 24, 2009.

  1. Gunfreak11
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    Member Gunfreak11 GBAtemp Regular

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    Think about it, an Advance Wars game that is based on the middle ages. Are there any tools that exist that would allow me to do this on my own, or possibly an already made game? I could think of it now, although of course there would be no aerial units.
    Here are some units that would have the names and sprites changed.

    Infantry - Apprentice
    Mech - Knight
    Small Tank - Small Siege Castle
    Med Tank - Med Siege Castle
    War Tank - Siege Castle of War
    Missiles - Flaming Catapult
    Anti Tank - Flamethrower (Yes, flamethrower. Look it up!)
    Ranger - Cavalry
    Flare - Torchbearer
    Artillery - Catapult

    Im sure im missing some things (Naval units mostly), but im just using these as a basic layout.
     
  2. FAST6191

    Reporter FAST6191 Techromancer

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  3. Gunfreak11
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    Member Gunfreak11 GBAtemp Regular

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    Wow, that is a very helpful site! Thanks so much!
     
  4. tom9927

    Newcomer tom9927 Member

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    nice idea and wow i never knew advance wars 1 and 2 where hacked
     
  5. kosheh

    Member kosheh GBAtemp Advanced Fan

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    I used to hang out a lot at WWN - yeah, all the AW games have been hacked - and it's quite easy in comparison to other games. I'd say DoR is the easiest IMO (the hardest part is the units, though)
     
  6. tom9927

    Newcomer tom9927 Member

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    i see thats good to see yer alot of the hacks look good

    of topic

    its good to see super robo k picking up again
     
  7. RadioShadow

    Member RadioShadow GBAtemp Advanced Fan

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    You found the Map Header location in DoR Kosheh?
     
  8. kosheh

    Member kosheh GBAtemp Advanced Fan

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    map header's at the beginning of .map files lol

    j/k, i dunno but

    I was speaking mostly about the other aspects, RadioShadow - of course with the knowledge out there AW2's the easiest to make into a completely new game; but in comparison to Dual Strike, Days of Ruin seems much easier to work with.
     
  9. Alexrose

    Member Alexrose Untitled

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    What about Fire Emblem?

    Strikes me as something so basic. If there was some sort of tool you could probably map a level in around a minute, add monsters and set the event type in another minute and then just change script/character names/character sprites, and then there you have it, infinite Fire Emblem campaigns.
     

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