ROM Hack Adding Stereoscopic 3d to games that dont have it

NanashiFinal13

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More codes:

[Parallax Barrier without Depth (No 3D)]
D3000000 00000000
0061F6C8 00000000
D2000000 00000000

[Parallax Barrier with Depth (Normal 3D)]
D3000000 00000000
0061F6C8 41200000
D2000000 00000000

[Parallax Barrier with Depth + (Deeper 3D)]
D3000000 00000000
0061F6C8 41900000
D2000000 00000000



[Parallax Barrier without Depth (No 3D)]
D3000000 00000000
00867CAC 00000000
D2000000 00000000

[Parallax Barrier with Depth (Normal 3D)]
D3000000 00000000
00867CAC 41200000
D2000000 00000000

[Parallax Barrier with Depth + (Deeper 3D)]
D3000000 00000000
00867CAC 41900000
D2000000 00000000

[Parallax Barrier with Depth ++ (Deeper 3D)]
D3000000 00000000
00867CAC 42000000
D2000000 00000000



[Parallax Barrier without Depth (No 3D)]
D3000000 00000000
00601598 00000000
D2000000 00000000

[Parallax Barrier with Depth (Normal 3D)]
D3000000 00000000
00601598 41200000
D2000000 00000000

[Parallax Barrier with Depth + (Deeper 3D)]
D3000000 00000000
00601598 41900000
D2000000 00000000



[Parallax Barrier without Depth (No 3D)]
D3000000 08000000
0013610C 00000000
D2000000 00000000

[Parallax Barrier with Depth (Normal 3D)]
D3000000 08000000
0013610C 41200000
D2000000 00000000

[Parallax Barrier with Depth + (Deeper 3D)]
D3000000 08000000
0013610C 41900000
D2000000 00000000

[Parallax Barrier with Depth ++ (Deeper 3D)]
D3000000 08000000
0013610C 42000000
D2000000 00000000



[Parallax Barrier without Depth (No 3D)]
D3000000 08000000
000F7BB0 00000000
D2000000 00000000

[Parallax Barrier with Depth (Normal 3D)]
D3000000 08000000
000F7BB0 41200000
D2000000 00000000

[Parallax Barrier with Depth + (Deeper 3D)]
D3000000 08000000
000F7BB0 41900000
D2000000 00000000

[Parallax Barrier with Depth ++ (Deeper 3D)]
D3000000 08000000
000F7BB0 42200000
D2000000 00000000



[Parallax Barrier without Depth (No 3D)]
D3000000 00000000
006CF470 00000000
D2000000 00000000

[Parallax Barrier with Depth (Normal 3D)]
D3000000 00000000
006CF470 41200000
D2000000 00000000

[Parallax Barrier with Depth + (Deeper 3D)]
D3000000 00000000
006CF470 41900000
D2000000 00000000



[Parallax Barrier without Depth (No 3D)]
D3000000 00000000
0061FD18 00000000
D2000000 00000000

[Parallax Barrier with Depth (Normal 3D)]
D3000000 00000000
0061FD18 41200000
D2000000 00000000

[Parallax Barrier with Depth + (Deeper 3D)]
D3000000 00000000
0061FD18 41900000
D2000000 00000000

[Parallax Barrier with Depth ++ (Deeper 3D)]
D3000000 00000000
0061FD18 42500000
D2000000 00000000



[Parallax Barrier without Depth (No 3D)]
D3000000 00000000
0055BC08 00000000
D2000000 00000000

[Parallax Barrier with Depth (Normal 3D)]
D3000000 00000000
0055BC08 41200000
D2000000 00000000

[Parallax Barrier with Depth + (Deeper 3D)]
D3000000 00000000
0055BC08 41900000
D2000000 00000000

[Parallax Barrier with Depth ++ (Deeper 3D)]
D3000000 00000000
0055BC08 42300000
D2000000 00000000
 
Last edited by NanashiFinal13,
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NanashiFinal13

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You're welcome. I kept thinking about this since you asked for a plugin to disable the 2nd image on 3D capable games, creating that sharpness effect by enabling parallax barrier but not 3D effect. So i did a little research, just playing with the 3D slider on 3D games and looking for any changes on CTRPF plugin, and i notice that near the address that represent the 3D slider position value, was an address value that started with 4XXXXXXX (usually, 41200000). I just modified the value to see what happens and that's how i find the code. Toying with the value i find that you can increase the depth effect on 3D games or you can disable the depth (without really turning off the 3D). So i tried in other games and i had the same result. But there's a catch: Not all games have the same value, many games use 41200000 as the default value, but not all, Some may use 40000000 or 40C00000. Also, games use different value for the 3D slider position, so you have to find out all by yourself. (The most common value for the 3D slider at max is 3F800000, but like the depth value, its not an universal value)

Also, i don't know what version of Super Smash Bros do you have, but if you have the USA version aka 00040000000EDF00, here you have:

[Parallax Barrier without Depth (No 3D)]
D3000000 00000000
00CB0A28 00000000
D2000000 00000000

[Parallax Barrier with Depth (Normal 3D)]
D3000000 00000000
00CB0A28 41200000
D2000000 00000000

[Parallax Barrier with Depth + (Deeper 3D)]
D3000000 00000000
00CB0A28 41900000
D2000000 00000000

[Parallax Barrier with Depth ++ (Deeper 3D)]
D3000000 00000000
00CB0A28 42000000
D2000000 00000000


PS: Here's 4 more:

[Parallax Barrier without Depth (No 3D)]
D3000000 00000000
00AC43C8 00000000
D2000000 00000000

[Parallax Barrier with Depth (Normal 3D)]
D3000000 00000000
00AC43C8 40C00000
D2000000 00000000

[Parallax Barrier with Depth + (Deeper 3D)]
D3000000 00000000
00AC43C8 41900000
D2000000 00000000

[Parallax Barrier with Depth ++ (Deeper 3D)]
D3000000 00000000
00AC43C8 42000000
D2000000 00000000

[Parallax Barrier without Depth (No 3D)]
D3000000 00000000
0881BFC0 00000000
D2000000 00000000

[Parallax Barrier with Depth (Normal 3D)]
D3000000 00000000
0881BFC0 41200000
D2000000 00000000

[Parallax Barrier with Depth + (Deeper 3D)]
D3000000 00000000
0881BFC0 41900000
D2000000 00000000

[Parallax Barrier with Depth ++ (Deeper 3D)]
D3000000 00000000
0881BFC0 42000000
D2000000 00000000

[Parallax Barrier with Depth +++ (Deeper 3D)]
D3000000 00000000
0881BFC0 42200000
D2000000 00000000

[Parallax Barrier with Depth ++++ (Deeper 3D)]
D3000000 00000000
0881BFC0 42300000
D2000000 00000000

[Parallax Barrier without Depth (No 3D)]
D3000000 00000000
00777118 00000000
D2000000 00000000

[Parallax Barrier with Depth (Normal 3D)]
D3000000 00000000
00777118 41200000
D2000000 00000000

[Parallax Barrier with Depth + (Deeper 3D)]
D3000000 00000000
00777118 41900000
D2000000 00000000

[Parallax Barrier with Depth ++ (Deeper 3D)]
D3000000 00000000
00777118 42000000
D2000000 00000000

[Parallax Barrier with Depth +++ (Deeper 3D)]
D3000000 00000000
00777118 42200000
D2000000 00000000

[Parallax Barrier without Depth (No 3D)]
D3000000 00000000
003A8300 00000000
D2000000 00000000

[Parallax Barrier with Depth (Normal 3D)]
D3000000 00000000
003A8300 41200000
D2000000 00000000

[Parallax Barrier with Depth + (Super3D)]
D3000000 00000000
003A8300 41900000
D2000000 00000000
*You will see minor graphic bugs on the corner of the screen when you move the camera on some scenarios when 3D slider is at max.

[Parallax Barrier with Depth ++ (Super3D)]
D3000000 00000000
003A8300 42200000
D2000000 00000000
*You will see minor graphic bugs on the corner of the screen when you move the camera on some scenarios when 3D slider is at max.

[Parallax Barrier with Depth +++ (Super3D)]
D3000000 00000000
003A8300 42700000
D2000000 00000000
*You will see minor graphic bugs on the corner of the screen when you move the camera on some scenarios when 3D slider is at max.
 
Last edited by NanashiFinal13,
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elk1007

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You'r welcome. I kept thinking about this since you asked for a plugin to disable the 2nd image on 3D capable games, creating that sharpness effect by enabling parallax barrier but not 3D effect. So i did a little research, just playing with the 3D slider on 3D games and looking for any changes on CTRPF plugin, and i notice that near the address that represent the 3D slider position value, was an address value that started with 4XXXXXXX (usually, 41200000). I just modified the value to see what happens and that's how i find the code. Toying with the value i find that you can increase the depth effect on 3D games or you can disable the depth (without really turning off the 3D). So i tried in other games and i had the same result. But there's a catch: Not all games have the same value, many games use 41200000 as the default value, but not all, Some may use 40000000 or 40C00000. Also, games use different value for the 3D slider position, so you have to find out all by yourself. (The most common value for the 3D slider at max is 3F800000, but like the depth value, its not an universal value)

Also, i don't know what version of Super Smash Bros do you have, but if you have the USA version aka 00040000000EDF00, here you have:

[Parallax Barrier without Depth (No 3D)]
D3000000 00000000
00CB0A28 00000000
D2000000 00000000

[Parallax Barrier with Depth (Normal 3D)]
D3000000 00000000
00CB0A28 41200000
D2000000 00000000

[Parallax Barrier with Depth + (Deeper 3D)]
D3000000 00000000
00CB0A28 41900000
D2000000 00000000

[Parallax Barrier with Depth ++ (Deeper 3D)]
D3000000 00000000
00CB0A28 42000000
D2000000 00000000


PS: Here's 4 more:

[Parallax Barrier without Depth (No 3D)]
D3000000 00000000
00AC43C8 00000000
D2000000 00000000

[Parallax Barrier with Depth (Normal 3D)]
D3000000 00000000
00AC43C8 40C00000
D2000000 00000000

[Parallax Barrier with Depth + (Deeper 3D)]
D3000000 00000000
00AC43C8 41900000
D2000000 00000000

[Parallax Barrier with Depth ++ (Deeper 3D)]
D3000000 00000000
00AC43C8 42000000
D2000000 00000000

[Parallax Barrier without Depth (No 3D)]
D3000000 00000000
0881BFC0 00000000
D2000000 00000000

[Parallax Barrier with Depth (Normal 3D)]
D3000000 00000000
0881BFC0 41200000
D2000000 00000000

[Parallax Barrier with Depth + (Deeper 3D)]
D3000000 00000000
0881BFC0 41900000
D2000000 00000000

[Parallax Barrier with Depth ++ (Deeper 3D)]
D3000000 00000000
0881BFC0 42000000
D2000000 00000000

[Parallax Barrier with Depth +++ (Deeper 3D)]
D3000000 00000000
0881BFC0 42200000
D2000000 00000000

[Parallax Barrier with Depth ++++ (Deeper 3D)]
D3000000 00000000
0881BFC0 42300000
D2000000 00000000

[Parallax Barrier without Depth (No 3D)]
D3000000 00000000
00777118 00000000
D2000000 00000000

[Parallax Barrier with Depth (Normal 3D)]
D3000000 00000000
00777118 41200000
D2000000 00000000

[Parallax Barrier with Depth + (Deeper 3D)]
D3000000 00000000
00777118 41900000
D2000000 00000000

[Parallax Barrier with Depth ++ (Deeper 3D)]
D3000000 00000000
00777118 42000000
D2000000 00000000

[Parallax Barrier with Depth +++ (Deeper 3D)]
D3000000 00000000
00777118 42200000
D2000000 00000000

[Parallax Barrier without Depth (No 3D)]
D3000000 00000000
003A8300 00000000
D2000000 00000000

[Parallax Barrier with Depth (Normal 3D)]
D3000000 00000000
003A8300 41200000
D2000000 00000000

[Parallax Barrier with Depth + (Super3D)]
D3000000 00000000
003A8300 41900000
D2000000 00000000
*You will see minor graphic bugs on the corner of the screen when you move the camera on some scenarios when 3D slider is at max.

[Parallax Barrier with Depth ++ (Super3D)]
D3000000 00000000
003A8300 42200000
D2000000 00000000
*You will see minor graphic bugs on the corner of the screen when you move the camera on some scenarios when 3D slider is at max.

[Parallax Barrier with Depth +++ (Super3D)]
D3000000 00000000
003A8300 42700000
D2000000 00000000
*You will see minor graphic bugs on the corner of the screen when you move the camera on some scenarios when 3D slider is at max.

You're awesome! It works like a charm!
 
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NanashiFinal13

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You're awesome! It works like a charm!
You're welcome, im glad it worked out!

Edited: Added a few codes.

[Parallax Barrier without Depth (No 3D)]
D3000000 00000000
007A0A1C 00000000
D2000000 00000000

[Parallax Barrier with Depth (Normal 3D)]
D3000000 00000000
007A0A1C 41200000
D2000000 00000000

[Parallax Barrier with Depth + (Deeper 3D)]
D3000000 00000000
007A0A1C 41900000
D2000000 00000000


[Parallax Barrier without Depth (No 3D)]
D3000000 08000000
003D6EE8 00000000
D2000000 00000000

[Parallax Barrier with Depth (Normal 3D)]
D3000000 08000000
003D6EE8 41200000
D2000000 00000000

[Parallax Barrier with Depth + (Deeper 3D)]
D3000000 08000000
003D6EE8 41900000
D2000000 00000000

[Parallax Barrier with Depth ++ (Deeper 3D)]
D3000000 08000000
003D6EE8 42000000
D2000000 00000000

[Parallax Barrier with Depth +++ (Deeper 3D)]
D3000000 08000000
00A16C14 42100000
D2000000 00000000
 
Last edited by NanashiFinal13,

Bazooka_Face

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I do not know if this will count as necrobump, but i found some interesting codes, its releated to @elk1007 question, about if was possible to disable the 2nd image on 3D capable games and getting that sharp effect by enabling parallax barrier but not 3D (depth) effect. (Like on Snesx9 emu on the 3DS, plus it makes the the screen a little more brighter). Its also related to @Hazerou codes to increase the depth effect on games.
I been doing a little research, trying to enable/disable 3D effect on some games (some games run pretty horrible with the 3D, like AOT Humanity on Chains) and found out a way to disable the 2nd image on some 3D capable games and still getting that sharp effect. (This do not improve the performance of the after mentioned title, AOT HC). At the same time, you can also modify the value of the code to increase the depth of the 3D, instead of disable the depth effect.
I will just post it here, if anyone is interested on trying them. (All of them were tested on a N3DS)

[Parallax Barrier without Depth (No 3D)]
D3000000 00000000
005F15B4 00000000
D2000000 00000000

[Parallax Barrier with Depth (Normal 3D)]
D3000000 00000000
005F15B4 41200000
D2000000 00000000


[Parallax Barrier with Depth + (Deeper3D)]
D3000000 00000000
005F15B4 41800000
D2000000 00000000


[Parallax Barrier without Depth (No 3D)]
D3000000 00000000
004E7B2C 00000000
D2000000 00000000

[Parallax Barrier with Depth (Normal 3D)]
D3000000 00000000
004E7B2C 41200000
D2000000 00000000

[Parallax Barrier with Depth + (Deeper 3D)]
D3000000 00000000
004E7B2C 41900000
D2000000 00000000

[Parallax Barrier with Depth ++ (Deeper 3D)]
D3000000 00000000
004E7B2C 42000000
D2000000 00000000
*You will see minor graphic bugs on the corner of the screen when you move the camera on some scenarios when 3D slider is at max.

[Parallax Barrier with Depth +++ (Deeper 3D)]
D3000000 00000000
004E7B2C 42100000
D2000000 00000000
**You will see minor graphic bugs on the corner of the screen when you move the camera on some scenarios when 3D slider is at max.

[Parallax Barrier without Depth (No 3D)]
D3000000 00000000
00273614 00000000
D2000000 00000000

[Parallax Barrier with Depth (Normal 3D)]
D3000000 00000000
00273614 41200000
D2000000 00000000

[Parallax Barrier with Depth + (Deeper 3D)]
D3000000 00000000
00273614 41800000
D2000000 00000000


[Parallax Barrier without Depth (No 3D)]
D3000000 08000000
00122EAC 00000000
D2000000 00000000

[Parallax Barrier with Depth (Normal 3D)]
D3000000 08000000
00122EAC 41200000
D2000000 00000000

[Parallax Barrier with Depth + (Deeper 3D)]
D3000000 08000000
00122EAC 41800000
D2000000 00000000


[Parallax Barrier without Depth (No 3D)]
D3000000 00000000
0057FC94 00000000
D2000000 00000000

[Parallax Barrier with Depth (Normal 3D)]
D3000000 00000000
0057FC94 41200000
D2000000 00000000

[Parallax Barrier with Depth + (Deeper 3D)]
D3000000 00000000
0057FC94 41800000
D2000000 00000000


[Parallax Barrier without Depth (No 3D)]
D3000000 00000000
0066F98C 00000000
D2000000 00000000

[Parallax Barrier with Depth (Normal 3D)]
D3000000 00000000
0066F98C 41200000
D2000000 00000000

[Parallax Barrier with Depth + (Deeper 3D)]
D3000000 00000000
0066F98C 41800000
D2000000 00000000


[Parallax Barrier without Depth (No 3D)]
D3000000 00000000
00613D40 00000000
D2000000 00000000

[Parallax Barrier with Depth (Normal 3D)]
D3000000 00000000
00613D40 41200000
D2000000 00000000

[Parallax Barrier with Depth + (Deeper 3D)]
D3000000 00000000
00613D40 42100000
D2000000 00000000

Use at your own risk. (The deeper 3D looks good for me, but maybe for others will hurt their sight, be careful)

PS: All of the codes have effect on game, Main menus and scenes may reproduce on normal 3D. (Even if you used the "No Depth" code)
This may vary depending on the game. (For example, if you use the "No Depth" code on SMTIVA, the main menu still will be on 3D, and also the game scenes. I will recommend to deactivate the code on the game scenes and use the "Normal 3D" to avoid any issue. But if you use the same "No Depth Code" on DQVII, all the game will be on "2D", including scenes and menus.)
OOOOOH, can you please do one for dk country returns 3d?!?!?!
 

NanashiFinal13

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@Bazooka_Face Here you have:

[Parallax Barrier without Depth (No 3D)]
D3000000 00000000
004F40D0 00000000
D2000000 00000000

[Parallax Barrier with Depth (Normal 3D)]
D3000000 00000000
004F40D0 41200000
D2000000 00000000

[Parallax Barrier with Depth + (Deeper 3D)]
D3000000 00000000
004F40D0 41900000
D2000000 00000000

Also, i will leave here some more codes:

[Parallax Barrier without Depth (No 3D)]
D3000000 00000000
00418F94 00000000
D2000000 00000000

[Parallax Barrier with Depth (Normal 3D)]
D3000000 00000000
00418F94 41200000
D2000000 00000000

[Parallax Barrier with Depth + (Deeper 3D)]
D3000000 00000000
00418F94 41900000
D2000000 00000000

[Parallax Barrier with Depth ++ (Deeper 3D)]
D3000000 00000000
00418F94 42000000
D2000000 00000000


[Parallax Barrier without Depth (No 3D)]
D3000000 00000000
002A5268 00000000
D2000000 00000000

[Parallax Barrier with Depth (Normal 3D)]
D3000000 00000000
002A5268 41200000
D2000000 00000000

[Parallax Barrier with Depth + (Deeper 3D)]
D3000000 00000000
002A5268 41900000
D2000000 00000000

[Parallax Barrier with Depth ++ (Deeper 3D)]
D3000000 00000000
002A5268 42000000
D2000000 00000000

[Parallax Barrier with Depth +++ (Deeper 3D)]
D3000000 00000000
002A5268 42200000
D2000000 00000000


[Parallax Barrier without Depth (No 3D)]
D3000000 00000000
0040E080 00000000
D2000000 00000000

[Parallax Barrier with Depth (Normal 3D)]
D3000000 00000000
0040E080 41200000
D2000000 00000000

[Parallax Barrier with Depth + (Deeper 3D)]
D3000000 00000000
0040E080 41900000
D2000000 00000000


[Parallax Barrier without Depth (No 3D)]
D3000000 00000000
00931328 00000000
D2000000 00000000

[Parallax Barrier with Depth (Normal 3D)]
D3000000 00000000
00931328 41200000
D2000000 00000000

[Parallax Barrier with Depth + (Deeper 3D)]
D3000000 00000000
00931328 41900000
D2000000 00000000

[Parallax Barrier with Depth ++ (Deeper 3D)]
D3000000 00000000
00931328 42000000
D2000000 00000000

[Parallax Barrier with Depth +++ (Deeper 3D)]
D3000000 00000000
00931328 42100000
D2000000 00000000


[Parallax Barrier without Depth (No 3D)]
D3000000 08000000
0004AAD8 00000000
D2000000 00000000

[Parallax Barrier with Depth (Normal 3D)]
D3000000 08000000
0004AAD8 41200000
D2000000 00000000

[Parallax Barrier with Depth + (Deeper 3D)]
D3000000 08000000
0004AAD8 41900000
D2000000 00000000

[Parallax Barrier with Depth ++ (Deeper 3D)]
D3000000 08000000
0004AAD8 42000000
D2000000 00000000


[Parallax Barrier without Depth (No 3D)]
D3000000 00000000
003D92FC 00000000
D2000000 00000000

[Parallax Barrier with Depth (Normal 3D)]
D3000000 00000000
003D92FC 41200000
D2000000 00000000

[Parallax Barrier with Depth + (Deeper 3D)]
D3000000 00000000
003D92FC 41900000
D2000000 00000000

[Parallax Barrier with Depth ++ (Deeper 3D)]
D3000000 00000000
003D92FC 42000000
D2000000 00000000


[Parallax Barrier without Depth (No 3D)]
D3000000 08000000
000A3858 00000000
D2000000 00000000

[Parallax Barrier with Depth (Normal 3D)]
D3000000 08000000
000A3858 41200000
D2000000 00000000

[Parallax Barrier with Depth + (Deeper 3D)]
D3000000 08000000
000A3858 41900000
D2000000 00000000

[Parallax Barrier with Depth ++ (Deeper 3D)]
D3000000 08000000
000A3858 42000000
D2000000 00000000

[Parallax Barrier with Depth +++ (Deeper 3D)]
D3000000 08000000
000A3858 42500000
D2000000 00000000

[Parallax Barrier with Depth ++++ (Deeper 3D)]
D3000000 08000000
000A3858 43000000
D2000000 00000000


[Parallax Barrier without Depth (No 3D)]
D3000000 08000000
003F249C 00000000
D2000000 00000000

[Parallax Barrier with Depth (Normal 3D)]
D3000000 08000000
003F249C 40A00000
D2000000 00000000

[Parallax Barrier with Depth + (Deeper 3D)]
D3000000 08000000
003F249C 41900000
D2000000 00000000

[Parallax Barrier with Depth ++ (Deeper 3D)]
D3000000 08000000
003F249C 42000000
D2000000 00000000

[Parallax Barrier with Depth +++ (Deeper 3D)]
D3000000 08000000
003F249C 42500000
D2000000 00000000

[Parallax Barrier with Depth ++++ (Deeper 3D)]
D3000000 08000000
003F249C 42800000
D2000000 00000000
 
Last edited by NanashiFinal13,

NanashiFinal13

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How do these cheat codes work?
Its really simple. The "No Depth" code just eliminate the second image of the 3D without turning off the parallax barrier, as a result, the image look a little more sharper and brighter. The "Normal Depth" just restore the value/3D effect to normal, and the "Deeper" code deepen the 3D effect. That's all.

Can you remove the motion controls in Sonic Lost World and replace it with regular controls?
No, but maybe @Kartik can help you. He's the creator of the amazing button remaping module Rehid. I alredy sugested that it would be usefull to remap the gyro controls to keys, like the D-Pad.
 
Last edited by NanashiFinal13,

PacBunny

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Its really simple. The "No Depth" code just eliminate the second image of the 3D without turning off the parallax barrier, as a result, the image look a little more sharper and brighter. The "Normal Depth" just restore the value/3D effect to normal, and the "Deeper" code deepen the 3D effect. That's all.


No, but maybe @Kartik can help you. He's the creator of the amazing button remaping module Rehid. I alredy sugested that it would be usefull to remap the gyro controls to keys, like the D-Pad.
or to the circle pad seeing as its a 3D game.
 
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  • The Real Jdbye @ The Real Jdbye:
    and if the clouds in the sky have slightly less definition to them because i turned on the contrast enhancer who cares
    Gift
  • The Real Jdbye @ The Real Jdbye:
    that's not important
    Gift
  • The Real Jdbye @ The Real Jdbye:
    i can't tell the difference
    Gift
  • The Real Jdbye @ The Real Jdbye:
    but i can certainly tell the difference with black crush if i'm watching a scifi movie and i can't see wtf is going on
    Gift
  • SG854 @ SG854:
    Human vision is logarithmic, it's not linear. And nits doesn't tell the whole story of perceived brightness. OLED'S look brighter then LCD's even when both are set to the same nit values because of the higher contrast ratio on OLED's
    Gift
  • SG854 @ SG854:
    OLED's have a 3D look
    Gift
  • kenenthk @ kenenthk:
    Charging port is more likely to fry up or battery fail before the display tbh lol
    Gift
  • The Real Jdbye @ The Real Jdbye:
    "And nits doesn't tell the whole story of perceived brightness" it's not about perceived brightness it's about all HDR content in TV and movies being mastered for 1000 nits so it doesn't look right with anything lower, it's also about dynamic range
    Gift
  • The Real Jdbye @ The Real Jdbye:
    "OLED's have a 3D look" no they don't lol
    Gift
  • SG854 @ SG854:
    As an owner of a OLED and you saying that you never seen an OLED I think I know what I'm talking about lol. I'm not talking about 3D as in 3D glasses. I'm talking about depth and pop in the picture
    Gift
  • kenenthk @ kenenthk:
    I mean to be fair og vitas are still kicking and not many have suffered from pixel bleed and they're going on nearly 10 years
    Gift
  • SG854 @ SG854:
    OLED's can get away with a lower peak brightness and still provide punchy HDR because of their contrast ratio. Like I said human vision is logarithmic. The higher the peak brightness the diminishing returns in perceived brightness.
    Gift
  • kenenthk @ kenenthk:
    Just get 5 years enjoyment out of it until Nintendy releases something and everyone forgets about switch games lol
    Gift
  • SG854 @ SG854:
    @The Real Jdbye Oleds hit around 750 nits nowadays. The difference between a 1000 nit and a 750 nit isn't huge. It's only about a 4% increase in perceived brightness. Not huge at all. You'll need at least 2000 nit displays to notice a bigger difference.
    Gift
  • SG854 @ SG854:
    Read this thread it explains it. 1000 nits is not a huge jump from 750 the LG OLEDs can hit. As I said human vision is non linear.
    +2
    Gift
  • Gift
  • mr_switch @ mr_switch:
    Not exactly 3D but the colors does pops out more
    Gift
  • mr_switch @ mr_switch:
    I just want a true dark mode theme
    for OLED Switch
    Gift
    mr_switch @ mr_switch: I just want a true dark mode theme for OLED Switch