Hi everyone,
First of all, HID to VPAD is an awesome piece of homebrew, and one the top 3 reasons why I installed Haxchi on my Wii U (along with gamecube/wii/vc injection and retroarch). I was wondering how (un)doable is it to augment it with gyro emulation for the gamepad. It would be really awesome for the Zelda's (aiming and botw special shrines), Splatoon (real gamepad would only be used for touchscreen stuff), and Star fox. Basically where shooting is involved (racing games might benefit too for some).
I see two possible paths (in my inexperience) to achieve that:
1. When the controller has gyro built-in.
Out of my head, the DS4, Switch Pro and Joy-cons are examples. The controllers would be either usb plugged, wireless network or wireless using an adapter like the Mayflash magic NS in Switch pro mode.
2. Generalise the Splatoon idea.
So this method, big if possible, would work for any controller currently working, as long as the geometry of the controller is not too unorthodox (rip n64). There would be a wiimote+ attached to the back of the controller, with the only purpose being emulating gamepad's gyroscope. It would appear as an option in the homebrew, and it would be insanely cool.
So my question is: is any of the options doable? I would bet 1. is, but then the question becomes how much work has to be done. I don't know how to code homebrew yet, but I want to help as much as I can.
First of all, HID to VPAD is an awesome piece of homebrew, and one the top 3 reasons why I installed Haxchi on my Wii U (along with gamecube/wii/vc injection and retroarch). I was wondering how (un)doable is it to augment it with gyro emulation for the gamepad. It would be really awesome for the Zelda's (aiming and botw special shrines), Splatoon (real gamepad would only be used for touchscreen stuff), and Star fox. Basically where shooting is involved (racing games might benefit too for some).
I see two possible paths (in my inexperience) to achieve that:
1. When the controller has gyro built-in.
Out of my head, the DS4, Switch Pro and Joy-cons are examples. The controllers would be either usb plugged, wireless network or wireless using an adapter like the Mayflash magic NS in Switch pro mode.
2. Generalise the Splatoon idea.
So this method, big if possible, would work for any controller currently working, as long as the geometry of the controller is not too unorthodox (rip n64). There would be a wiimote+ attached to the back of the controller, with the only purpose being emulating gamepad's gyroscope. It would appear as an option in the homebrew, and it would be insanely cool.
So my question is: is any of the options doable? I would bet 1. is, but then the question becomes how much work has to be done. I don't know how to code homebrew yet, but I want to help as much as I can.