1. Gobracket

    Gobracket Member
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    Hm not yet, how to update sysbot?
     
  2. Xjackio

    Xjackio GBAtemp Advanced Fan
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  3. uniquebriar

    uniquebriar Advanced Member
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    Whats the new offset for 1.50
     
  4. WishMaker7

    WishMaker7 Member
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    I think the latest 1.5.0 update killed the app... I keep getting stuck at a "FailValidate" error whenever I try to load my RAM
     
  5. uniquebriar

    uniquebriar Advanced Member
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    were is the update?
     
  6. alzir

    alzir Member
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    Update will be here when it’s done folks.
    1.5.0 literally has been out for only one hour. Let the devs work, no pressure!
     
    IntrigueR likes this.
  7. berichan

    OP berichan ACNHMobileSpawner dev
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    It'll be around a day before I get around to working on the 1.5.0 update, have a ton of irl stuff to do today but I'll get working on it asap, please be patient :)
     
  8. IntrigueR

    IntrigueR Advanced Member
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    Hi @berichan thank you once again for your efforts!
     
    Last edited by IntrigueR, Sep 30, 2020
  9. uniquebriar

    uniquebriar Advanced Member
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    You
    Know if you have any new offsets for 1.50
     
  10. Xjackio

    Xjackio GBAtemp Advanced Fan
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    Thx a lot for the work
     
  11. WishMaker7

    WishMaker7 Member
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    Awesome! Thanks so much!
     
  12. Bladeoner

    Bladeoner GBAtemp Regular
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    @berichan could you share the build steps to output the Windows file?

    I also saw your comment on your Github page it takes a lot of time switching between environments.
    If you can share the build steps for both Windows and Android, I can see if I can maybe implement CI/CD, which will save time.
     
  13. berichan

    OP berichan ACNHMobileSpawner dev
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    What do you mean? All you need is Unity (ideally 2019.3.15f1) installed and hit build on the platform you want, switching platforms takes about 30 seconds - 1 min unless you're using an older commit where images weren't packed. I had a CI setup but now I just batch build on my mac virtual machine (for iOS support) because xcode doesn't play nice with... anything really.
     
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  14. Bladeoner

    Bladeoner GBAtemp Regular
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    Ah ok, thank you for your quick response.
     
  15. berichan

    OP berichan ACNHMobileSpawner dev
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    I've released version 0.72-a
    This version adds support for update 1.5.0. As the villager format has changed, there may be some villager bugs present, please let me know if you run into any issues.
    I have converted all villagers to the new format, please don't use this version of the app with anything other than ACNH version 1.5.0 or above!

    Please note that writing to anything other than player 1's inventory/data is currently broken.

    Get it here
     
    Last edited by berichan, Sep 30, 2020
    schix999 and rogerramjet like this.
  16. WishMaker7

    WishMaker7 Member
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    How has the villager format changed? Does this mean that the .nhv's and .nhvh's don't work anymore?
     
  17. berichan

    OP berichan ACNHMobileSpawner dev
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    nhvh works as normal, but there's a new villager format. There's a converter that exists in the backend (NHSE) that I'll get working with the app eventually. Right now the app will create and read nhv2 files for villagers
     
  18. uniquebriar

    uniquebriar Advanced Member
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    Awesome my friend were are the sprites?
     
  19. Xjackio

    Xjackio GBAtemp Advanced Fan
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    Thx a lot
     
  20. Dezmond

    Dezmond Member
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    Thanks. Just updated my Switch to newest firmware on Emunand + AC 1.5. Using the .ipa file I get an error 10060. Used the latest sys-botbase installed from Xjackio link from Github. Is the .ipa also updated? Or should I stick to an other option for now?
     
    Last edited by Dezmond, Oct 1, 2020
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