AceKard 2 GBA saves to VBA?

Discussion in 'Acekard' started by demonicstrife, May 23, 2009.

  1. demonicstrife
    OP

    demonicstrife *INSERTGENERICTITLE*

    Member
    769
    77
    May 22, 2008
    United States
    Somewhere in the middle
    Hello. For some reason, the GBA saves made by the AK2/2i seem to generate raw saves with some extra bits. I.E. VBA = 8.00 kb; AK2 = 8.02 kb. This seems to make saves created by the Acekard incompatible with VBA and other loaders, like the 3-in-1. I've tried converting them myself using the shunyweb save converter, but no luck on getting them to load. Is there a way to make these saves compatible with VBA/3-in-1/etc?
     
  2. deethebee

    deethebee GBAtemp Regular

    Member
    128
    0
    Apr 30, 2008
    United States
    oregonazm!
    same happend to me i was playing pokemon ruby destiny LOG (RUBY WITH A HACK) and none of my saves were working in vba and ended up corrupting all of them =(
     
  3. demonicstrife
    OP

    demonicstrife *INSERTGENERICTITLE*

    Member
    769
    77
    May 22, 2008
    United States
    Somewhere in the middle
    VBA changes the .sav into a raw one, while wiping out the data 'cause it incompatible, so the AK2 isn't able to play them afterwards.
     
  4. Vague Rant

    Vague Rant Deceptively cute

    Member
    2,049
    413
    Aug 7, 2008
    Melbourne
    AKAIO adds a header to the save file. Cut off the first 16 bytes.
     
  5. Dratini The Clar

    Dratini The Clar Advanced Member

    Newcomer
    78
    0
    Apr 13, 2009
    A place where you don't belong
    I'm not too sure.
     
  6. Tokiopop

    Tokiopop Caffeine fiend

    Member
    1,833
    169
    Apr 14, 2009
    UK
    Awesome post.
     
  7. demonicstrife
    OP

    demonicstrife *INSERTGENERICTITLE*

    Member
    769
    77
    May 22, 2008
    United States
    Somewhere in the middle
    Did this. All saves now work perfectly. Thanks. Wish there was a specific program that just did this to saves automatically though.