Hey everyone!
Though I haven't completed Spirit of Justice yet (which, as an AA fan, is something to be ashamed of!), I've really been enjoying the quality of the models in this game. Dual Destinies was already beautiful, but this time there are so many more details (dynamic cloth materials, various angles... you can read all about them on Janet Hsu's blog) that the exteriors are giving the old 3DS a hard time.
The most impressive thing, of course, is the character models that have been remade for returning characters (especially noticeable with Phoenix and Trucy) and often have several versions (e.g. Rayfa during the dance) just like the lawyers had different models for court and investigations in DD.
I know a few people have successfully ripped character models from DD (see here and here), though the process can be slightly hectic and relies on legacy formats. Since there are active translation projects on Dai Gyakuten Saiban and Spirit of Justice (in Spanish) here on GBAtemp, I wondered if some of the hacking-savvy members know how to extract this game's character models to common formats.
I'm not making any requests here; I'm mainly asking out of curiosity since I haven't found any information on the topic so far. Thanks for your help!
Though I haven't completed Spirit of Justice yet (which, as an AA fan, is something to be ashamed of!), I've really been enjoying the quality of the models in this game. Dual Destinies was already beautiful, but this time there are so many more details (dynamic cloth materials, various angles... you can read all about them on Janet Hsu's blog) that the exteriors are giving the old 3DS a hard time.
The most impressive thing, of course, is the character models that have been remade for returning characters (especially noticeable with Phoenix and Trucy) and often have several versions (e.g. Rayfa during the dance) just like the lawyers had different models for court and investigations in DD.
I know a few people have successfully ripped character models from DD (see here and here), though the process can be slightly hectic and relies on legacy formats. Since there are active translation projects on Dai Gyakuten Saiban and Spirit of Justice (in Spanish) here on GBAtemp, I wondered if some of the hacking-savvy members know how to extract this game's character models to common formats.
I'm not making any requests here; I'm mainly asking out of curiosity since I haven't found any information on the topic so far. Thanks for your help!
Last edited by Kyrio,