Let's face it, abstinence gets frustrating. This has bounced between threads and pm's but I'll update the whole story here. -I have a korean wii late 2011, a real wii with gamecube support, 4.3, unmodded, and korean discs. I am stubbornly trying abstinence (casper + neek2o) largely because it seems like a neat idea and should work. At some point I would at least mod enough to launch neek2o without scrolling back to the same date last week, but whatever. -So I made some modmii abstinence sd and usb setups with uneek2o, no di. -I mostly tried korean nands to keep it simple, some with almost no options, no priiloader, etc, and some with full options. I'll number the problems: 1) When I put in a disc I eventually get the wii system error "an error has a occurred, tough luck for you (roughly translated from korean)" Eventually means either in a minute or so, or when I load the disc, which ever comes first. A few posts and several tests later, Overjoy says neek2o 96 cannot play korean discs, ok. He pm's me with rev97 beta and says the new di can play korean discs. Great.. so first I try to make di work in 96 without playing any discs. 2) Di doesn't work in neek2o 96 on this wii. (or in the beta) At this point xfalk had already helped me figure out how to get bootmii in casper to actually do a nand dump (it can't normally) and so I am able to test also with the dumped nand (processed through showmiiwads) and also with modmii nands that have cert.sys inserted just in case that's an issue. (Everyone should nand dump this way BEFORE modding) Without di (installing it but renaming it to di.bin.disabled) any nand loads up fine. As soon as I re-enable di, none of them do. Of course I deleted nandscfg.bin and diconfig.bin and even tried deleting the generated directories in the nand. no comnbination worked. I also tried a usb flash drive instead of the 2.5 inch hd I was using, no change in results at all. I tried many combinations of things and once or twice I thought it worked. Either I got confused about what I had installed those times (most likely) or it simply depends on some randomness because making it actually work was never reproducible. It freezes at the scam screen after some usb drive access. An empty diconfig.bin is created (all files are created without modification times update: Overjoy says the missing modification time is just a feature of neek2o prior to version 97 so that's understood now). A proper nandcfg.bin is created, the nand directories like import and sneekcache are created. Sometimes I get fat corruption as a result, maybe just because of things crashing, who knows. On one nand at least, maybe where I had previously enabled some neek debugging, I got cdilog.txt with "Cache magic check failed to Recreate cache" So I pointed out that I had no game image on my usb because I had read that this was a problem in the past. Overjoy agreed that this was likely a problem, although i read obdc'd neek2o thread post where he seemed to say this had been fixed over a year ago. The point though was to use wiiflow to install games and since I can't read discs... that's a conundrum, so I managed to get get a hold of something anyway, installed through wad backup manager (and verified with it) into usb:/wbfs/blah[blah]/blah.wbfs .. but this changes nothing so, bummer. I usually follow instructions pretty well when they exist. I don't see how this can be much simpler: Use modmii.. make sd and usb files.. load them, works without di, fails with di, on multiple usb devices (no korean discs involved here). End of story. It doesn't work. I'd love to hear that I'm doing something wrong though. Could this be because it's a recent model korean wii with very recent ios versions and recent hardware? I don't know. This leads me though to a new problem. Now I can test actually playing games from wiiflow (not from neek2o directly since di doesn't work). 3)Wiiflow sees the game in usb:/wbfs/ but when I click play, it tries to access the optical disc (why?) and I get "Disc_open failed" What the hunh? Why is wiiflow trying to access the optical drive? Maybe it's something about this game? Well, I'll try another one soon. update: According to overjoy below, wiiflow won't work until I get di working. Bottom line, this has been a disaster I'm afraid, no offense to any developers. It obviously is working for many. Limited and old documentation and limited error handling and reporting aren't helping though. Some of that is understandable in a hijacked environment. I'd still like to get neek2o with wiiflow to work, but I'm running out of things to try. Oh a couple of other funny little issues: 4) I don't know how to use the di menu, because I haven't had di working, but when I press 1 on neek2o in system menu I get a channel menu. If I then press two I get some menu with thousands of selectable lines of corrupted text (usually just a character or two or even empty) followed by "(invalid)" on each line. None of this seems to do anything and it isn't bothering me. 5) The debug settings in the config menu don't stick (basically anything on the first page of the config menu. The save settings option doesn't seem to help. Maybe they aren't supposed to stick? Postloader seems to work well at least although it doesn't see my wbfs game.