Say I have two SecureInfo_A files from two different regions
- If I inject the same file into two machines (different movable.sed) and play online, would there be any issue? Like being caught?
- Can SecureInfo_A be edited now and pass the sig check on any CFW?
- If I just want to change the system language (not eshop region), is there some other way to achieve this without messing with SecureInfo_A?