Hacking About Public/Private headers; playing CIA/Freeshop Games; risks of ban on Online/Local Multiplayer.

foxtochop

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Hi GBATemp!

I've come to this place for the last 2 weeks at least once a day to get info about all I wrote in the title of this thread.

The thing is, I want to know updated info about some things because I don't want my 2DS XL to be banned, or at least to play with the lowest chances of it being banned. Please, only answer the questions I'm going to ask if you legit 100% believe in what you are answering. Thank you :)

Having a 2DSXL with latest Luma3DS to this date and latest Freeshop:

1: What is the most effective way to play games online avoiding a ban: CIA installed games or Freeshop installed games?
2: Can I do some settings to the console to prevent risks of ban? Which settings?
3: Public headers? Private headers? What is that? (Explain me like I'm five)
4: What happens when a console is banned? Is it temporary or permanent? How do I know if it's temporary? Is the NNID banned or the console? Most effective way to unban?
5: When my console is banned (temporary or permanently) am I also banned of playing Local Multiplayer? Is there any risk of getting my console banned if I play Local Multiplayer? (Freeshop game vs. Legit or viceversa or Freeshop vs. Freeshop)
6: (This is just out of curiosity) Could a 2nd hand console (being sold by the shop Cex for example) be banned of some sort? How can I check it?
7: Is there anything I should also know about risks of ban and ways of avoiding it?


I sincerely apologize for the storm of questions. Thank you for reading this anyway :)
 
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Hi GBATemp!

I've come to this place for the last 2 weeks at least once a day to get info about all I wrote in the title of this thread.

The thing is, I want to know updated info about some things because I don't want my 2DS XL to be banned, or at least to play with the lowest chances of it being banned. Please, only answer the questions I'm going to ask if you legit 100% believe in what you are answering. Thank you :)

Having a 2DSXL with latest Luma3DS to this date and latest Freeshop:

1: What is the most effective way to play games online avoiding a ban: CIA installed games or Freeshop installed games?
2: Can I do some settings to the console to prevent risks of ban? Which settings?
3: Public headers? Private headers? What is that? (Explain me like I'm five)
4: What happens when a console is banned? Is it temporary or permanent? How do I know if it's temporary? Is the NNID banned or the console? Most effective way to unban?
5: When my console is banned (temporary or permanently) am I also banned of playing Local Multiplayer? Is there any risk of getting my console banned if I play Local Multiplayer? (Freeshop game vs. Legit or viceversa or Freeshop vs. Freeshop)
6: (This is just out of curiosity) Could a 2nd hand console (being sold by the shop Cex for example) be banned of some sort? How can I check it?
7: Is there anything I should also know about risks of ban and ways of avoiding it?


I sincerely apologize for the storm of questions. Thank you for reading this anyway :)
1) they are just about the same
2) preventing ban is a difficult one, no one knows the exact cause, but most people get banned due to cheating online and playing games before release date
3) not needed for CFW only for Gateway and Sky3DS etc
4) you may be temp banned, or full banned and only have access to eshop for purchases, but no online gameplay
5) local should still work
6) lookup unbanning
7) see 2
 

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I'll field the header question.

This only applies to flashcarts. So luma etc won't use them at all.

They are unique headers used on .3ds files to identify individual carts to Nintendo. .Cias installed from freeshop etc don't use them at all.

tldr: don't worry about them as they don't affect you.
 
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foxtochop

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1) they are just about the same
2) preventing ban is a difficult one, no one knows the exact cause, but most people get banned due to cheating online and playing games before release date
3) not needed for CFW only for Gateway and Sky3DS etc
4) you may be temp banned, or full banned and only have access to eshop for purchases, but no online gameplay
5) local should still work
6) lookup unbanning
7) see 2
Thank you for the answers! About some of your answers:

2) So can I be "chill" if I don't cheat or play games before they officialy launch (I don't plan to do any of those).
5) My console is not banned (yet. I hope not). Can I play Local Multiplayer with 0 risk of ban? Or it will be the same risk of online playing?
6) Do I have the right of having a serious talk with the shop if it turns out the console is banned? (Don't know it yet, I'm going to check it in a moment).


Thank you again! :)
 
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Thank you for the answers! About some of your answers:

1) So can I be "chill" if I don't cheat or play games before they officialy launch (I don't plan to do any of those).
5) My console is not banned (yet. I hope not). Can I play Local Multiplayer with 0 risk of ban? Or it will be the same risk?
6) Do I have the right of having a serious talk with the shop if it turns out the console is banned? (Don't know it yet, I'm going to check it in a moment).


Thank you again! :)
5) you can play local no problem
6) open friends list if it it will say if it's banned via an error etc
 
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Hi GBATemp!

I've come to this place for the last 2 weeks at least once a day to get info about all I wrote in the title of this thread.

The thing is, I want to know updated info about some things because I don't want my 2DS XL to be banned, or at least to play with the lowest chances of it being banned. Please, only answer the questions I'm going to ask if you legit 100% believe in what you are answering. Thank you :)

Having a 2DSXL with latest Luma3DS to this date and latest Freeshop:

1: What is the most effective way to play games online avoiding a ban: CIA installed games or Freeshop installed games?
2: Can I do some settings to the console to prevent risks of ban? Which settings?
3: Public headers? Private headers? What is that? (Explain me like I'm five)
4: What happens when a console is banned? Is it temporary or permanent? How do I know if it's temporary? Is the NNID banned or the console? Most effective way to unban?
5: When my console is banned (temporary or permanently) am I also banned of playing Local Multiplayer? Is there any risk of getting my console banned if I play Local Multiplayer? (Freeshop game vs. Legit or viceversa or Freeshop vs. Freeshop)
6: (This is just out of curiosity) Could a 2nd hand console (being sold by the shop Cex for example) be banned of some sort? How can I check it?
7: Is there anything I should also know about risks of ban and ways of avoiding it?


I sincerely apologize for the storm of questions. Thank you for reading this anyway :)
1. As far as we know, the same.

2. Nope. None of the SpotPass settings make any difference as Nintendo still logs what you run.

3. CIAs don't use public/private headers.

4. Permanent. I believe it's a console ban only these days, but you still won't be able to use your NNID (or any NNID) again on that console. People have had some success with system transferring to another console and being able to use their NNID again though.

5. How could you be? They can't check what you're doing in local multiplayer, it isn't even connected to the internet during local multiplayer since it's 3DS-3DS communication.

6. Yes. That's just the risk you're taking with used 3DS consoles these days. To check you would have to set up the console and try going online in a game or link a NNID and see if it errors. (I don't think the error shows up in the friend list, only when you go online in a game/app or link a NNID - but I may be wrong about that)

7. Nintendo can tell what you're running while online, so things like FreeShop that require online are best to run through Rosalina set to Download Play so they don't see that you're running homebrew. VC injects and CIA homebrew should only be ran offline to be safe. If nothing is running they will see the last application you ran, so best to run a normal game if you've been using VC injects or homebrew before enabling wifi again.
Also, obviously don't cheat in games like Pokemon as you could get banned (they can detect edited saves when you go online), and never cheat online.
 
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foxtochop

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1. As far as we know, the same.

2. Nope. None of the SpotPass settings make any difference as Nintendo still logs what you run.

3. CIAs don't use public/private headers.

4. Permanent. I believe it's a console ban only these days, but you still won't be able to use your NNID (or any NNID) again on that console. People have had some success with system transferring to another console and being able to use their NNID again though.

5. How could you be? They can't check what you're doing in local multiplayer, it isn't even connected to the internet during local multiplayer since it's 3DS-3DS communication.

6. Yes. That's just the risk you're taking with used 3DS consoles these days. To check you would have to set up the console and try going online in a game or link a NNID and see if it errors. (I don't think the error shows up in the friend list, only when you go online in a game/app or link a NNID - but I may be wrong about that)

7. Nintendo can tell what you're running while online, so things like FreeShop that require online are best to run through Rosalina set to Download Play so they don't see that you're running homebrew. VC injects and CIA homebrew should only be ran offline to be safe. If nothing is running they will see the last application you ran, so best to run a normal game if you've been using VC injects or homebrew before enabling wifi again.
Also, obviously don't cheat in games like Pokemon as you could get banned (they can detect edited saves when you go online), and never cheat online.
Oh... So if I already ran Freeshop normally I'm in risk...? How can I do that rosalina thing with the download play app?
 

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Oh... So if I already ran Freeshop normally I'm in risk...? How can I do that rosalina thing with the download play app?
you were at risk as soon as you installed a CFW, just dont be stupid and cheat/hack online or play games before release
 
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The Real Jdbye

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Oh... So if I already ran Freeshop normally I'm in risk...? How can I do that rosalina thing with the download play app?
If you followed 3ds.hacks.guide then you should already have Rosalina set up that way, so when you launch Download Play it goes into HBL automatically. But if not you have to launch Download Play, hold the button combination to open the Rosalina menu (I don't remember what it is), and select the "switch current hb. title" option (or something like that)
You may be at risk, it's not certain that Nintendo uses that as a criteria for bans (we don't really know what their criteria is), and many people who have used CIA homebrew online are still not banned, myself included. Of course that doesn't mean we're not all flagged and will be banned sooner or later, but even if we're flagged, that doesn't necessarily mean a ban, since they don't seem interested in banning everyone, instead they ban a few hundred/thousand over a few days/weeks to try to scare us straight, and then there are no more bans for a long time, and I believe that's on purpose.
 
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Giodude

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I'd suggest reading this, mainly the 3rd paragraph:
I'm going to say this now so I can copy and paste this into other threads to explain exactly what a cfw is:
Basically, a cfw (Custom FirmWare), is several patches applied to the 3ds OS launched via some sort of exploit (in most cases b9s). These patches range from signature patches (allowing for the installation of CIA files with invalid tickets) to the Rosalina system module that pops up when L+DOWN+SELECT are held. Otherwise, there is no difference between a regular vanilla 3ds and a 3ds with a cfw launcher installed (as a cfw is never really installed. What is really being installed is something that launches a cfw. That's why godmode9 and other payloads can be loaded too). This means that the 3ds can be updated as normal, with no need to worry about losing games or saves. Updating functions just like normal. The same goes for updating games, which is discussed in detail later. In fact, you could install b9s (boot9strap) and use your 3ds like a completely normal 3ds, and there would be absolutely zero difference between that 3ds and a regular vanilla one. The only way to tell would be to send it in to Nintendo.
Due to a lack of account system on the 3ds at launch (Nintendo network IDs were shoehorned in later, and thus don't function quite right), all 3ds games acquired illegitimately (CIA files) function identically to games that were purchased and installed through legitimate means. This means that pirated games can be updated and played online just like normal games. The only exception to this is if the game is from a different region then the 3ds itself. Those games muse be updated via a dumped update CIA file, which are easy to come by.
Lastly there comes the fear of being banned from Nintendo's online services, which for the most part has been blown out of proportion. As stated earlier, a cfw 3ds is no different then a regular 3ds aside from a few patches here and there. This makes it 100 percent impossible for Nintendo to detect a console running a cfw, and thus impossible to ban. Even running gamesinstalled via a cia file from the internet are guaranteed to work fine online. Now this isn't to say that bans are impossible to come by. Many cfw users have been banned for unknown reasons. Though not much is known about these bans, there are several things that are known. 1: it is not caused by running a cfw or using pirated games. 2: users who do not use CIA Homebrew apps and instead use Rosalina 3dsx loading have been shown to be unbanned. 3: cheating online or playing leaked roms before they have been released will 100 percent result in a ban. From these clues, it can be concluded that people who simply use Rosalina to load 3dsx Homebrew instead of using custom Homebrew CIA files are nearly guaranteed to be safe from any future banwaves.
Again this might be a bit long to read, but I wanted to get this info out there, and so I would never have to bring this up ever again. People are free to quote this in their own posts if they feel this gets a good point across. I might update this post for updated information and/or spelling corrections. This was typed in the middle of the night on mobile so spelling mistakes are bound to be abundant.
 
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foxtochop

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you were at risk as soon as you installed a CFW, just dont be stupid and cheat/hack online or play games before release

I don't plan to do that, don't worry. I find 0 fun in cheating or playing custom cia games. Also, I can wait 2 weeks or even 6 months to play a game that I look forward to it. If playing it before time 'cause of my hype is equal to a granted ban then I prefer to play it even a day after it launches.

If you followed 3ds.hacks.guide then you should already have Rosalina set up that way, so when you launch Download Play it goes into HBL automatically. But if not you have to launch Download Play, hold the button combination to open the Rosalina menu (I don't remember what it is), and select the "switch current hb. title" option (or something like that)
You may be at risk, it's not certain that Nintendo uses that as a criteria for bans (we don't really know what their criteria is), and many people who have used CIA homebrew online are still not banned, myself included. Of course that doesn't mean we're not all flagged and will be banned sooner or later, but even if we're flagged, that doesn't necessarily mean a ban, since they don't seem interested in banning everyone, instead they ban a few hundred/thousand over a few days/weeks to try to scare us straight, and then there are no more bans for a long time, and I believe that's on purpose.

Okay, know I understand better what is this all about. I'll do the rosalina thing from now on, I've just found the way to do it.



Thank you to all the people that replied and for all the help and info included, I really appreciate it! :)

And please, a message to all the community: don't cheat. Let's have legit fun ffs.
 

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1: What is the most effective way to play games online avoiding a ban: CIA installed games or Freeshop installed games?
Both forms are functionally identical. There is ongoing debate about the safety of Freeshop. The tool itself does nothing different from what a computer browser would do, but IP and MAC address matching potential, looking for patterns... it is not known how far, how often, and when Nintendo goes to look for stuff. There are people who have been using it consistently and have yet to get a ban. Those who were banned, it is difficult to say for sure what banned them.

2: Can I do some settings to the console to prevent risks of ban? Which settings?
We don't fully know what Nintendo looks for but we know they look for info sent by the console, so generally the less unnecessary stuff the better. Opt out of information-sending options like SpotPass, anonymous data sending about software, from System Settings, Mii Plaza, and everywhere you find it. It is also possible to set your Friends List not to broadcast what you're playing. This lowers the vulnerable surface. Keep in mind that the console STILL communicates this info to Nintendo it may just have fewer opportunities to do so. You want to avoid sending any info that involves running titles that are obviously illegal, such as homebrew or titles before their official release date. More on what can be done in the other questions...

3: Public headers? Private headers? What is that? (Explain me like I'm five)
Headers are a unique piece of data, like a serial number, that is sent when a game tries to connect online. For online connectivity, a valid header is needed. The header however, doesn't need to match the game. For CIA titles, the console's header is used and nothing needs to be done. For Gateway or Sky3DS users, a header is required. As far as experience has shown, Nintendo can ban public header users but not private ones, even if the same header is used on multiple titles. This leads us to believe that all they're looking for is if two identical headers are in use at the same time. Headers are also used as the encryption key for save files, so Gateway users must decrypt these or use other software in order to backup or edit save files.

4: What happens when a console is banned? Is it temporary or permanent? How do I know if it's temporary? Is the NNID banned or the console? Most effective way to unban?
In the past bans used to be temporary and last about 2 weeks. Since then, Nintendo appears to have grown confident in their detection schemes and a ban today related to suspected piracy is almost guaranteed to be permanent. Unbanning methods revolve around the idea of changing something called your firmware's LocalFriendCodeSeed_B, or LFCS, described here. Note that method 3 still works and is not actually obsolete as the thread implies.

5: When my console is banned (temporary or permanently) am I also banned of playing Local Multiplayer? Is there any risk of getting my console banned if I play Local Multiplayer? (Freeshop game vs. Legit or viceversa or Freeshop vs. Freeshop)
Local multiplayer is completely unaffected by a console ban. Other local features such as StreetPass still work, and you are still able to use the Internet Browser. Anything having to do with Nintendo's servers however, is blocked.

6: (This is just out of curiosity) Could a 2nd hand console (being sold by the shop Cex for example) be banned of some sort? How can I check it?
Yes it is entirely possible. Not only that but it may be decieving too. Even if a console appears to be not banned initially, it is possible that its seed has been made public, or that at some point any one other person sharing the seed gets banned, in which case the original console gets banned too. It's also possible that the console has left a log of illicit software activity on Nintendo's servers, which has not yet been picked up but will be on Nintendo's next banwave sweep. Aside from trying to connect the console itself, you could check if it is hacked. If it is, the chance increases that the seed may have been dumped, or that the console was used online in a way that Nintendo caught on. It is not a sure thing however, as the previous owner could have removed the hack and all traces in order to sell the console without suspicion.

7: Is there anything I should also know about risks of ban and ways of avoiding it?
+Don't install CIA homebrew, use them through the Homebrew Launcher.
+Set all settings to broadcast running titles and anonymous info off.
+Do not go online with unreleased titles - not just to play them online but don't even turn your wireless on. Of all other suspect activities, Nintendo catches on and bans these the fastest it seems.
+Avoid installing paid DLCs that you did not buy.
+There MAY BE some risk in playing software titles only available on eShop that you didn't buy on your account. In general, try to keep your software titles consistent with your region. It's not clear if Nintendo really acts against this but the chances do increase if the game also has multiplayer functionality and you use out-of-region titles and definetly they won't work in local multiplayer with friends(yes Nintendo is stupid like that).
+Avoid software injects(like FBI into Health and Safety app) and if you do it, do it offline and then use a tool like Cthulhu to clear the icon/data cache. Check the Activity Log to make sure it appears as normal.+IF you're using an old flashcart(none on the market today, most from the pre-2012 era) that doesn't spoof a DS game, be aware that its usage will be pulled from the Activity Log and displayed as Last Run Title in Mii Plaza. The feature to do so and the option to disable sending this info to Nintendo exist. It is a rare case but worth mentioning if you want to make sure you're covering everything.
+Avoid using save editors for games with online features. Some edits might be harmless, others might be blatant hacks easily detectable and bannable by Nintendo. It's also possible that they may be subtle, like some internal data that can't happen on legit games or an inconsistency that is impossible.
+Do not use cheats online. This should be fairly obvious.
+Always check if you're doing any sort of firmware changes(like deleting files to reset stuff or changing seeds etc.) that you do not put your console in a state where suspicion is aroused on Nintendo's servers. For example, your console having been EU and then suddenly it reports itself as US, or it was firmware 11.6 and now you changed it to 11.4. The more "weird stuff" is seen happening, the higher the chance you'll be suspected.
 
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foxtochop

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1: What is the most effective way to play games online avoiding a ban: CIA installed games or Freeshop installed games?
Both forms are functionally identical. There is ongoing debate about the safety of Freeshop. The tool itself does nothing different from what a computer browser would do, but IP and MAC address matching potential, looking for patterns... it is not known how far, how often, and when Nintendo goes to look for stuff. There are people who have been using it consistently and have yet to get a ban. Those who were banned, it is difficult to say for sure what banned them.

2: Can I do some settings to the console to prevent risks of ban? Which settings?
We don't fully know what Nintendo looks for but we know they look for info sent by the console, so generally the less unnecessary stuff the better. Opt out of information-sending options like SpotPass, anonymous data sending about software, from System Settings, Mii Plaza, and everywhere you find it. It is also possible to set your Friends List not to broadcast what you're playing. This lowers the vulnerable surface. Keep in mind that the console STILL communicates this info to Nintendo it may just have fewer opportunities to do so. You want to avoid sending any info that involves running titles that are obviously illegal, such as homebrew or titles before their official release date. More on what can be done in the other questions...

3: Public headers? Private headers? What is that? (Explain me like I'm five)
Headers are a unique piece of data, like a serial number, that is sent when a game tries to connect online. For online connectivity, a valid header is needed. The header however, doesn't need to match the game. For CIA titles, the console's header is used and nothing needs to be done. For Gateway or Sky3DS users, a header is required. As far as experience has shown, Nintendo can ban public header users but not private ones, even if the same header is used on multiple titles. This leads us to believe that all they're looking for is if two identical headers are in use at the same time. Headers are also used as the encryption key for save files, so Gateway users must decrypt these or use other software in order to backup or edit save files.

4: What happens when a console is banned? Is it temporary or permanent? How do I know if it's temporary? Is the NNID banned or the console? Most effective way to unban?
In the past bans used to be temporary and last about 2 weeks. Since then, Nintendo appears to have grown confident in their detection schemes and a ban today related to suspected piracy is almost guaranteed to be permanent. Unbanning methods revolve around the idea of changing something called your firmware's LocalFriendCodeSeed_B, or LFCS, described here. Note that method 3 still works and is not actually obsolete as the thread implies.

5: When my console is banned (temporary or permanently) am I also banned of playing Local Multiplayer? Is there any risk of getting my console banned if I play Local Multiplayer? (Freeshop game vs. Legit or viceversa or Freeshop vs. Freeshop)
Local multiplayer is completely unaffected by a console ban. Other local features such as StreetPass still work, and you are still able to use the Internet Browser. Anything having to do with Nintendo's servers however, is blocked.

6: (This is just out of curiosity) Could a 2nd hand console (being sold by the shop Cex for example) be banned of some sort? How can I check it?
Yes it is entirely possible. Not only that but it may be decieving too. Even if a console appears to be not banned initially, it is possible that its seed has been made public, or that at some point any one other person sharing the seed gets banned, in which case the original console gets banned too. It's also possible that the console has left a log of illicit software activity on Nintendo's servers, which has not yet been picked up but will be on Nintendo's next banwave sweep. Aside from trying to connect the console itself, you could check if it is hacked. If it is, the chance increases that the seed may have been dumped, or that the console was used online in a way that Nintendo caught on. It is not a sure thing however, as the previous owner could have removed the hack and all traces in order to sell the console without suspicion.

7: Is there anything I should also know about risks of ban and ways of avoiding it?
+Don't install CIA homebrew, use them through the Homebrew Launcher.
+Set all settings to broadcast running titles and anonymous info off.
+Do not go online with unreleased titles - not just to play them online but don't even turn your wireless on. Of all other suspect activities, Nintendo catches on and bans these the fastest it seems.
+Avoid installing paid DLCs that you did not buy.
+There MAY BE some risk in playing software titles only available on eShop that you didn't buy on your account. In general, try to keep your software titles consistent with your region. It's not clear if Nintendo really acts against this but the chances do increase if the game also has multiplayer functionality and you use out-of-region titles and definetly they won't work in local multiplayer with friends(yes Nintendo is stupid like that).
+Avoid software injects(like FBI into Health and Safety app) and if you do it, do it offline and then use a tool like Cthulhu to clear the icon/data cache. Check the Activity Log to make sure it appears as normal.+IF you're using an old flashcart(none on the market today, most from the pre-2012 era) that doesn't spoof a DS game, be aware that its usage will be pulled from the Activity Log and displayed as Last Run Title in Mii Plaza. The feature to do so and the option to disable sending this info to Nintendo exist. It is a rare case but worth mentioning if you want to make sure you're covering everything.
+Avoid using save editors for games with online features. Some edits might be harmless, others might be blatant hacks easily detectable and bannable by Nintendo. It's also possible that they may be subtle, like some internal data that can't happen on legit games or an inconsistency that is impossible.
+Do not use cheats online. This should be fairly obvious.
+Always check if you're doing any sort of firmware changes(like deleting files to reset stuff or changing seeds etc.) that you do not put your console in a state where suspicion is aroused on Nintendo's servers. For example, your console having been EU and then suddenly it reports itself as US, or it was firmware 11.6 and now you changed it to 11.4. The more "weird stuff" is seen happening, the higher the chance you'll be suspected.

Wow, thank you so much for that detailed reply!!! :)

If you don't mind explaining one more thing... Let me make an 8th doubt:

8: Of all the advices in nº7, which ones should I follow if I only plan to play Local Multiplayer and not even log in my NNID?

 

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Wow, thank you so much for that detailed reply!!! :)

If you don't mind explaining one more thing... Let me make an 8th doubt:

8: Of all the advices in nº7, which ones should I follow if I only plan to play Local Multiplayer and not even log in my NNID?
First of all, you are allowed to do both of those things while being completely safe. I also don't quite agree with avoiding using homebrew rosalina injection as long as it's done in a game and not the health and safety app. Playing online is completely safe even for titles you do not own. I specify this in the essay i linked earlier on how luma3ds doesn't inherently cause bans and acts and is detected as a regular vanilla 3ds.
 
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The Real Jdbye

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First of all, you are allowed to do both of those things while being completely safe. I also don't quite agree with avoiding using homebrew rosalina injection as long as it's done in a game and not the health and safety app. Playing online is completely safe even for titles you do not own. I specify this in the essay i linked earlier on how luma3ds doesn't inherently cause bans and acts and is detected as a regular vanilla 3ds.
Well, from what I heard, the Rosalina hb. title pretty much only works with Download Play. It's the only thing that has the needed permissions (I guess because Download Play has permission to launch arbitrary titles but games and other system titles don't? IDK)
It also works with hblauncher_loader, basically overwriting the actual code that hblauncher_loader normally loads.
 
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Giodude

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I can't or I don't know how to change it...

If any Mod is reading please add it as a question!
You cant, only mods can

--------------------- MERGED ---------------------------

Well, from what I heard, the Rosalina hb. title pretty much only works with Download Play. It's the only thing that has the needed permissions (I guess because Download Play has permission to launch arbitrary titles but games and other system titles don't? IDK)
It also works with hblauncher_loader, basically overwriting the actual code that hblauncher_loader normally loads.
Oh really that's interesting. Smash 4 has always been my go-to.
 

Searinox

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Well, from what I heard, the Rosalina hb. title pretty much only works with Download Play. It's the only thing that has the needed permissions (I guess because Download Play has permission to launch arbitrary titles but games and other system titles don't? IDK)
It also works with hblauncher_loader, basically overwriting the actual code that hblauncher_loader normally loads.
I bound Rosalina's app for HBL to the Sound and Music app. I've also tried binding it to Activity Log and it worked. H&S doesn't(it will run but it crashes when launching any homebrew) but several others work too.
 
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