I know that there's a syscall in ctrlib but is there currently anyway to force the cputime to somthing other than the default for games? I'msure that this'll fix a lot of th ebigger issues with games as it made a huge difference on the psp all except the dungeon siege game which still took upwards of a minute to finish loading.
The rest though ran way better and I'm sure that a majority of the loading time is decompressing the assets so they can be used in ram so that companies can save cash.
The rest though ran way better and I'm sure that a majority of the loading time is decompressing the assets so they can be used in ram so that companies can save cash.