A way to fix the sounds effects on XCX

Discussion in 'Wii U - Emulation & CEMU' started by Alazred, Jan 26, 2017.

  1. Alazred
    OP

    Alazred Newbie

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    Jan 26, 2017
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    Someone on Reddit is trying to work on mods for XCX and the problem of the sound effects being too loud in-game came.

    https://www.reddit.com/r/cemu/comme...censored_usa_version_of_xcx/?ref=search_posts



    Sadly, it seems the the sounds effects are hard to extract and to modify , as they seem to be encoded in some obscure format called .acb. The tool in the linked forum also seems to not work on XCX.

    http://imgur.com/3dwR0nA

    So I ask you the question, is there is any obscure tool who will do the trick? Or is there a way to do it with the eternity tool?The goal is to lower the volume of the sounds effects, as increasing volume for the music and the voices cause clipping.
     
    Last edited by Alazred, Jan 26, 2017
  2. stelvia

    stelvia Member

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    Dec 22, 2016
    You have all sound files available for you folder \content\stream .. .adx format
    so just need to normalize volume in all files

    there are a lot of sound programs
     
    Last edited by stelvia, Feb 10, 2017
  3. GITech

    GITech Newbie

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    Feb 19, 2017
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    Hey, I'm that guy! :D

    The author of the Eternity Tool software told me in a PM that: "Well, it uses a codec different to hca/adx/aax, which are the only ones supported by the tools atm", though maybe he can be persuaded if more people ask him about it! Here is the thread: http://animegamemods.freeforums.net...udio-tool-link-tutorial?page=2&scrollTo=15074

    Unfortunately the content\stream folder only contains the music and most of the voice files, and re-encoding them is futile in my attempts as they just come out sounding terrible if you try to increase the volume of the voices much at all.
    Lowering the volume of the music files would be a good thing if it weren't for the SUPER loud sound effects, which is the main/real cause of unbalanced volume levels.
    Lowering the volume of the SFX would be the ideal solution, but they are contained in the "snd.cpk" file in ".acb" format.

    I've also read a post that mentions XCX may have issues with stereo or surround sound mixing, causing the volumes to be mixed incorrectly.


    PS: Check out my latest work for XCX in Cemu here: https://www.reddit.com/r/cemu/comments/5uv91b/massive_graphic_pack_for_xcx_13_gfx_settings_5/ ;)