that I'm not sure. I don't know how it all works, but one of the areas the ps3 is bottlenecked on is the ram. the 360 and ps3 use the same amount of ram, with one given to games; the other to the os. however, the 360 uses shared ram, so a game can use ram designated for the os, as long as there's enough of it. the ps3 can't. that's why you don't have cross play, in game music from mp3s, and why multiplat games usually play better on the 360. it's sony's fault for doing that. anyway, I know that webman mod gives ftp low priority, because its main purpose to maintain system stability. I'd imagine other backup loaders do the same. so, technically it's not the system that causes those timeout errors, but at the same time, it is the system. the system might crash after so much time if the backup loader just ditched stability.