Hi all, recently new details about the Wii U version of Zelda: BotW have been revealed. I'm currently at FW 5.5.0 using loadiine GX2 to play my games from SD. This brings up a few questions: It has been announced that the Wii U version of BotW will need 3GB of internal memory. I think i never played/installed any Wii U game that required internal memory for game-content. Will this space be required to be free on the SD card in the case of loadiine or do you still need 3GB of space on your Wii U's internal memory? I'm asking this because I barely got 3GB of free internal space but I know that save games for loadiine are also stored on SD (I also know that you can extend the internal memory with USB-storage but I'm not sure if this works with running games from loadiine). As i wrote I'm currently on FW 5.5.0. I assume that the game will require the newest FW 5.5.1 to run. I'm kinda out of the loop with the current state of Wii U hacking so I wonder what would be the best way to go about this. Can I update my exploited-FW somehow? Or do I just apply the latest official update and exploit again afterwards? I also read something about FW-spoofing if I remember correctly. For the sake of easiness in the past I have been putting games marked "ready2play" or "loadiine ready" on my SD card and I assume those should be available for BotW as soon as the game comes out. Other than what I mentioned things with BotW should not be different compared to playing any other game through loadiine or am I forgetting something here? Thanks for any advice!