I wanted to foster a discussion on Wii memory with regards to homebrew. I have been using HBC since late August/early Sept . When I got a WAD of backup launcher 0.3beta, I was very concerned over how many free blocks I had! I have many games for the Wii, and I have noticed that many 3rd party games take a lot of space for their saves. For example, Super Mario Galaxy save takes 1 block - Sim City Creator takes something like 143! There are many examples of that! Between a few saves, World of Goo from the shop channel and Zelda OOT, my Wii was basically out of memory. I know that Nintendo is working on a solution to supposedly allow you to ship VC games to SD, but that won't necessarily solve the problem from what I understand. A lot of the apps that run through HBC obviously load from SD(HC) or support USB (and even network boot, woo!). Will something like the cSM incorporate these features, or is there a need for an independent project? It would be cumbersome to transfer saves to/from the SD card to/from Wii system memory. So much so, that I even deleted the Internet Channel, Everybody votes, and Check Mii Out to conserve. Thoughts and ideas are appreciated.