Hacking 4.3U and Homebrew but a few newbie questions

alltexan2010

New Member
OP
Newbie
Joined
Nov 16, 2010
Messages
3
Trophies
0
XP
1
Country
United States
I have 4.3U and Homebrew. I have read and read but I cannot find the answers to a few issues I'm having. Any assistance would be GREATLY appreciated.

I can have an external 500 gb drive and it is partitioned to 100gb FAT32, and 400gb WBFS. When I copy WBFS game files to the FAT32, I can play them without issue through USB Loader GX. I have the USB configurable set up to play ISO's on the 400gb partition. I use WBFS Manager to put the ISO's on that partition. I can play 3 games successfully from ISO on that partition. ANY other ISO's that I add to that partition freeze at the loading screen of Configurable USB Loader. For the life of me I cannot understand why. I have tried about 8 other games and they all freeze when at the load screen. Still the 3 original that I put on there work perfectly. I would love to add more games but I cannot figure out how to do that and have them work.

Another issue that I have is that I cannot get a single burned DVD to play. The only thing that I can figure is that I'm using DVD+R discs. Should that work, or do I really need DVD-R?
 

Riley

Well-Known Member
Member
Joined
Mar 9, 2009
Messages
1,123
Trophies
1
Location
BC Canada
XP
196
Country
Canada
alltexan2010 said:
Another issue that I have is that I cannot get a single burned DVD to play. The only thing that I can figure is that I'm using DVD+R discs. Should that work, or do I really need DVD-R?

DVD+R's never work for me. Neogamma always gives errors. DVD-R Verbatim is best.
 

Coto

-
Member
Joined
Jun 4, 2010
Messages
2,979
Trophies
2
XP
2,566
Country
Chile
Same here, DVD-R burned at 3x works for me. DVD+r is reported to have problems.

Oh, make sure you use some good DVD burner like LG, and get IMGBURN.
 

alltexan2010

New Member
OP
Newbie
Joined
Nov 16, 2010
Messages
3
Trophies
0
XP
1
Country
United States
Thanks Coto. I will certainly try DVD-R's, and IMGBURN.

Do you have any idea why I cannot run ISO's from my hard drive, beyond the 3 that I had on there originally? I am putting them on the drive the same way I did the original 3.
 

Coto

-
Member
Joined
Jun 4, 2010
Messages
2,979
Trophies
2
XP
2,566
Country
Chile
alltexan2010 said:
Thanks Coto. I will certainly try DVD-R's, and IMGBURN.

Do you have any idea why I cannot run ISO's from my hard drive, beyond the 3 that I had on there originally? I am putting them on the drive the same way I did the original 3.


Actually.... I believe you have too much partitions and detecting those, make USB loaders to freeze.

You should keep a single 500GB FAT32 Cluster size 32/64KB Partition, with all the stuff you already have, incluiding Game ISOS. You can do this easily with any FAT32 formatter (comex has one?) then download and use the latest Wii Back Up Manager PC app to convert/import all your ISOS back onto your current HD.

Of course, if you have larger files than 4GB will be an issue, and if that´s your case, you should keep 2 partitions, NTFS and FAT32. NTFS for larger files and FAT32 for ISO games.

Wii Backup Manager will let you do this with ease, so be sure you have plenty of space to store your current ISOS in order to do this transfer.

And, I recommend to have at least installed Framework 2.0 in your current Windows machine to prevent problems.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
  • nitr8 @ nitr8:
    I went back to the old port I had previously running as it's the only one which was up to complete with sound, music, controls etc.
  • SylverReZ @ SylverReZ:
    @nitr8, How long have you worked on this port, just this year?
  • nitr8 @ nitr8:
    ...and I'm currently playing it - no crash so far. If I could, I'd live-stream
  • SylverReZ @ SylverReZ:
    Or play through it until you encounter a bug or so.
  • SylverReZ @ SylverReZ:
    You should maybe hire beta/alpha testers to playtest your game while you continue to update the port, but that's up to you.
  • nitr8 @ nitr8:
    I have been working on BLOOD for the Wii for a few weeks but that was 2 years ago until I noticed that it would randomly crash out of a sudden at some point and I never managed to find the origin of the bug.
    +1
  • SylverReZ @ SylverReZ:
    @nitr8, Something like an USB Gecko would be extremely helpful for debugging. Not sure if there might be an IDA plugin which can do this wirelessly.
  • nitr8 @ nitr8:
    That also was the reason why I never released it to the public. Which btw. is a shame because the game is basically "complete" and ready for release
  • SylverReZ @ SylverReZ:
    @nitr8, If you consider open-sourcing this, then I'm sure somebody could point out the bugs for you in the repository, such as walking through step-by-step on what it's doing.
  • nitr8 @ nitr8:
    I have 2 USB Gecko's. I'm using one for debug printout messages while I use the second one for realtime debugging within Eclipse where I make changes to the code
    +1
  • SylverReZ @ SylverReZ:
    @nitr8, Ah good, having two is always handy.
  • SylverReZ @ SylverReZ:
    Not sure why you'd want to, but it's a good thing at least.
  • nitr8 @ nitr8:
    You need two if you want realtime-debugging AND debug printout at the same time. The problem is that GDB (the GNU debugger) needs a connection over a serial port while the other one also needs a connection over a serial port. You cannot send debugging commands and printout messages over the same port. It just wouldn't work. I've tested this.
    +1
  • nitr8 @ nitr8:
    I should probably see if I can run this natively on a PC using the original commits where I pulled the code from. Basically the repository is the same but the commits were different when it comes to the main game code and the engine overlay...
    +1
  • nitr8 @ nitr8:
    BTW: I saw you mentioned me in the link to the ROTT wall bug where a moving wall exits the game map.
    +1
  • nitr8 @ nitr8:
    The original developers put an image into the code which would be shown once this bug happens. It's the one you see at the end of the video and it's also the same image I'm using as an avatar.
    +1
  • nitr8 @ nitr8:
    Anyway, I hope BLOOD will finally make it's way onto the Wii. I ported DOOM, HERETIC, HEXEN, STRIFE, ROTT and HEXEN II before years ago. I simply cannot imagine that it's too hard to get the game
    running stable.
    +1
  • K3Nv2 @ K3Nv2:
    Wut
  • SylverReZ @ SylverReZ:
    @nitr8, Okay, good luck with that. :)
  • realtimesave @ realtimesave:
    don't hide pls
  • realtimesave @ realtimesave:
    oh hi SylverReZ
  • nitr8 @ nitr8:
    If I just had the chance to live-stream the running game on the Wii... :unsure:
    +1
  • SylverReZ @ SylverReZ:
    @realtimesave, Oh, hey. I was pretty busy lol.
    K3Nv2 @ K3Nv2: https://youtube.com/shorts/FXllZylY8kw?si=WpXIwePEfjuU8SJM