3DS Browser Sidescroller Game: Nekos in Wonderland

Discussion in '3DS - Games & Content' started by AkiseAru, Jul 16, 2013.

  1. AkiseAru
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    AkiseAru Member

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    ---Project Wonderland---



    http://socialneko.com/wonderland/game.php
    How it began:


    Wonderland began development on June 24. We originally wanted the game to be released on the DSi and 3DS. As I was creating the engine for Neko, i realized that the engine was too much for the DSi to handle. So when making the demo for the 3DS, I didn't even bother with the DSi version.

    Artwork:

    If me and Akise are going to release something... we want the artwork to be at LEAST decent. So we began work on sprites. Thanks to Akise, I was able to focus on the engine more as he helped out quite a lot with sprites. The sprites look great. We hope you enjoyed the work we put into them.

    Development:

    When creating the engine for Neko and collisions. It was a bit difficult.. not so much with the physics itself, but the collisions were a bunch of trial and errors. But as soon as i got it off the ground.. we began the level design. Originally, I wanted NiW to be a simple side scroller. When, i told Akise about this... he told me it would be better to create a level that takes advantage of the physics itself. Thus, that one hard part with the 2 platforms was born...

    Development For DSi:

    After the release of the demo, we had realized... many of our users at http://socialneko.com don't have 3DS'. Although DSi platformers were unheard of. I began work on a new engine. This engine was much simpler as it doesn't have physics to it. Basically besides gravity, you stop on a dime. I don't really like that idea...but its the only way to keep the DSi from losing to many frames. I also had to make an engine for all the collisions as well which is paying off so far...

    Current Plans:

    - Finish DSi Demo
    - Make Changes to Physics (3DS)
    - Make Changes to Collision Detection (3DS)

    [​IMG]

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    [​IMG]

    Stay tuned...
     


  2. DinohScene

    DinohScene Capture the Dino

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    Omg it looks supercute and fun ;o

    Deffo going to play it!
     
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  3. Bobbyloujo

    Bobbyloujo I am a millipede, I am amazing.

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    This is really cool! Good work!
     
  4. SignZ

    SignZ Timelord

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    That's really nice. Never thought you could use the DSi/3DS's buttons for browsergames like this.
     
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  5. The Real Jdbye

    The Real Jdbye Always Remember 30/07/08

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    Alola
    Remove the black text from your post. I can't read it on the dark theme.
    Looks fun though.
     
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  6. KuRensan

    KuRensan aka Pearbook

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    I tried it on Wii U because it was on while reading this. It's awesome to see this working
     
  7. Duo8

    Duo8 I don't like video games

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    It's amazing you can fit THIS in a browser game for 3DS. However the controls are a bit funny.
     
  8. BORTZ

    BORTZ "Another stunning Van Gogh"

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    Hmm very interesting. I think i remember a website that had Wii specific games too...
     
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  9. Ethevion

    Ethevion Wannabe Artist

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    That's a really neat game. One problem I found in the demo is that you can't jump higher than the screen allows even though there's nothing blocking you. Not sure if you meant to do that or not, but I thought I'd let you know.
     
  10. Duo8

    Duo8 I don't like video games

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    This prevented me from getting past the first level.
     
  11. ryanttb

    ryanttb Member

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    Nice work, keep it up! A 3DS browser-specific version would be awesome :)
     
  12. AkiseAru
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    AkiseAru Member

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    First level is all about timing. 8) The demo only contains that level though.
    Still making the level designs for the others. :{D

     
  13. Ethevion

    Ethevion Wannabe Artist

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  14. AkiseAru
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    AkiseAru Member

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    Changed the sprites for better ones.

    Added doublejump (it's now easier to get past the 2 floating platforms)

    Also, I'll leave this here

     
  15. AkiseAru
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    AkiseAru Member

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    watch pls

     
  16. Duo8

    Duo8 I don't like video games

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    Neat. Gonna try it now !
     
  17. RedCoreZero

    RedCoreZero Creativity is Power

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    I was going to say shit, but nevermind it's great!
     
  18. AkiseAru
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    AkiseAru Member

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    We expect to release the new demo soon.
    Not giving release dates though, as it sets a limit and we don't want the game to feel "rushed".
     
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  19. warriosbest

    warriosbest GBAtemp Regular

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    like created by stencyl....good job! :lol:
     
  20. AkiseAru
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    AkiseAru Member

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    EZ-Megaman, SPjunkie and SignZ like this.