I've been wondering this for a while but keep forgetting to make a topic. To create a 3d image the same scene has to be rendered twice from two different perspectives, i know the cost won't be twice as much since you already have textures, filters, AI and most things already rendered, but surely there will be a cost?
So what is the processing cost in % when rendering a scene from one angle, compared to rendering the same scene from 2 angles?
Does this cause a noticeable decrease in graphics quality?
Edit: And what about after processing like AA and AF and bloom, these would need to be applied twice i think
So what is the processing cost in % when rendering a scene from one angle, compared to rendering the same scene from 2 angles?
Does this cause a noticeable decrease in graphics quality?
Edit: And what about after processing like AA and AF and bloom, these would need to be applied twice i think