2nd December 2009 xbox 360 releases

Discussion in 'Xbox 360 - Games & Content' started by FAST6191, Dec 2, 2009.

Dec 2, 2009
  1. FAST6191

    Reporter FAST6191 Techromancer

    Nov 21, 2005
    United Kingdom
    <!--sizeo:5--><span style="font-size:18pt;line-height:100%"><!--/sizeo--><b>Introduction</b><!--sizec--></span><!--/sizec-->
    I know I said last time that it would be the last post for a while but it seems some stuff happened that is worth reporting on.
    In terms of actual releases it is just Konami Classics Vol. 2. and Tony Hawk Ride left to come, as Tony Hawks have been both critically panned and requires an extra controller I doubt many will be all that eager......
    Those waiting for Guitar Hero: Van Halen it was released back on the 11th of October (it was a preorder bonus of sorts).
    It also seems a load of homebrew development happened.

    For those just joining us the general idea behind these posts is in each post the days (or time since last post if nothing much happens on a given day) summarises the state of the 360 scene, it is done in the subforum as GBAtemp is mainly geared to towards the GBA and current Nintendo consoles but there are a substantial amount of 'tempers familiar with other consoles as well who discuss such things on the 'temp.
    We cover big releases (a short writeup, release name, region locking information and NFO), the smaller releases (those without English in are usually covered here although we will cover a big Japanese release on the rare occasions one happens), any nuke information and likewise any confirmed games added to the 360 game verification tool ABGX360 as well as any homebrew news.
    We tend to avoid covering the P2P game releases as they are not especially reliable when they beat the scene to releasing (previous years have seen several big releases made ahead of street dates which were later found to not be up to scratch, this has been repeated this year as well) and afterwards there is not much point, this being said if any are of note they will be mentioned in passing.
    If you have any suggestions for the format of the post or things we should add please chime in, things will calm down now but if you want to help out have a look at the recruitment thread:
    <a href="http://gbatemp.net/index.php?showtopic=179009" target="_blank">http://gbatemp.net/index.php?showtopic=179009</a>

    The wave 4 and 5 section as well as the notes on banning have been moved to the "useful things to know" section that appears at the end of these posts.

    <!--sizeo:5--><span style="font-size:18pt;line-height:100%"><!--/sizeo--><b>Nukes and related news as well as less notable releases.</b><!--sizec--></span><!--/sizec-->

    One nuke since last post (ABGX now lists 216) although there have been others on various sites.

    ABGX has <b>MX.Vs.ATV.Reflex.USA.RF.XBOX360-Lagartija</b> turns out my apology of sorts to Lagartija was premature, their MX vs ATV release was nuked for being a p2p repack.
    Official nuke reason: p2p.source_i50.tinypic.com.jjtw5l.png
    tinypic link : i50.tinypic.com/jjtw5l.png

    <b>Rogue.Warrior-XBOX360</b> has also seen nukes for wrong rar size and dupe although it was unnuked and nuked again... long story short the release has not been questioned.
    Nuked on 2009-12-01 17:57:10 dupe.DAGGER.2009-11-24_wrong.packet.size [CentralNET]
    Unnuked on 2009-12-01 18:05:11 not.dupe_USA.vs.PAL [LocalNet]
    Nuked on 2009-12-01 22:45:26 bad.pack_console.rule.2.2.for.xbox360.and.xbox360.rules.rule.3.state.volume.size
    .should.be.50mb.or.100mb [oneNET]

    The PAL release from Dagger appeared to have region locked Japan out while the US version is region free in case you were wondering.

    <u><b>Less notable releases</b></u>

    Despite some being region dupes everything has English in and as such is appearing in the main post.


    Lots of stuff has happened here, so much that I might have to do a one off round up of the homebrew developments at some point and indeed an abridged version will appear here.

    First bannings, they have happened, they appear to be related to the firmware of the drive being detected (which should be sorted in an upcoming firmware but not with what exists) and have taken some functionality from the console in addition to live.
    Several things can be done:
    1) restore an old NAND backup from before the ban (but not so early as to be before efuses were blown). Requires you have a pre ban backup.
    2) ground the write protect switch of the NAND (people usually stick a switch in too as writing is useful on occasion). Requires you do to it before you get banned.
    As an aside there is a crude detection method here, it is not foolproof by any means but it is simple to do, read more here:
    <a href="http://www.xbins.org/nfo.php?file=xboxnfo1751.nfo" target="_blank">http://www.xbins.org/nfo.php?file=xboxnfo1751.nfo</a>

    3) Due to the way things work there are older secdata.bin files buried within the NAND. As they are already signed you can swap them around at will and some of these backups will be from when you could still use the hard drive installs and sign profiles for other machines.

    Knowledge of all three is useful but in the case of 1 and 3 you will need the ability to backup the NAND. You can do this as part of homebrew although it should be noted that the hardware side of the JTAG hack (the part with diodes) is not necessary or even advised you do if you are only playing with previously signed data and your NAND (indeed if you have been banned in this latest wave your homebrew options are non existent) .
    More here:
    <a href="http://www.free60.org/Reading_out_NAND" target="_blank">http://www.free60.org/Reading_out_NAND</a>
    There is a USB version available but it is quite expensive to pull off, search xbox hacker forums for it.

    The initial hack required you to manually search the dump but there are now automated tools that can pull the relevant data and pretty much do everything but flash it back for you.
    <a href="http://www.xboxhacker.net/index.php?topic=12759.msg87614#msg87614" target="_blank">http://www.xboxhacker.net/index.php?topic=...g87614#msg87614</a>

    Xbox-scene have a list of some others as well but the link above is the "best" at present, you can read more about them on their post:
    <a href="http://forums.xbox-scene.com/index.php?showtopic=697512" target="_blank">http://forums.xbox-scene.com/index.php?showtopic=697512</a>
    Some more links
    <a href="http://forums.xbox-scene.com/index.php?showtopic=697231" target="_blank">http://forums.xbox-scene.com/index.php?showtopic=697231</a>
    <a href="http://www.xboxhacker.net/index.php?topic=12759.0" target="_blank">http://www.xboxhacker.net/index.php?topic=12759.0</a>

    For those of you still with homebrew capable consoles a tool was released over at <a href="http://x360.gx-mod.com/modules/news/article.php?storyid=2355" target="_blank">http://x360.gx-mod.com/modules/news/article.php?storyid=2355</a> that allows you to easily fiddle with keyvaults on your 360 to do things like region changing and drive key changing.
    More importantly for homebrew capable consoles it seems the rebooters have been continued to be worked upon and we now have two
    1) Freeboot
    2) XBReboot

    Freeboot is presently tied to a console with dual NAND but supports more of them while XBReboot is limited to xenon consoles but can be flashed to the original NAND.

    The idea behind this is that the 360 only checks the kernel on hard boot but by soft resetting into a kernel you can mess with it as much as you like.
    The first thing they do is to make games think they are running on a later kernel (well they actually are) but the mess with it as much as you like thing is what is important.
    Even at this stage we have signing checks disabled on hard drives (any hard drive will work), signing on 360 xex files (hacked games), region locking gone, live/pirs stuff not needing to be signed: modding of hard drive content ranging from downloaded stuff like map packs to XBLA stuff (not sure if/when we will see a massive flood of stuff here).
    A thread that discusses it in more depth:
    <a href="http://gbatemp.net/index.php?showtopic=193887" target="_blank">http://gbatemp.net/index.php?showtopic=193887</a>

    Although since that thread a new version of xbrebooter has appeared:
    <a href="http://www.xbins.org/nfo.php?file=xboxnfo1755.nfo" target="_blank">http://www.xbins.org/nfo.php?file=xboxnfo1755.nfo</a>

    Perhaps of interest to most is the release of a hacked iextreme 1.6 for the liteon 83xxxxx v2 and 9 series. (This means all drives are once again hackable)
    <a href="http://www.xbins.org/nfo.php?file=xboxnfo1754.nfo" target="_blank">http://www.xbins.org/nfo.php?file=xboxnfo1754.nfo</a>
    1.6 seems to be what is getting people banned from live but it is there if you want it.
    As the drives mentioned were previously deemed not able to be hacked you also have a method to dump the drives, the first methods were somewhat difficult but the current one is somewhat easier (still harder than anything before it though).:
    <a href="http://www.xboxhacker.net/index.php?topic=12956.msg88305#msg88305" target="_blank">http://www.xboxhacker.net/index.php?topic=...g88305#msg88305</a>
    GBAtemp thread:
    <a href="http://gbatemp.net/index.php?showtopic=193838" target="_blank">http://gbatemp.net/index.php?showtopic=193838</a>

    It has also been mentioned that the new lite touch firmware has been completed and is presently in testing (still no ETA).

    Finally just to make it a proper roundup a few weeks back the 250 gig HDDSS.bin file was released allowing you to make 250 gig hard drives for about the price of a 120 gig official one (this may be somewhat redundant for some with the release of the rebooter apps which can work with any drive and not the select few the official xbox works with). It also saw the return of interest in the tools to play with 360 hard drives and the guides surrounding it. We have now also seen some of the game updates get bundled and released to the scene (more in the releases section), the main tool of choice is xplorer360:
    <a href="http://www.xbox-scene.com/xbox360-tools/Xplorer360.php" target="_blank">http://www.xbox-scene.com/xbox360-tools/Xplorer360.php</a>

    <b>Additions to ABGX360</b>
    We suggest you use the link below and the abgx360 tool as the site does not use scene naming meaning it can be quite hard to tell entries apart, this is just for reference really (RF= region free)
    ABGX360 ( <a href="http://abgx360.net/verified.php" target="_blank">Web frontend to verified database</a> ) added:

    James Cameron's Avatar: The Game <i>region free</i> (4th Wave)

    <!--sizeo:5--><span style="font-size:18pt;line-height:100%"><!--/sizeo--><b>Releases</b><!--sizec--></span><!--/sizec-->

    Release dates can be found here: <a href="http://www.gamefaqs.com/console/xbox360/" target="_blank">http://www.gamefaqs.com/console/xbox360/</a> although the dates on gamefaqs seem to be slightly "off" and as usual are subject to change at the last moment.

    Konami Classics Vol. 2. and Tony Hawk Ride is all that is left for the English speaking world this year, Japan has a few region dupes and maybe a game or two but nothing of great note and most of the stuff with release dates in Europe/Australia has already been released as region free.

    As an aside if possible the NFOs are being sent as unicode/some encoding that will not lose the format if possible which means we may not lose the ASCII art any more (I am far too lazy to make up picture NFOs not to mention I like text), for old ones perhaps <a href="http://shailendra88.blogspot.com/2009/02/how-to-view-nfo-files-in-firefox.html" target="_blank">http://shailendra88.blogspot.com/2009/02/h...in-firefox.html</a> is of some use.

    In order of most recent to pre:

    A new sort of release but one that is welcomed.
    Here are a collection of the free updates for games (paid content is now in the realms of the rebooters mentioned in the homebrew section), the modern consoles seem to have taken the release and patch later route often favoured by PC developers (although I guess it does save on 1.1 releases and saves waiting for game of the year editions) which is a pain for those without a live enabled 360 (by ban or by choice)
    To work it you will need access to your 360 hard drive on a PC. There are many ways (many mentioned in the NFO) and the recent release of the 250 gig hddss.bin has caused a bunch of guides to hard drive manipulation and tools for it to appear so have a look for those.
    Warning: Spoilers inside!

    Region free, nice as the European release is not set until early February next year (although it should be out in Australia on the 10th).

    Spare proper Lagartija's release as it was a p2p repack.

    MX vs ATV Reflex is the fourth MX vs ATV game to be released and while I have not played this the prequels have been entertaining and definitely a "party" or freeplay sort of game (dare I say the sort of thing everybody should have in their collection). That is not to say it is not hard at times as it is if you want it to be.
    This version is a reboot of sorts featuring a new control scheme and physics engine (including terrain that can be altered by you driving over it).

    Warning: Spoilers inside!

    Region free, US source (PAL release apparently region locked Japanese consoles out but left Europe and US consoles)
    Some have nuked it for pointless reasons like rar size but I doubt it will stick, some are also not displaying this release.

    Based on the life of the Richard “Demo Dick” Marcinko it is a stealth game of sorts set in the mid 1980s, it has not fared very well in what few reviews exist though.

    Warning: Spoilers inside!

    Region free

    It was mentioned as an addition the last post but as a entirely new one has been made it gets to appear here as well. It appears to have fared very well in the few reviews I can find although it appears to be play as a cross between fellow world war 2 game Sniper Elite, the territory missions for GTA San Andreas and a bit of Assassins Creed thrown in for good measure.

    Warning: Spoilers inside!
    <!--sizeo:5--><span style="font-size:18pt;line-height:100%"><!--/sizeo--><b>Useful things to know</b><!--sizec--></span><!--/sizec-->

    First the current WIP GBAtemp 360 FAQ (not the same one that is stickied), it should cover most questions you might have on the 360 although it too is looking a bit out of date right now:
    <a href="http://gbatemp.net/index.php?showtopic=157263" target="_blank">http://gbatemp.net/index.php?showtopic=157263</a>

    <a href="http://pix.gbatemp.net/32303/XBOX360.Release.Standards.2007.v1.340.png" target="_blank"><img src="http://pix.gbatemp.net/32303/XBOX360.Release.Standards.2007.v1.340.png.tn.jpg" border="0" class="linked-image" /></a>
    Click on the image and it will load up the full picture.
    Some sections of the scene also use the general console release standards as well as the 360 ones.

    As many of you know modding your xbox can lead to a ban from xbox live (more or less the only recourse Microsoft have), we do not know the exact methods used to detect modding but it is a fair guess that it is related to the games not appearing as originals for various reasons although the last few months have seen this opinion shift to MS being able to detect the hacked firmware by some method.
    While playing games prior to street dates has been considered and indeed as of mid October 2009 MS have been seen to be targeting those who have as yet "unreleased" games on their profiles it is still somewhat up in the air.

    On the other hand prerelease games can sometimes be bad dumps, dumps from non retail sources, bad packing of dumps like any other dump but without a retail copy it is markedly difficult to verify a release beyond the basics. The tool AGBX360 is used to verify isos, directories and games burned to disc and can fix isos and directories if necessary but requires this data (a basic check using the data the game holds is still possible though).
    Those who do not care about being banned from live or are willing to risk it then not much need to worry unless otherwise mentioned (as an example the first leaks of Halo 3 ODST were bad which meant while they would run a good chunk of gameplay was missing).

    Little bits of 360 release history will be covered from time to time but if you want to delve into the substantial back catalogue of games for the 360 then
    <a href="http://www.abgx.net/filename/?ch=6" target="_blank">http://www.abgx.net/filename/?ch=6</a> has release names and a great deal of info.
    Another site that is also very useful is (they are frequently a source of the NFOs posted with these releases)
    <a href="http://www.ludibria.com" target="_blank">http://www.ludibria.com</a>
    Other sites with useful tools and info are
    <a href="http://abgx360.net/" target="_blank">http://abgx360.net/</a> (the homepage for a tool to verify and fix games, once a game is added to their database a more thorough check can be performed).
    <a href="http://www.xbins.org/" target="_blank">http://www.xbins.org/</a> the web frontend to an FTP site dedicated to homebrew for the original xbox and 360, easyxbins is a nice tool to access the FTP site ( <a href="http://www.360mods.net/index.php?name=Downloads&file=details&id=29" target="_blank">http://www.360mods.net/index.php?name=Down...tails&id=29</a> )
    We will leave info on how to flash xboxes for games and/or homebrew to other threads as it occasionally moves fast and is better left to them.

    The 360 supports region locking leaving it to developers and publishers to choose what is done (other than German releases what will be done is very unpredictable).
    Those without a homebrew enabled 360 (even then it takes a bit of effort) will find region locking is not able to be bypassed on the 360.
    There is no great worry unless you are sporting a Japanese 360 (English language games are often region locked out and Japanese xbox games can take months to appear) as game releases usually fall very close together region wise these days. Close together means usually within a week and this still usually means before street dates in respective countries.

    It has not come up here but it has in other places; region free is region free and it does not matter what territory the game that was ripped comes from so if there is a region free NTSC sourced release and you are in a PAL country do not wait on a PAL release unless you are waiting for a given language as it will not happen (and if it does scene rules tend to mean the release is nuked), similarly we are going to shift to just stating the regions a game is locked to rather than sources to try and eliminate some confusion unless it is unknown at the time of posting.
    There are four regions as far as the 360 is concerned being Japan (NTSC-J), USA (NTSC-U), Europe (PAL) and China (NTSC-C), Australia counts as PAL and anyone anywhere else in the world will probably have an imported 360 so I will leave that to the owners to figure out. China and Japan usually overlap along with the rest of Asia but not always (there are not all that many Chinese releases anyhow).
    It is incredibly rare but occasionally releases can vary by region, it is mainly a licensing (think music games) or data thing (big games may forgo a language) or even have multiple languages per "area" (Canadian area releases may have French and English while US releases may have Spanish and English).

    As mentioned there is now a homebrew method that works on new consoles (previous ones would only work on consoles without HDMI) provided you have not done the August 11th 2009 update or any subsequent ones. Many versions of Xell (the homebrew loader) have now been compiled so most 360 models are now hackable. If you have updated you are out of luck as a fuse will have been blown.

    There are two main options being considered:
    1) Flashing a different region code- unless you have a dual nand chip (one region on each) this is a fairly long winded process but it does work.
    If you can ignore the text speak xbox scene has a guide (we suggest you use it as a rough guide to understand what is going on):
    <a href="http://forums.xbox-scene.com/index.php?showtopic=693753" target="_blank">http://forums.xbox-scene.com/index.php?showtopic=693753</a>
    Also <a href="http://x360.gx-mod.com/modules/news/article.php?storyid=2355" target="_blank">http://x360.gx-mod.com/modules/news/article.php?storyid=2355</a>

    If you should manage to have your motherboard/cpu key and provided you do not downgrade then you should even be able to do it on a post august the 11th xbox, this is probably a very small subset of people but if you were hanging on with the intention of doing this sort of thing you might be in luck.
    Chip development (NAND chips this is) is also progressing once again.

    2) A "rebooter" app- The general idea is to (soft) reboot into a custom kernel/similar which handily ignores things like region checking.
    In late November/early December 2009 some tools appeared and they were quite developed at that.
    They are called xbreboot and freeboot, development is happening quickly so please consult <a href="http://www.xbins.org/" target="_blank">http://www.xbins.org/</a> xbox-scene or the forums here for more up to date news.

    A handful of 360 homebrew sites and guides exist (our own forums are also filled with knowledgeable people too) so for the curious
    <a href="http://www.free60.org/wiki/Main_Page" target="_blank">Free60 (the base of the current homebrew work)</a>
    <a href="http://www.eurasia.nu/wiki/index.php?pagename=Free60JtagHack" target="_blank">Euraisa writeup of the new hack and how it works</a>
    <a href="http://www.xboxhacker.net" target="_blank">Xboxhacker.net (forums frequented by the Free60 crew and many others)</a>
    Any discussion on those sites will be of a highly technical nature and a similar level of knowledge/ability is expected of you if you decide to join in.

    New to this section is a short note on wave 4 and beyond,
    Wave 4 (and wave 5) which has workarounds available is upon us, see wave 4 thread for more: <a href="http://gbatemp.net/index.php?showtopic=185528" target="_blank">http://gbatemp.net/index.php?showtopic=185528</a>
    While wave 4 is now nearly certain in a release there are the odd handful of games slipping through the cracks.

    A wave4 and 5 supporting iextreme (version 1.61) is now available for benq and samsung drive users, spoofing is still entirely possible and thanks to tools like jungleflasher or even firmtool it is very simple to pull off if you should you have a spare/old drive around.
    1.51 hitachi users should be able to boot without any special measures at all.
    1.6 users (available to all but Hitachi) can still use the one shot boot disc.

    1.61 for all other drives has been cancelled in favour of lite touch (LT) which is a further branch/evolution of the firmware. No ETA and not a great deal of information is available on it though.

    ABGX360 has now been updated to support wave 4 games as well.
    Many people who have also been banned and that have older drives have also gone back to the xtreme firmwares or non stealth iextreme.

    Guides to and tools to patch a game to a given wave are also available but we strongly suggest you do not use them and certainly do not get to rely on them at this time (even if you are not on live we would say think twice) as updates to iextreme will probably render your discs useless.

    MS have started their ban wave (the term wave is looking a bit incorrect mind as it seems to be detection rather than the usual ways) for Autumn/Winter 2009, no word on who how people are being targeted (people with all drive models, all drive firmwares, abgx360 checked games, before release and after release playing have reported bans while others are carrying on business as usual). c4e/commodore4eva has stated that some tests are ongoing to try and determine what goes.
    Note that banning is no longer just a lack of live (system link still works and a lot of you will find you are able to use VPN to play with local friends) but a lack of hard drive installs and a few network streaming abilities so it might be worth pulling the network cable for a while.
    We have got a few things that can be done though if you are willing to use some of the homebrew techniques mentioned above to restore lost functionality (other than live of course).

    Banning thread thread here:
    <a href="http://gbatemp.net/index.php?showtopic=188345&st=0&start=0" target="_blank">http://gbatemp.net/index.php?showtopic=188...t=0&start=0</a>
    Some people have taken to trying to see if they have been banned by starting a recall order, if it fails a ban is probably to come shortly after.
    Good news is that if you restore a NAND dump from before the ban your hard drive abilities will return for the most part and everyone should now have the ability to do such a thing (you can backup NAND regardless of kernel but be careful if you update and try to restore an old backup as fuses might have been blown and the 360 will fail to boot), MS have also left old copies of data in the NAND so you can dump the NAND and restore an older secdata.bin.
    It might have been mentioned in passing but there is also a relatively simple hardware tweak you can do but be prepared to reverse it in months to come.
    <a href="http://www.eurasia.nu/modules.php?name=News&file=article&sid=2483&mode=&order=0&thold=0" target="_blank">http://www.eurasia.nu/modules.php?name=New...r=0&thold=0</a>

    This happened a little while back now but they apparently cracking down on games being played before street dates as well (a change from their actions in the past), more here:
    <a href="http://gbatemp.net/index.php?showtopic=186000&hl=" target="_blank">http://gbatemp.net/index.php?showtopic=186000&hl=</a>

    <b>Previous 360 release threads</b>
    The follow links are to the older release threads, if there is some time between threads anything that happened between threads will be covered.

    <a href="http://gbatemp.net/index.php?showtopic=193562" target="_blank">28th November 2009</a>
    <a href="http://gbatemp.net/index.php?showtopic=193139" target="_blank">26th November 2009</a>
    <a href="http://gbatemp.net/index.php?showtopic=191910" target="_blank">19th November 2009</a>
    <a href="http://gbatemp.net/index.php?showtopic=191045" target="_blank">15th November 2009</a>
    <a href="http://gbatemp.net/index.php?showtopic=190439" target="_blank">12th November 2009</a>
    <a href="http://gbatemp.net/index.php?showtopic=190082" target="_blank">10th November 2009</a>
    <a href="http://gbatemp.net/index.php?showtopic=188435" target="_blank">4th November 2009</a>
    <a href="http://gbatemp.net/index.php?showtopic=188435" target="_blank">31st October 2009</a>
    <a href="http://gbatemp.net/index.php?showtopic=187977" target="_blank">28th October 2009</a>
    <a href="http://gbatemp.net/index.php?showtopic=187667" target="_blank">26th October 2009</a>
    <a href="http://gbatemp.net/index.php?showtopic=186802" target="_blank">21st October 2009</a>
    <a href="http://gbatemp.net/index.php?showtopic=186608" target="_blank">20th October 2009</a>
    <a href="http://gbatemp.net/index.php?showtopic=186102" target="_blank">17th October 2009</a>
    <a href="http://gbatemp.net/index.php?showtopic=185995" target="_blank">16th October 2009</a>
    <a href="http://gbatemp.net/index.php?showtopic=185550" target="_blank">14th October 2009</a>
    <a href="http://gbatemp.net/index.php?showtopic=185003" target="_blank">11th October 2009</a>
    <a href="http://gbatemp.net/index.php?showtopic=184603" target="_blank">9th October 2009</a>
    <a href="http://gbatemp.net/index.php?showtopic=184168" target="_blank">7th October 2009</a>
    <a href="http://gbatemp.net/index.php?showtopic=183956" target="_blank">6th October 2009</a>
    <a href="http://gbatemp.net/index.php?showtopic=183553" target="_blank">4th October 2009</a>
    <a href="http://gbatemp.net/index.php?showtopic=183171" target="_blank">2nd October 2009</a>
    <a href="http://gbatemp.net/index.php?showtopic=182346" target="_blank">28th September 2009</a>
    <a href="http://gbatemp.net/index.php?showtopic=181667" target="_blank">25th September 2009</a>
    <a href="http://gbatemp.net/index.php?showtopic=181320" target="_blank">23rd September 2009</a>
    <a href="http://gbatemp.net/index.php?showtopic=180107" target="_blank">17th September 2009</a>
    <a href="http://gbatemp.net/index.php?showtopic=179944" target="_blank">16th September 2009</a>
    <a href="http://gbatemp.net/index.php?showtopic=179706" target="_blank">15th September 2009</a>
    <a href="http://gbatemp.net/index.php?showtopic=179538" target="_blank">14th September 2009</a>
    <a href="http://gbatemp.net/index.php?showtopic=179090" target="_blank">12th September 2009</a>
    <a href="http://gbatemp.net/index.php?showtopic=179016" target="_blank">11th September 2009 and the summer releases</a>
  2. sweenish

    Member sweenish GBAtemp Advanced Fan

    Apr 16, 2008
    United States
    the e-fuses security is quite smart. the downside is that it sounds like a one-time deal.

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