1619 - Famicom Mini Series Vol 25: Zelda II: The Adventure of Link (J)

Discussion in 'GBAtemp & Scene News' started by TmP_stryk, Aug 11, 2004.

  1. TmP_stryk
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    Member TmP_stryk Still I Riseā„¢

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    [​IMG][​IMG]1619 - Famicom Mini Series Vol 25: Zelda II: The Adventure of Link [​IMG][​IMG][​IMG] [​IMG][/p][​IMG][​IMG][​IMG][​IMG]Release Group:CaravanSave Type:EEPROM_V124ROM Size:32MbitFilename:cvn-fm25.zipRegion:JapanPublisher:NintendoLanguage(s):JapaneseROM Serial:AGB-FLBJ-JPN[​IMG][​IMG][​IMG][​IMG]
     


  2. Dais

    Banned Dais Banned

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    FUCKING A GOOD SIR

    I wonder if this uses the combat music from the Japanese or the US version....
     
  3. ziggy:{)

    Member ziggy:{) custom member title

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    probably the japanese one since it is the japanese port
     
  4. Dais

    Banned Dais Banned

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    That's what I figured, but I also thought it might not be entirely impossible they implemented the non-translation changes of the US version to the Japanese version. That's what they did for Mother 1+2 (ie, several of the features that were added to Mother's ultimately cancelled English release were added into the Japanese version for the remake).

    Granted, the Famicom Mini Series is a far cry from a compilation, but I always like to keep an open mind, given how many people have closed ones.
     
  5. Z_Hunter

    Member Z_Hunter APF

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    Meh, don't really like Zelda..
     
  6. ravenlo

    ravenlo Newbie

    I get a gamepak error(in japanese) when trying to play this, Kid Icarus, or Metroid on the hardware...anyone know how to fix this?
     
  7. Pee

    Banned Pee Banned

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  8. Z_Hunter

    Member Z_Hunter APF

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    You can't play the Famicom Mini's on the emulator. It only works on hardware, because these have a special save type that emu's don't recognize.
     
  9. dib

    Member dib GBAtemp Advanced Maniac

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    What flash carts do they work on? I've yet to hear of a cart that will successfully run these.
     
  10. ravenlo

    ravenlo Newbie

    That's what I was talking about-the hardware. Is there any patches or anything that was used on the NES minis that also had these errors that would work on these?
     
  11. Z_Hunter

    Member Z_Hunter APF

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    Oh crap I read that as emulater...Sorry about that. I don't know much about flash cards.
     
  12. Overwhelming

    Member Overwhelming GBAtemp Fan

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    Ahh... Good memories... The weirdest and the most mysterious Zelda of all time... Still have the golden NES cart. [​IMG]
     
  13. janer

    janer Newbie

    looks like a jump and run(?) [​IMG]
     
  14. Z_Hunter

    Member Z_Hunter APF

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  15. Lily

    Former Staff Lily One Scary Lady

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    Aren't you posting in a thread about one of the games from the Japanese series 2? [​IMG]
     
  16. dib

    Member dib GBAtemp Advanced Maniac

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    And furthermore, why are you going around to each of the threads posting the same thing? Thank you, we can see they were all released in a series. They're all lined up across the main page afterall. Scroll up and there's Castlevania, scroll down and there's Metroid.
     
  17. Z_Hunter

    Member Z_Hunter APF

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    @qrayzie: Isn't this Series 3? By Series 2 I meant volumes 11-20.

    @dib: Maybe I want to. What are you going you do about it?
     
  18. Link_01

    Member Link_01 Advanced Member

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    thats wierd because i can run the legend of zelda (j) on vba
     
  19. mekaxero

    Member mekaxero I am the alpha, and the omega

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    legend of zelda j is one of the few famicom mini games that work on emu, as i recall. there was suppossed to be a patch by rising sun for the legend of zelda u release to play it on either emu or hardware, but i tried it 3 times, and it did not work on my ezfa, it started in vba, but it did not save, altho i guess i could've used save states...
     
  20. Lily

    Former Staff Lily One Scary Lady

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    Aye, you're right, I'm an idiot. I realized it sometime after I posted it, but couldn't recall the thread I posted it in. [​IMG]
     

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