Hello,
I’m trying to use my 128gb SanDisk phone SD in my “new 3ds”.
I formatted the SD to fat32, 64k clusters and copied all my data from 32gb. gba cia's still work!
But now i experience slowdowns in game. I just did a test on Pokémon, and the loading time between screens (to go to Pokémon-Amie) has increased.
I understand, that with bigger SD, I/O operations take longer, therefore longer loaded times will be a result.
My question is now, do 3ds games so streaming from file, or do they loaded upfront and display?
I have no equipment to messure fps, and would like to know, how does bigger sd impact fps. I can life with longer loading time, but reduced fps will make me go back to 32gb
I’m trying to use my 128gb SanDisk phone SD in my “new 3ds”.
I formatted the SD to fat32, 64k clusters and copied all my data from 32gb. gba cia's still work!
But now i experience slowdowns in game. I just did a test on Pokémon, and the loading time between screens (to go to Pokémon-Amie) has increased.
I understand, that with bigger SD, I/O operations take longer, therefore longer loaded times will be a result.
My question is now, do 3ds games so streaming from file, or do they loaded upfront and display?
I have no equipment to messure fps, and would like to know, how does bigger sd impact fps. I can life with longer loading time, but reduced fps will make me go back to 32gb