Mistyped, I was meaning emuNAND of course. OFW is the original one (around version 5 if I remember well).the method for running 11.0.1 emunand on sx os 3.1.0 was already out for 3 weeks
Mistyped, I was meaning emuNAND of course. OFW is the original one (around version 5 if I remember well).the method for running 11.0.1 emunand on sx os 3.1.0 was already out for 3 weeks
It is true, but probably, not for so long, if Nintendo change the sdk on future firmwares updatesFYI - any new game / update/ dlc that requires 11.0.1 can most of the time be patched to use lower or no FW requirements using NSCBuilder or Renxpack, in case SX OS users didn't know or didn't want to upgrade. Good luck, and Have fun!
Then devs of these apps will update too, eventually, just like before. It's just nice for people to have the options and not be forced to update to 11.0.1 if they don't want to. Now "accidently" already updated is another story there yea.It is true, but probably, not for so long, if Nintendo change the sdk on future firmwares updates
Only if the sdk is leaked, and could be private also.Then devs of these apps will update too, eventually, just like before
FYI - any new game / update/ dlc that requires 11.0.1 can most of the time be patched to use lower or no FW requirements using NSCBuilder or Renxpack, in case SX OS users didn't know or didn't want to upgrade. Good luck, and Have fun!
Eventually, newer games will require newer system versions because of the newer software development kits used to make the games. Even if you patch out the soft version requirements and the encryption, there will still be assets the game expects that are absent on the system, which will result in the game not working. For example, if a newer game wants to use the new overclocking function for loading times but the system version is too low, the game will crash. The only way around SDK issues is to update the system version. If updates for SX OS have ceased, Atmosphere will eventually be required to play newer games.Then devs of these apps will update too, eventually, just like before. It's just nice for people to have the options and not be forced to update to 11.0.1 if they don't want to. Now "accidently" already updated is another story there yea.
Agreed, but it is an option for some right now if they want to explore it. Just pointing it out.Eventually, newer games will require newer system versions because of the newer software development kits used to make the games. Even if you patch out the soft version requirements and the encryption, there will still be assets the game expects that are absent on the system, which will result in the game not working. For example, if a newer game wants to use the new overclocking function for loading times but the system version is too low, the game will crash. The only way around SDK issues is to update the system version. If updates for SX OS have ceased, Atmosphere will eventually be required to play newer games.
Yeah, sad to say, but only people with switch RCM , are “protected “ against anything Nintendo could Throw, because It’s a hardware vulnerability.Eventually, newer games will require newer system versions because of the newer software development kits used to make the games. Even if you patch out the soft version requirements and the encryption, there will still be assets the game expects that are absent on the system, which will result in the game not working. For example, if a newer game wants to use the new overclocking function for loading times but the system version is too low, the game will crash. The only way around SDK issues is to update the system version. If updates for SX OS have ceased, Atmosphere will eventually be required to play newer games.
as I said the tutorial is out there which requires dumping nand, edit then rewrite nand, which requires a lot of timeMistyped, I was meaning emuNAND of course. OFW is the original one (around version 5 if I remember well).
If you have an RCM exploitable model, an ipatched Switch on 4.1.0 that hasn't connected to the internet, or a Switch with a TX modchip, you can use Atmosphere. SX OS is no longer relevant.Yeah, sad to say, but only people with switch RCM , are “protected “ against anything Nintendo could Throw, because It’s a hardware vulnerability.
i already have a 2nd switch on Atmos full time but still hoping for SX update... XCI HDD was soo nice..Eventually, newer games will require newer system versions because of the newer software development kits used to make the games. Even if you patch out the soft version requirements and the encryption, there will still be assets the game expects that are absent on the system, which will result in the game not working. For example, if a newer game wants to use the new overclocking function for loading times but the system version is too low, the game will crash. The only way around SDK issues is to update the system version. If updates for SX OS have ceased, Atmosphere will eventually be required to play newer games.
I perfectly agree. Except, that I want to keep some “features “ of Sxos, which is not a problem at all for me, being using dual boot for years.. One of my EmuMMC will be updated, the other one will stay in whatever firmware Sxos can support . But all in one sd card, as I “hate” to switch or remove sd cards. Switch reader is too fragile.If you have an RCM exploitable model, an ipatched Switch on 4.1.0 that hasn't connected to the internet, or a Switch with a TX modchip, you can use Atmosphere. SX OS is no longer relevant.
11.01 is not a manditory update, games do not require it as of yet, even the new mario 3d world doesnt need it.Hi,
I noticed FW 11.0.1 has been out for quite a while now and yet there are no SXOS boot.dat available.
How come ? Is there something I missed ?
Will this be updated or what ?
Thanks.
Imagine for a second that SX OS had all the features it had now, but it only worked on 2.0.0 or 3.0.0. that wouldn't be a very relevant CFW, considering so many games require system versions higher than that, no matter what patches you apply to those games. That's the very possible future of SX OS, and it's not irrelevant nor trolling to say so.Until atmosphere has direct USB loading SXOS will be relevant. Once again Lassie, you are an atmosphere user. Therefore your opinion is not relevant. Go away. You are so tiresome. Don't you have something better to do than troll? Just shut up and go away. There are plenty of anti SX OS threads to hang out in and have your little circle jerk. Leave us the hell alone.
*Snip*
Imagine for a second that SX OS had all the features it had now, but it only worked on 2.0.0 or 3.0.0. that wouldn't be a very relevant CFW, considering so many games require system versions higher than that, no matter what patches you apply to those games. That's the very possible future of SX OS, and it's not irrelevant nor trolling to say so.
I recommend anyone on SX OS at least setup Atmosphere now so you have it in the future if/when you need it.
I wouldn't have to if people didn't offer the same tired responses to my good-faith advice.You're repeating this every other post you write. You're like an old stubborn creaking mill. While amusing, it's also boring.
google translation
"Generally, we know that we have to wait for the SX team to update the startup file and enable the upgrade system that can correspond to each replacement of the old. Modify nand to support startup. The specific ideas are:
1. Use the white rabbit to upgrade nand offline to 11.0.1
2. Extract the upgraded nand
3. Modify full.00.bin in nand, replace 4 files, let this modified nand support boot
4.restore"
if this method works on future Nintendo firmware updates, then there is no need to worry or switch to atmosphere