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  1. TuanPanda

    Homebrew hiring NDS game programmer (not very much budget tho)

    helloo... ive been messing around with libnds lately... im not really experienced with c programming.. but at least i know how its work... i havent touch the 3d rendering part yet... because my project mostly use 2d... but hey... maybe i can do some help....
  2. TuanPanda

    Homebrew Moonshell 2 can't play dpg

    like Robz8 said... your dpg may be corrupted... have you try with another file?
  3. TuanPanda

    Homebrew Errors when testing DS Game Maker games

    i also can't get dsgm compiled in my machine... even their example broke with the latest devkitpro... i mean its been not updated for a long period of time... if you looking for graphic library... you may want to check nflib... its much more simple and still working with the latest devkitpro...
  4. TuanPanda

    Homebrew [Release] Squishy Bird DS

    this is awesome... works perfectly on desmume PolyMars also inspired me to go and try to make homebrew stuff...usually im always keep away from any "C" language just because how low level it is... but after forcing myself to trying it... its not that hard, and im start to understanding how C...
  5. TuanPanda

    Homebrew NightFox's lib for Libnds (NFlib) (DS Entry -- Coding Library)

    sprite does not require .map file... .map only for tiled image only
  6. TuanPanda

    Homebrew NightFox's lib for Libnds (NFlib) (DS Entry -- Coding Library)

    ok i personally like to convert my image manually from cmd line, so i know exactly what file im converting... to convert background type grit.exe your/bg/path/here.bmp -g -gTFF00FF -m -mRtf -mLs -p -ftb this will generate .pal .map .img .... you also need to remove .bin by renaming the file...
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