Search results

  1. hatoving

    RollerCoaster Tycoon Classic ANDROID PORT Vita v.1.0 - Rinnegatamante

    none of us are pretty much allowed to share the plugin around publicly; this is the only safe and legal way to do it
  2. hatoving

    RollerCoaster Tycoon Classic ANDROID PORT Vita v.1.0 - Rinnegatamante

    'ello, i should point out that i DID NOT create the fmod plugin, nor necessarily the technical parts behind getting to work on homebrew ports. that was all done by way smarter people than me, i only merely wrote the guide on how to obtain 'em
  3. hatoving

    bruh

    bruh
  4. hatoving

    Hacking [Release] Crashlands PC Port by m1s3ry!

    Well, whoever that guy hatoving is, he's probably cool or somethin.
  5. hatoving

    Homebrew Which game should i port to 3DS? (Read Post for more info)

    True, but i really don't for what game I shold do it in the future. That's why i crated tzhis thread.
  6. hatoving

    Homebrew Which game should i port to 3DS? (Read Post for more info)

    If i can get the Engine for it.
  7. hatoving

    Homebrew Which game should i port to 3DS? (Read Post for more info)

    I can probably make a port by remaking the game or learning the languge it was written in. auto Let me explain: If i'm licky, i can decompile a Unity game, making it so that i can modify it in the Unity Engine itself. Like Baldi's Basics, that has been decompiled for modding purposes. I can...
  8. hatoving

    Tutorial How to make 3DS Games with Unity

    Hey can anyone help me? I tried to build one of Unity's Tutorial Projects, Roll A Ball. But instead of getting the cci file, i got 4 errors (I suing Unity 5.6): Error 1: IL2CPP compile failed. at NativeCompiler.RunProgram (System.Diagnostics.ProcessStartInfo startInfo) [0x000e6] in...
  9. hatoving

    Homebrew Which game should i port to 3DS? (Read Post for more info)

    It would be amazing, but the game itself is over 1Gb. Not sure if i can.
  10. hatoving

    Homebrew Which game should i port to 3DS? (Read Post for more info)

    Recently i was going back to the 3DS to play some games. But then a thought came into my mind: "I can use Unity to make 3DS games, what if i port one of them?" So i wanted to ask, what game would you most likely want to be ported to the 3DS? And yes i know it's 2020, but i wanted to see if...
  11. hatoving

    Homebrew Anyone know how to make a .moflex file?

    No prob. :toot:
  12. hatoving

    Homebrew Loading Multiple DLC .CIA's

    Check your 3DS`console. If it's not JAP, then try to lock it to the region of your console. -hat
  13. hatoving

    Homebrew Anyone know how to make a .moflex file?

    You need to download the Nintendo Dev Interface, a free app you can use. You need to make a Nintendo Developer Account in order to download it. Follow the instructions from the docs, and you'll be set. Everything is basically free.
  14. hatoving

    Tutorial How to install the Homebrew Launcher and Luma3DS (FrogTool) !

    I've been searching for tutorials about actually installing Homebrew and CFW, but with no luck (so i decided to make one!). REQUIREMENTS A 3DS SYSTEM -- A PC AND A MICRO SD CARD You also need the internet, and if you don't have one well good luck trying to figure that one out. Homebrew...
  15. hatoving

    Homebrew Loading Multiple DLC .CIA's

    I don't really know, as far as i know, Google might help. Here's one thing i could ask: What region are the DLC's? Are they all the same, or? Good luck! -hat
  16. hatoving

    Homebrew help to save games - Ultimate GBA VC Injector

    You can't, sorry. GBA Injectors only use the in-game save.
  17. hatoving

    I'm a hat, what about you?

    Thanks!
  18. hatoving

    I'm a hat, what about you?

    Sorry, that's just a shorter name of Hat and Toving without the extra "t". And thanks!
General chit-chat
Help Users
  • No one is chatting at the moment.
    SylverReZ @ SylverReZ: Also nice. Never really watched Fallout on Prime, but sounds like a good show. +1