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  1. Red_BY

    [Archived] Xenoblade Chronicles 3 Graphics Settings

    Updated my Config to work with the DLC. Otherwise no changes, however important note for emulator users, now mod goes into 010074F013263001 mod directory ( Like this: yuzu\load\010074F013263001 ), otherwise it won't work. Also this Config is for DLC only, if you have 1.0 or 1.1.0 without DLC use...
  2. Red_BY

    [Archived] Xenoblade Chronicles 3 Graphics Settings

    We need to stop emulation troubleshooting in this thread. From tomorrow on you can just ask questions in official Discords and emulation fixes may come. Right now I would recommend to wait unless you want a subpar experience on PC.
  3. Red_BY

    [Archived] Xenoblade Chronicles 3 Graphics Settings

    Vulkan doesn't boot still.
  4. Red_BY

    [Archived] Xenoblade Chronicles 3 Graphics Settings

    Border shadows look like vignette effect to me. Maybe you accidentally enabled it somewhere in the config or possibly it's dependent on some other setting.
  5. Red_BY

    [Archived] Xenoblade Chronicles 3 Graphics Settings

    Xenoblade games are also notoriously hard to emulate. Xenoblade 2 is one of the most demanding Switch titles to emulate still. Both have plenty of visual glitches. And as a result of aggressive AA require configs to upscale properly. Hopefully Xeno 3 popularity will make developers focus more on...
  6. Red_BY

    [Archived] Xenoblade Chronicles 3 Graphics Settings

    Not available yet. Game isn't even out till 29th.
  7. Red_BY

    [Archived] Xenoblade Chronicles 3 Graphics Settings

    Works with both.
  8. Red_BY

    [Archived] Xenoblade Chronicles 3 Graphics Settings

    SpecialK HDR works ONLY on OpenGL. Get latest version from their Discord. Just get an installer and then use "Add game" feature to add Yuzu or Ryujinx .exe. Launch emulator through SpecialK and you'll see it's UI loaded, select HDR winget to enable it and then reboot the game and it should be...
  9. Red_BY

    [Archived] Xenoblade Chronicles 3 Graphics Settings

    From my experience Ryujinx performance is way behind Yuzu on both OpenGL and Vulkan. I wouldn't recommend trying OpenGL at all because shader compilation is unbearable there, Vulkan is much better but still not perfect. And Ryujinx just stutters a lot in general. It upscales a little better in...
  10. Red_BY

    [Archived] Xenoblade Chronicles 3 Graphics Settings

    If anyone wants it I compiled those settings into a config. Additionally I also disabled dynamic resolution. Comes in two versions, Switch and Emu, only difference is that Emu Version also has ColReduction disabled so it can scale properly on emulators. To install on Yuzu or Ryujinx just drop...
  11. Red_BY

    [Archived] Xenoblade Chronicles 3 Graphics Settings

    30 FPS at 4X resolution? What are your specs? Also how is shader caching on Vulkan Ryujinx?
  12. Red_BY

    [Archived] Xenoblade Chronicles 3 Graphics Settings

    I just tested and saw no difference between stock resolution with ColReduction disabled and config set to 2.5 with ColReduction also disabled. I have a 4K monitor so low resolution is extremely obvious so unless I'm doing something wrong it just doesn't work. Also cutscenes just run at 720p...
  13. Red_BY

    [Archived] Xenoblade Chronicles 3 Graphics Settings

    Here's a comparison, one is default resolution and the other is 3X. It's clearly in engine and not prerendered. Also damn they look good.
  14. Red_BY

    [Archived] Xenoblade Chronicles 3 Graphics Settings

    By scaling do you mean emulator scaling or config scaling? Because emulator does work while config reverts to 720p. At the very beginning there are bunch of cutscenes after first few battles and all of them are in engine but they don't scale at all on my setup.
  15. Red_BY

    [Archived] Xenoblade Chronicles 3 Graphics Settings

    I've been experimenting with configs on emulators and discovered some weird things. Firstly resolution parameters don't work at all! Simply disabling "ColReduction" bumps resolution significantly on emulators but actual resolution settings don't do anything. Simply set emulator to 1X resolution...
  16. Red_BY

    [Archived] Xenoblade Chronicles 3 Graphics Settings

    Digital Foundry Tech Review
  17. Red_BY

    [Archived] Xenoblade Chronicles 3 Graphics Settings

    Yeah like 20 FPS is a slideshow, even movies ran at higher framerate. If you play docked and want better visuals get a config that disables dynamic resolution and overclock to maximum. If handheld just get ReverseNX and overclock to default docked clocks, no configs necessary. There are no fancy...
  18. Red_BY

    [Archived] Xenoblade Chronicles 3 Graphics Settings

    Found in Yuzu Discord a while ago, it's from XC1 or 2 but should apply to XC3 also.
  19. Red_BY

    [Archived] Xenoblade Chronicles 3 Graphics Settings

    Here's Here's what I changed: "ColReduction": false, "red_sclX": 4.0, "red_sclY": 4.0, "red_hdsclX": 4.0, "red_hdsclY": 4.0, "red_Auto": false, "red_AtMaxX": 4.0, "red_AtMaxY": 4.0, "red_AtMinX": 4.0, "red_AtMinY": 4.0, Nothing too fancy but should be good...
  20. Red_BY

    [Archived] Xenoblade Chronicles 3 Graphics Settings

    Yes unless you want your Switch to explode. Maybe it's possible to push to 1080p however I'm not sure that even oveclocked Switch can handle it.
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