Yup, btw the qt version just received an update with a fix for this issue last week. Hopefully this version will also soon get an update with these changes.
auto
PS best way for now is blocking the update by adding these 2 lines to your DNS settings:
127.0.0.1...
Did anybody btw already compared battery life between the Horizon version and the Android version?
I was curious what the battery hit would be under Horizon since it isn't able to use hardware decoding.
PS hopefully hardware video decoding will be a possibility to use by homebrew developers...
Personally I would recommend (due to security concerns) setting up a VPN server at home like Wireguard or OpenVPN. On negative thing about this approach is that you are forced to use Android or Ubuntu on your switch due to lack of VPN client options in Horizon.
Anybody here can say if the bitrate can be set higher on PS5 compared to PS4 Pro? Was curious if the amount of additional horsepower is being used to improve the steam quality of remote play even further.
Really good question! Currently Moonlight under Android is for me personally the best approach and is giving me the best results.
Sadly I also cannot use the joycons properly due to the lacking analog support and therefor looking for a solution :-/
I am still hoping a skillful developer is...
Anybody over here knows somebody in Shenzhen that can perform the NAND upgrade? Or otherwise have a reballing station?
I am invisiting Shenzhen in 2 weeks and want to check if I can get hold of a module in SEG Plaza..Would be even more wonderful if I also directly can have it soldered!
Brilliant tutorial and work so far @ZeroFX ! Managed to have Moonlight working nicely on my Switch. Currently rocking it under 720p@30fps with 5000kbps. This is in my case the most solid. Hopefully somebody continues your work and is able to get hardware decoding to work!
B.t.w. for anybody...