I play online and use the eShop on a file-based emuMMC using Atmosphere (11.0.1 | AMS M.18.1 | E) and in general use this works perfectly. However, when downloading large updates from the eShop, like SSBU 11.0 or a large Rocket League update, Atmosphere will crash:
Error Code: 2002-3502...
I recently tried to simplify my Switch experience by moving to two file based emuMMCs. So far it’s been great except for one issue: almost 50 gbs of empty “system memory” wasting space on my SD card.
When I try using the official “transfer data to system memory” option in settings on any game...