Search results

  1. carstene1ns

    Hacking WIP [Release] Super Methane Brothers

    I see. Let's try and fix this :)
  2. carstene1ns

    Homebrew COMPLETED [RELEASE] EasyRPG Player - RPG Maker 2k/2k3 "emulator" for Switch

    @Monaje: I will try this game and debug, maybe it is something obvious. Edit: In the meanwhile 0.6.2 was released.
  3. carstene1ns

    Homebrew COMPLETED [RELEASE] EasyRPG Player - RPG Maker 2k/2k3 "emulator" for Switch

    @bakatrouble: We always use the latest libs, can you test with a nightly again? If there is something wrong, we want to fix it before our 0.6.2 release (in a few days). @Gammazeth: Someone would need to port mkxp over, which should be possible. I wanted to do this myself, but I am too busy.
  4. carstene1ns

    Homebrew COMPLETED [RELEASE] EasyRPG Player - RPG Maker 2k/2k3 "emulator" for Switch

    In which game? There are different reasons why the fps may be low. We need to check.
  5. carstene1ns

    Homebrew Preview of OpenJazz for 3DS *DEMO included

    Yeah, we are near a release by now... :) I started working on this in 2017, but the palette problems were a stopper. There are still some small things I would like to do, but I like the current state.
  6. carstene1ns

    Homebrew RELEASE The Legend of Zelda - Mystery of Solarus DX (solarus engine)

    I still need to update the port for the 1.6.0 release. Too busy with other stuff these days, but it will happen soon.
  7. carstene1ns

    Homebrew COMPLETED [RELEASE] EasyRPG Player - RPG Maker 2k/2k3 "emulator" for Switch

    Hi, I have been working lately on getting the Player to work with GL. Attached is a test build, feedback is appreciated. This should allow us to run docked, however, not tested by me, as I have no dock available here.
  8. carstene1ns

    Homebrew RELEASE The Legend of Zelda - Mystery of Solarus DX (solarus engine)

    Well, I have better things to do on the last day of the year than browsing forums. ;) As we already talked about it over IRC, I think most things should be clear now. In the meanwhile I have updated the repository and linked build with a hardware accelerated one. It might fix some issues as is...
  9. carstene1ns

    Hardware I added gamecube controllers to the switch dock

    @Cajun_Asian I really hope the GameCube was already dead before, otherwise it really hurts to see.
  10. carstene1ns

    Homebrew RELEASE HEXGEM board game

    Hi, this is the first release of HEXGEM, a board game. Switch gems to get 3 or more in a row. Get as much points as possible before the time runs out. Usual low quality video: Installation Copy the binary from the zip archive to your "sdmc:/switch" folder. Controls Touch = Select gem Drag...
  11. carstene1ns

    Tutorial How to Use DevkitPro to Build CFW in Windows

    My two cents: You need devkitARM, not devkitA64 for ReiNX. You do not need to tinker with environment variables, the installer will do this already.
  12. carstene1ns

    Homebrew WIP PCSX-ReARMed port

    @rock88: Small suggestion to gain more speed: Do the upscaling in hardware. Also, currently you are converting the pixel format in vout_flip() from bgr555/bgr888 to rgb565 and then in switch_flip() from rgb565 to rgb888 after upscaling. The upscaling itself is costly and the malloc()/free()...
  13. carstene1ns

    Homebrew COMPLETED [RELEASE] EasyRPG Player - RPG Maker 2k/2k3 "emulator" for Switch

    Well, there is mkxp, however, we need OpenGL support first.
  14. carstene1ns

    Homebrew WIP Sonic Robo Blast 2 Switch port

    Currently very limited on free time, so I have updated the download link to @oreo639's post. Thank you!
  15. carstene1ns

    Homebrew COMPLETED [RELEASE] EasyRPG Player - RPG Maker 2k/2k3 "emulator" for Switch

    Having an `easyrpgplayer` folder with `easyrpg-player.nro` in it will not even load from hbl. You likely have another `.nro` in your switch folder which is used. Also, make sure the archive flag is not used on any folder, as it makes them hidden.
  16. carstene1ns

    Homebrew WIP Sonic Robo Blast 2 Switch port

    3.0.0 here, and you? I guess you did not want to know that, but two words might not be a proper question...
  17. carstene1ns

    Homebrew WIP Sonic Robo Blast 2 Switch port

    Yep, doom engine should work nearly everywhere. I have working hexen/heretic on switch, too. Currently our limit is the software rendering (low resolution and fps), so game play can get laggy when you turn around and such. About custom wads: Never tried. Might be not setting the folder...
General chit-chat
Help Users
  • No one is chatting at the moment.
    Veho @ Veho: The cybertruck is a death trap.