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  1. RedDucks

    3DS Save Data Transfer Tool potentially has an "End of Life" and seemingly a killswitch?

    It's not new information that the Save Data Transfer Tool (SDTT) requires an internet connection to function, but what is surprising is that it has an official EoL and what looks like a "killswitch" TLDR: The SDTT, a local save data tool with no real need for online connectivity, makes several...
  2. RedDucks

    Homebrew [WIP] [Pretendo Network] SMM Booting and course uploading re-enabled

    Pretendo Network's custom servers now boot into Super Mario Maker and re-enabled course uploading! Not much else is working right now, but progress is being steadily made Website: https://pretendo.network/ GitHub: https://github.com/PretendoNetwork/ Discord: https://invite.gg/pretendo
  3. RedDucks

    Homebrew [WIP] [Pretendo Network] Demo of custom SplatFest

    Pretendo now has the ability to serve SpotPass content over BOSS. This is used on the WiiU for notifications, certain downloadable content, etc. This is also used in Splatoon to serve SplatFests. This means we now can serve SplatFests through BOSS with custom servers just like the official...
  4. RedDucks

    Homebrew [WIP] [Pretendo Network] Demo of custom Miiverse replacement on the WiiU

    Pretendo Network is a service replacement for the Nintendo Network online services on the WiiU and 3DS family of consoles in development. Today I’m here to show off a demo of a WiiU connecting to our custom Miiverse replacement we call Juxtaposition
  5. RedDucks

    Homebrew [WIP] fully functioning custom eShop

    Overview: Over the past week or so I have been doing research on the WiiU eShop, and it's associated servers, and I now have a working SOAP (NUS), eShop, and CDN replacement. This works with the built-in eShop title on the WiiU and can serve any type of title. This includes legitimate titles...
  6. RedDucks

    Homebrew [WIP] Pretendo - Custom WiiU servers

    [WIP] Open-source custom WiiU servers We now have a Discord server! Today I announce my, work in progress, custom Wii U and 3DS server project. The goal of this project is to recreate all currently implemented servers and endpoints that the Wii U and 3DS use, from the basics like...
  7. RedDucks

    Emulation CemUI 2.0 alpha release

    5 months ago, I released a project I had started as a personal front-end for Cemu (at that time, the project was named `CemuManager`). After the initial launch I made several updates, and the program as a whole was generally well received. Original Reddit thread here Original gbatemp thread...
  8. RedDucks

    Emulation CemUI (formerly Cemu Manager) - A simplistic Cemu game manager

    CemUI is a simplistic, open source launcher "hub" for the Cemu WiiU emulator that stores your Cemu games in a nice easy-to-access fashion, developed and maintained by RedDucks and MrIlliteracy. CemUI is still in heavy development and may be unstable at times (mainly when using developer builds)...
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