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  1. CraftyZero

    ROM Hack Fire Emblem Fates: ROM Hacking General Thread

    So, I managed to solve my first problem. However, I'm at a bit of an impasse: enemy pairups. I've located paired-up units in the dispos file however I can't seem to add any skills to either the main unit or his partner (whenever I hit save, it just reverts it back to the default anytime I put in...
  2. CraftyZero

    Homebrew [Discussion] Online 3DS Hacking: What Are Your Thoughts?

    I love how your avatar matches perfectly with your statement. Real talk, with singleplayer and offline I'm cool with. As long as you're the only one who's being affected/benefiting it should be completely cool. Of course if you cheat online in public lobbies and ruin other people's...
  3. CraftyZero

    ROM Hack I really want to make a ROM hack but I'm really confused.

    I don't think either HANS or Braindump are necessarily required. I'm no expert on ROM hacking (I'm just now dipping my toes into the whole thing.) but I've heard that there are better ways to do this. I used GodMode9 to dump the title and then used HackingTool3ds to extract the files and then...
  4. CraftyZero

    ROM Hack Fire Emblem Fates: ROM Hacking General Thread

    Okay, a few questions regarding enemies in chapters. What is the way (if there is any) to make a newly created enemy's stats sort of "match up" (in terms of level/difficulty) with the enemies around the map? Example: adding a mercenary into chapter 7 and setting his base stats in the Nightmare...
  5. CraftyZero

    ROM Hack Fire Emblem Fates: ROM Hacking General Thread

    @DeathChaos25, I think you were right, I may have mixed them up somehow or something got a bit messed up because I just did a really simple change (turned all the fighters into cavaliers) and it loaded just fine. I'll start from scratch again and see where it goes.
  6. CraftyZero

    ROM Hack Fire Emblem Fates: ROM Hacking General Thread

    I don't think I did, I remember doing it right. I just checked now, opening the respective files in the dispos/person editor with all of my changes intact and they showed up okay. Edit: So I tried it again starting fresh from the extracted .3ds file, and I made sure the files were in the right...
  7. CraftyZero

    ROM Hack Fire Emblem Fates: ROM Hacking General Thread

    Hey all, so update on my Fates Romhacking shenanigans: I managed to actually take apart the .3ds file, do my edits and rebuild the file thanks to HackingTool3ds, and it worked in Citra. The problem is, I wanted to add just a single Wyvern Rider to chapter 7 Birthright as a test and I had the...
  8. CraftyZero

    ROM Hack [WIP] Paragon (Fire Emblem Fates)

    Under where exactly? Is it the spawn bitflag? Not seeing anything along the lines of 20 0x
  9. CraftyZero

    ROM Hack [WIP] Paragon (Fire Emblem Fates)

    Ah that makes sense! And where can I find all that to edit? In the person nightmare module?
  10. CraftyZero

    ROM Hack [WIP] Paragon (Fire Emblem Fates)

    Ah okay, thanks. And what about the enemy positioning data for hard and lunatic maps? If I just wanted to change a chapter's hard or lunatic mode map would it all just be in the nigthmare module for dispos?
  11. CraftyZero

    ROM Hack [WIP] Paragon (Fire Emblem Fates)

    Does the dispos and person editor allow you to edit spawns/people depending on difficulty? I think only the normal maps showed up for me.
  12. CraftyZero

    ROM Hack Fire Emblem Fates: ROM Hacking General Thread

    Gotcha, well I'll figure it out! Appreciate your help.
  13. CraftyZero

    ROM Hack Fire Emblem Fates: ROM Hacking General Thread

    Okay, I figured so. Luma may be my backup plan. Though I'm planning on using Citra to test everything. If I use RomFS Builder, what kind of format will the file it gives me be if I use the romfs folder and the exefs?
  14. CraftyZero

    ROM Hack Fire Emblem Fates: ROM Hacking General Thread

    Oh yeah, I was wondering why there were all these characters who haven't joined lol. But is there some way to see the new enemy I just added? I didn't set a class for them (here is where I thought we were supposed to) but I did give them an item, I'm assuming its the bottom character? Edit: Oh...
  15. CraftyZero

    ROM Hack Fire Emblem Fates: ROM Hacking General Thread

    Now I'm starting to get somewhere on it! I guess one last thing, where can I find the enemy data in the person nightmare module? I'm looking but I don't see anything aside from the playable units.
  16. CraftyZero

    ROM Hack Fire Emblem Fates: ROM Hacking General Thread

    Okay I see, however is the PID supposed to be something in japanese? I noticed in his tutorial he just put PID_MIKOTO and PID_LUCINA.
  17. CraftyZero

    ROM Hack Fire Emblem Fates: ROM Hacking General Thread

    This may be a dumb question but I'm really not sure. So @DeathChaos25, I'm following your youtube tutorial so I can just test adding an enemy and an ally, however I'm not sure where you found the FID and AID model data for them. I do have a gamedata.txt file that I got with FEAT but it only has...
  18. CraftyZero

    Homebrew Official Citra - New 3DS Emulator

    Ah okay, that makes sense. However in regards to save management, is it a relatively straightforward process to move a save file from my 3ds using JK and then putting it in Citra?
  19. CraftyZero

    Homebrew Official Citra - New 3DS Emulator

    Hey all, so Citra is looking pretty dope but I was wondering how feasible it would be to test romhacks with it. (I'm not really looking to play through a game, rather just to see what works as I test and fiddle around with things.) As in dump and edit my own files and then rebuild them just to...
  20. CraftyZero

    ROM Hack FEFTwiddler - Fire Emblem Fates Save Editor

    I've been able to open and run it with Wine just fine so that could be a good option too
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