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    Tutorial Use Atmosphère to access FULL RAM with homebrews WITHOUT NSP

    The changes are not yet in release zip for stock Atmo, you're right. Fixed my post to remove any confusion. The changes are in Kosmos's fork and part of that release zip, so the point stands - it's possible they are using the old loader.ini format with the new code, which would explain why HBL...
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    Tutorial Use Atmosphère to access FULL RAM with homebrews WITHOUT NSP

    What version of Atmosphere are you using? The loader.ini format changed in the latest release when support for FW 7.0.0 was added. Edit: the changes are not part of 0.8.4 stock yet, but they are in Kosmos's fork. If you're using Kosmos >= 11.10.0 you need to change to the new loader.ini...
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    Tutorial Use Atmosphère to access FULL RAM with homebrews WITHOUT NSP

    Yes, that part hasn't changed. The key with a ! means launch HBL by default (when you're not pressing any buttons) only launching the game when the key is held. The key without a ! means the opposite - launch the game by default, only launching HBL when the key is held. It looks like the new...
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    Tutorial Use Atmosphère to access FULL RAM with homebrews WITHOUT NSP

    Atmosphere changed the parameter names. This is fixed in a PR for Kosmos, but not in the release zip yet. (Edit: this is fixed in the 11.10.1 hotfix release) loader.ini should be: [hbl_config] title_id=... path=atmosphere/hbl.nsp override_key=!R [default_config] override_key=!L
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