Tested with Pokemon Moon on latest BE build (0.1.116 as of 03/01/2017)
I've run into this issue since build 86 and basically Pokemon Sun/Moon becomes completely unplayable because of the textures progressively dissolving in black in the overworld or the bottom screen being duplicated in pokemon...
Also another 70TB going in the front mount drive bays of this server. 182tb raw, going to probably use a zfs RAID-Z3 for 3 parity disks, so 140TB usable
I could claw back 14tb by only doing 2 parity disks but I feel like with 13 disks in the RAID I'd be kind of pushing my luck on rebuild time if I encounter a disk failure