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  1. S

    Homebrew [Release] {beta} sf2dlib - Simple and Fast 2D library (using the GPU)

    Hi, thanks for taking the time to help me. My problem is that I want to render the map on the fly to get a neverending platformer kind of game. Right now I am filling an array with the map currently viewable and a little bit as a buffer. To make all the calculations with the offsets easier I...
  2. S

    Homebrew [Release] {beta} sf2dlib - Simple and Fast 2D library (using the GPU)

    Yep that is what I want to do. But first I need to render my tiles to a map and use that. Machinamentum suggested rendering it to the frambuffer and using it as a new texture. Sound good, but how do I get the current data from the framebuffer into a sf2d_texture? As far as I know...
  3. S

    Homebrew [Release] {beta} sf2dlib - Simple and Fast 2D library (using the GPU)

    Basicly I want to render my map on a texture so that I get a texture e.g. the size of 600*600 and then tell sf2d show me the map starting at (200, 240) to (600, 480).
  4. S

    Homebrew [Release] {beta} sf2dlib - Simple and Fast 2D library (using the GPU)

    Hi, great library. Nevertheless I am stuck at a problem with rendering a map. My question is: Is it possible to render textures on something like a canvas? I looked at the documentation and could not really find anything. Am I missing something here?
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Help Users
  • Xdqwerty @ Xdqwerty:
    also gonna install twilight menu in my r4 flashcard
  • Psionic Roshambo @ Psionic Roshambo:
    One thing that just occurred to me.... The sound on the 2600 sucked less back then the harsh sound we hear now is from infinitely better speakers we have now, back when the 2600 was new speakers produced a almost muffled sound, like CRTs made old graphics look slightly better.
  • Psionic Roshambo @ Psionic Roshambo:
    I wonder if I could recommend that to some emulation devs that perhaps the sound could use some smoothing out to simulate those old TVs
  • Psionic Roshambo @ Psionic Roshambo:
    I think a few of the early systems could benefit from that, at least up to the 8 bit generation, by the 16 bit generation I think TVs had gotten a lot better in almost every way
  • Xdqwerty @ Xdqwerty:
    i dont have an sd card adapter but I have an usb sd card adapter
  • K3Nv2 @ K3Nv2:
    Old people games
  • Xdqwerty @ Xdqwerty:
    its not the one that comes with the r4
  • Xdqwerty @ Xdqwerty:
    doesnt work (my flashcard is from r4isdhc.com)
  • Xdqwerty @ Xdqwerty:
    might install ysmenu first
  • Psionic Roshambo @ Psionic Roshambo:
    Try Wood firmware
  • Psionic Roshambo @ Psionic Roshambo:
    For your R4
  • Psionic Roshambo @ Psionic Roshambo:
    It's old but it's the best firmware out for DS stuff
  • Xdqwerty @ Xdqwerty:
    it says it only works for the original R4, R4i Gold (r4ids.cn), R4iDSN (r4idsn.com) and Acekard R.P.G.
  • Xdqwerty @ Xdqwerty:
    nvm it does support mine
  • Xdqwerty @ Xdqwerty:
    but why choose it over ysmenu @Psionic Roshambo?
  • Xdqwerty @ Xdqwerty:
    bc im stupid?
  • Xdqwerty @ Xdqwerty:
    yea ik im stupid
  • Xdqwerty @ Xdqwerty:
    good night
  • Psionic Roshambo @ Psionic Roshambo:
    Just give it a try, but honestly if you have a 3DS you can play DS games without a card just off the internal SD card
  • Psionic Roshambo @ Psionic Roshambo:
    Slightly slower loading but a bit more convenient
  • BakerMan @ BakerMan:
    guys, my fuckin headphones have an out of place speaker
  • K3Nv2 @ K3Nv2:
    Did you try wearing them?
    K3Nv2 @ K3Nv2: https://youtube.com/shorts/eJV6GaIEgd4?si=ciLPnlhfd7XcrxQn