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  1. BtEtta

    Hacking ROM Hack Pokemon Scarlet & Violet Cheat Database

    I'm not 100% certain, but I believe it's all the codes immediately below it in the file whose names start with a #
  2. BtEtta

    Hacking ROM Hack Pokemon Scarlet & Violet Cheat Database

    The problem with the 1.3.0 Master Codes seems to be that a portion of the code has accidentally been duplicated. e.g. {Master Code (includes share functions)} 040E0000 03229FFC 00000000 040E0000 03229FF8 00000000 040E0000 03229FF4 00000000 080E0000 03229FEC 17E402DB 7940B408 080E0000 03229FE4...
  3. BtEtta

    ROM Hack Cheat Codes AMS and Sx Os, Add and Request

    It just unlocks them. You can use the other codes I posted to set them to 99. Also, while you can see the effect of the code on treasures by merely closing and reopening the inventory bugs will only visibly unlock when you go through a loading zone. There might well be a better set of memory...
  4. BtEtta

    ROM Hack Cheat Codes AMS and Sx Os, Add and Request

    There is indeed potential to affect undesired values. I think from looking at it that code would also give you the Big Bug Net for example. That being said… The Legend of Zelda, Skyward Sword HD 1.0.0 TID: 01002DA013484000 BID: D824D4B1BBD45D03 [All Bugs & Treasures Unlocked] 52000000 0182E17F...
  5. BtEtta

    ROM Hack Cheat Codes AMS and Sx Os, Add and Request

    The Legend of Zelda, Skyward Sword HD 1.0.0 TID: 01002DA013484000 BID: D824D4B1BBD45D03 [Deku Hornet x99] 52000000 0182E1D8 40010000 FFFFFFFF FFFFFF80 40020000 00000000 00000063 92500010 92600020 A2000400 0182E1D8 [Blessed Butterfly x99] 52000000 0182E1D6 40010000 FFFFFFFF FFFFC07F 40020000...
  6. BtEtta

    ROM Hack [Request] Skyward Sword HD Save editor/Converter

    So, I have been tinkering with an editor but hadn't got to the CRC/Checksum issue. The only reason the Wii editor needs Wii keys is that it's expecting to work on saves exported to SD cards (not the wiiking2.sav file itself) which are encrypted with an AES key shared between all Wiis. It's not...
  7. BtEtta

    ROM Hack WIP Hyrule Warriors Savegame Editor

    Yeah the costume data follows straight after the badge data, your offset was probably just… off… set… by a byte or two. I've just uploaded my notes from the 3DS on how costumes work for characters (also Fairy outfits). You can see on the "Mask Testing" sheet how the four bytes of costume data...
  8. BtEtta

    ROM Hack Question Convert Wii U save to Switch save for Captain Toad: Treasure Tracker

    Given there are a few extra levels in the Switch/3DS version I'd assume the extra bytes are to keep track of the progress on those levels?
  9. BtEtta

    ROM Hack [REQUEST] Hyrule Warriors: DE editor?

    Given that the weapon data part of the save file hasn't changed between 3DS and Switch this should help (with a few tweaks) for editing weapons The data actually starts at 0x337F4 rather than 0x2F372 and still runs until the end of the file — total length should be 0xA0F0 bytes long. It won't...
  10. BtEtta

    ROM Hack [REQUEST] Hyrule Warriors: DE editor?

    The following is based on my knowledge of the 3DS save data (some of which I've never gotten around to publicly documenting) applied to one of the dumped saves in this thread. I am very confident about the accuracy of my guesses but regardless — these are guesses so make backups. Character data...
  11. BtEtta

    ROM Hack [Release] Checkpoint, a fast and simple save manager for 3DS and Switch

    No trouble restoring the BotW save that the previous release failed on. (3.0.0) Thanks.
  12. BtEtta

    Homebrew [Release]JK's SaveManager - Homebrew CIA Save manager.

    For all those people looking for the last JK_ released CIA version (2017-02-10) which was only on a GitHub repository that seems to now be gone: there was an archive made of that repository shortly after that release which remains on the Internet Archive (though notably not the wayback machine...
  13. BtEtta

    ROM Hack [Release] Hyrule Warriors Legends Save Editor & NTR Plugin

    Assuming you're loading NTR correctly. And the plugin is in the right place (the top screen should flash green once while the game is loading) just press X+Y to bring up the NTR menu. Use Up/Down to find the "Game Plugin" menu entry — it can sometimes take a second or two after the green flash...
  14. BtEtta

    ROM Hack [Release] Hyrule Warriors Legends Save Editor & NTR Plugin

    Fairy food should only be buggy if you use the "newest" sort order in game, sorting by any other type should behave properly. You may have given yourself fairy food never obtained legitimately — and the game doesn't know where to place it so the list behaves oddly. In the save file just after...
  15. BtEtta

    Hacking [Trainer] Hyrule Warriors

    The weapons are all together in a table of 1030 rows. Every time a new weapon is obtained (including when you fuse weapons or remove skills) it goes into the first empty slot in the table. When you select a weapon type in-game it simple parses the entire table finding weapons whose ID matches...
  16. BtEtta

    ROM Hack Fire Emblem Warriors save editing [discussion]

    Perhaps share what you changed in your file, so that other people can build upon that knowledge?
  17. BtEtta

    ROM Hack Fire Emblem Warriors save editing [discussion]

    First, a disclaimer: I'm not actually planning to play this game, I'm still not done with HWL and have zero investment in the Fire Emblem franchise. That being said, I've had cause to look into the game a tiny amount for a thing and that meant a quick few hours poking the save file. It would be...
  18. BtEtta

    ROM Hack [Release] Hyrule Warriors Legends Save Editor & NTR Plugin

    OH this has been very useful thank you. First, a couple of points: CB 00 = Captain's trousers CD 00 = Chancellor's trousers 59 00 = Demon Lord earrings (Yellow) 5A 00 = Demon Lord earrings (Red) These are White and Black respectively in my game? Now onto the DLC. I can confirm that: 86 00 =...
  19. BtEtta

    ROM Hack Another Metroid Samus Returns Save Editor

    samus.bmssv stores at a minimum data about the maps. For example block ID 0x7E673BEF appears to cover area 8 (I've only prodded far enough to identify one area, but the rest won't take long.) Chunk 0x2909989D is a uint8 array that covers the map itself for the area. From one of my files with...
  20. BtEtta

    ROM Hack [Release] Hyrule Warriors Legends Save Editor & NTR Plugin

    initdata.bin doesn't exist as a separate file on the 3DS. Aside from audio/video all data on the 3DS is in a single nearly 1GiB large file. (The same file in the updates is at least a little smaller.) I've found parts of the weapon data, but things don't appear to be stored in exactly the same...
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