That is the rsf template that makerom imports when you create a cia. I suspect it has something to do with "CPU SPEED" under the New 3DS settings. As I have to change it to 804mhz or else it spits out an error.
I assume it's because you have a New 3DS? I only have access to an old O3DS so I can't see what settings work when compiling the cia unfortunately. Apparently the defaults don't work, that's a shame.
Where is vshader_shbin.h located?
"vshader_shbin.h" will only work if it's in the directory that the code that includes it is in.
<vshader_shbin.h> will only work if it's in devkitPRO/ctrulib/include/shader_shbin.h or if it's in your system includes.
I looked at the code, it seems that it reads the files under "data" at "/3ds/BoxDumper/data". I put the files there and launched it and it doesn't load them. This seems like it would take more than just compiling it as a cia to work unfortunately.
I have compiled it, let me know if it works. It requires the "data" folder to be on the root of your sd card or under the 3ds folder, like the homebrew app.
I'm not sure if you still want this but I made it regardless as a learning experience. It simply swaps arm9loaderhax.bin to arm9loaderhax_emunand or arm9loaderhax.bin to arm9loaderhax_sysnand and vice versa, meaning it doesn't check the system info, it just swaps the files on app boot. It...
You need to go to to your home menu themes and let it create extdata on your sd card before you can install menuhax, as menuhax needs this to function. Make sure wifi is off before you do this as you will get blocked out of the browser if you don't.
I didn't know they made an MSU cart for the Genesis.... I knew about the SNES one and the library for that is rather large but the Genesis one has very few games
@Psionic Roshambo:
I didn't know they made an MSU cart for the Genesis.... I knew about the SNES one and the...