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  1. Kyraminol

    Homebrew [Release][WIP] 3DSync

    Currently it does overwrite with the new ones. A warning prompt like "Do you want to overwrite xyz? Yes/No/All" is on the list I'm taking my time to correctly design and implement this, because no one want their 3DS saves getting corrupted by a network loss right?
  2. Kyraminol

    Homebrew [Release][WIP] 3DSync

    Uploaded a new release on github! 0.2.0 brings JKSM support and even custom paths. Configurator is updated to generate a new config file, so if you were a previous 3DSync user you should regenerate your file. https://github.com/Kyraminol/3DSync/releases
  3. Kyraminol

    Homebrew [Release][WIP] 3DSync

    If possibile, I would avoid using Micro SD Management. It uses SMB 1.0 as a protocol and it's highly vulnerable and a very severe security flaw in your network
  4. Kyraminol

    Homebrew [Release][WIP] 3DSync

    Development is on halt because of this lockdown, I'm away from my workstation. It will resume hopefully soon, when this whole thing is over, don't worry. Yes, custom sync folder would be next update
  5. Kyraminol

    Homebrew [Release][WIP] 3DSync

    Not yet, but it's high in the priority list. I picked Dropbox first because it has simpler APIs. In the meantime you can make your dropbox sync to your PC, and then have that folder sync on Drive. Not much elegant, but a good workaround while waiting for the Drive support :) It won't cost...
  6. Kyraminol

    Homebrew [Release][WIP] 3DSync

    Didn't expect to hit dev API limit so fast, I'm going to apply to production API, hoping they approve fast ahahahah Next versions will have a customizable path so it will be compatible with JKSM and virtually anything Edit: While applying to production API it gave me 500 more users so you can...
  7. Kyraminol

    Homebrew [Release][WIP] 3DSync

    In a recent reddit thread I made, one of the most requested homebrew was some way to upload your saves to a cloud/pc/another 3ds locally. 3DSync aims to be your way to go if you need one of these things. Be wary that this is the first iteration of this homebrew, it can currently only upload...
  8. Kyraminol

    Homebrew [Release] 3DeMore - Reset 3DS demo use counter

    Yeah but not everyone likes piracy and sometimes demos are out before the actual game so I thought this could be useful at times :D
  9. Kyraminol

    Homebrew [Release] 3DeMore - Reset 3DS demo use counter

    HANS sometimes gets some compatibility issues, like uhm OOT3D for instance. And it's actually faster to boot a demo from the home menu rather than going through HBL each time. Thank you btw!
  10. Kyraminol

    Homebrew [Release] 3DeMore - Reset 3DS demo use counter

    Much love to @manuelx98 for banner & icon ♥ 3DeMore is very simple and minimal application to reset all demo use counters. It does simply that, and exites in a few seconds, allowing you to play your favourite demo over and over maybe waiting for the full game to come. Download...
  11. Kyraminol

    Homebrew [RELEASE] TIKdevil "Reboot" - Batch make and install tickets

    Guys I'm really sorry for this delay, I'm working on it but not full time :( . I'm switching to JSON because that new key site directly support it and it will be faster than downloading the front page, hope it will be ready anytime soon PlaiCDN :D
  12. Kyraminol

    Homebrew [RELEASE] TIKdevil "Reboot" - Batch make and install tickets

    Sorry I didn't make a proper release and messed up with git ugh.. Last week I was fully busy with school and stuff, and didn't have time to figure out how Title launching is properly handled. I'm pretty perfectionist on some things and don't want to make half-release, I know it's really...
  13. Kyraminol

    Homebrew [RELEASE] TIKdevil "Reboot" - Batch make and install tickets

    Pushed to git region filter and batch remove I had to go and didn't make a proper release, gonna do it when I get home :)
  14. Kyraminol

    Homebrew [RELEASE] TIKdevil "Reboot" - Batch make and install tickets

    No region filtering with 0.2, it is in the "Soon" part, isn't it? :huh: Didn't have time to work on it today, but most likely tomorrow or so I will add "Out of region uninstall" and region filter on install so no worries..
  15. Kyraminol

    Hacking TIKDevil, an on-console mass ticket downloader

    Hi everyone I made a proper thread in the proper section so yeah https://gbatemp.net/threads/release-tikdevil-reboot-batch-make-and-install-tickets.424699/ Some mods can close this, please?
  16. Kyraminol

    Homebrew Unmount microSD Card through .cia?

    It shouldn't be difficult to make a CIA. I need that too for when I test TIKdevil, I put the SD back and forth endless times.. Yeah I will definetively look into this, i'll report back in a few hours :)
  17. Kyraminol

    Homebrew [RELEASE] TIKdevil "Reboot" - Batch make and install tickets

    Next release will be separed menu options for different things, until now my goal was to "make it work". It does not just throw any tik, it checks if it's already installed so no time waste for already "owned" tickets. encTitleKeys is unrelyable, parsing the whole file and takes too much time...
  18. Kyraminol

    Homebrew [RELEASE] TIKdevil "Reboot" - Batch make and install tickets

    Hi everyone, you may or may not know me for TIKdevil 0.1 Well it was a very experimental batch tickets generator, it was slow and generated some rubbish tickets too. So here is a complete revamp of that. Icon & Banner by @manuelx98 <3 Features: Doesn't anymore rely on encTitleKeys.bin nor...
  19. Kyraminol

    Hacking TIKDevil, an on-console mass ticket downloader

    Well, I'm already writing down code sketch of some things.. Use the table of that title database site as source for EncTitle, name and stuff (increasing speed and update compatibility) Only generate title that are not already installed to NAND, removing needs of .tiks keeping Filters: region...
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